Player Matchup

Sun Wukong
Sun Wukong
Deathshøt
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,541 Elo+
Party 1
Ymir
Ymir
IFURYl
Ymir
Level 4
God Stats
3W - 2L
1,711 SR
Queue Stats
4W - 2L
1,756 Elo+
Party 1
Artemis
Artemis
LeFimuz
Artemis
Level 6
God Stats
2W - 1L
1,865 SR
Queue Stats
7W - 3L
1,702 Elo+
Party 2
Kukulkan
Kukulkan
Ludário
Kukulkan
Level 29
God Stats
15W - 16L
1,794 SR
Queue Stats
90W - 69L
1,631 Elo+
Solo
Ratatoskr
Ratatoskr
Sombriu12
Ratatoskr
Level 19
God Stats
2W - 2L
1,480 SR
Queue Stats
42W - 35L
1,600 Elo+
Party 2
Team Averages
Level 36
1,670 SR
1,646 Elo+

VS

Team Averages
Level 24
1,568 SR
1,546 Elo+
Ra
Ra
 
Ra
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Clouded_Hell
Skadi
Level 29
God Stats
3W - 0L
1,415 SR
Queue Stats
29W - 21L
1,503 Elo+
Solo
Heimdallr
Heimdallr
Redbull392
Heimdallr
Level 29
God Stats
5W - 2L
1,686 SR
Queue Stats
132W - 93L
1,548 Elo+
Solo
Bellona
Bellona
Vitinhobs06
Bellona
Level 18
God Stats
12W - 4L
1,601 SR
Queue Stats
140W - 84L
1,561 Elo+
Solo
Horus
Horus
Zhescu
Horus
Level 29
God Stats
28W - 21L
1,639 SR
Queue Stats
129W - 114L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deathshøt
Sun Wukong
10
2 / 1 / 0
5,744
522
4,048
6,715
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
IFURYl
Ymir
7
0 / 4 / 1
4,769
434
1,688
7,872
6,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
LeFimuz
Artemis
7
0 / 5 / 0
4,479
407
2,452
4,829
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Ludário
Kukulkan
11
2 / 6 / 2
6,650
605
4,909
6,487
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Sombriu12
Ratatoskr
9
1 / 4 / 0
5,417
492
2,159
7,288
2,018
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 5
7,318
665
4,200
5,525
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 1
6,149
559
4,733
5,074
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Redbull392
Heimdallr
11
10 / 1 / 1
7,156
651
6,894
5,244
1,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Vitinhobs06
Bellona
12
5 / 0 / 2
7,485
680
4,020
6,907
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Zhescu
Horus
10
1 / 0 / 10
6,580
598
2,505
4,892
2,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
20
20
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
5
2.75
W
1
2
1
0.75
L
Sun Wukong
Deathshøt
Sun Wukong
2
1
0
2
L
Ymir
IFURYl
Ymir
0
4
1
0.13
L
Artemis
LeFimuz
Artemis
0
5
0
0
L
Kukulkan
Ludário
Kukulkan
2
6
2
0.5
W
Heimdallr
Redbull392
Heimdallr
10
1
1
10.5
L
Ratatoskr
Sombriu12
Ratatoskr
1
4
0
0.25
W
Bellona
Vitinhobs06
Bellona
5
0
2
6
W
Horus
Zhescu
Horus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,256
Damage
22,352
33,191
Taken
27,642
17,487
Mitigated
13,332
4,100
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,200
785
414
1,556
5,525
1,972
363
3,142
2,141
38,298
0
W
4,733
2,496
0
910
5,074
1,562
1,262
343
4,268
0
28,400
L
Sun Wukong
Deathshøt
Sun Wukong
4,048
658
0
2,388
6,715
5,660
222
0
6,715
0
24,571
L
Ymir
IFURYl
Ymir
1,688
638
0
36
7,872
6,695
0
0
7,872
10,929
0
L
Artemis
LeFimuz
Artemis
2,452
1,203
0
426
4,829
975
0
0
4,829
0
14,578
L
Kukulkan
Ludário
Kukulkan
4,909
486
0
800
6,487
2,139
0
3,172
3,129
35,217
0
W
Heimdallr
Redbull392
Heimdallr
6,894
4,417
0
1,689
5,244
1,769
657
1,556
3,652
0
36,989
L
Ratatoskr
Sombriu12
Ratatoskr
2,159
825
0
450
7,288
2,018
0
696
6,446
0
30,428
W
Bellona
Vitinhobs06
Bellona
4,020
1,710
0
3,304
6,907
5,531
0
669
6,082
0
54,349
W
Horus
Zhescu
Horus
2,505
933
1,189
2,605
4,892
2,498
275
697
4,193
0
10,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,059
Gold Earned
34,688
260
Minions Killed
312
0
Camps Cleared
0
1,110,437
Distance Traveled
1,047,566
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,318
665
81
7
0
228,250
2
W
Skadi
6,149
559
59
5
0
184,459
3
L
Sun Wukong
5,744
522
58
5
0
222,209
2
L
Ymir
4,769
434
14
1
0
202,714
5
L
Artemis
4,479
407
38
3
0
232,070
0
L
Kukulkan
6,650
605
84
8
0
206,648
3
W
Heimdallr
7,156
651
69
6
0
177,193
2
L
Ratatoskr
5,417
492
66
6
0
246,796
1
W
Bellona
7,485
680
83
8
0
237,147
3
W
Horus
6,580
598
20
2
0
220,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role