Player Matchup

Fenrir
Fenrir
BobbyBigDicc
Fenrir
Level 11
God Stats
7W - 2L
1,697 SR
Queue Stats
12W - 7L
1,554 Elo+
Party 3
Chaac
Chaac
XilllliX
Chaac
Level 18
God Stats
10W - 6L
1,584 SR
Queue Stats
57W - 82L
1,357 Elo+
Party 2
Hades
Hades
maztahkillah
Hades
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,324 Elo+
Party 3
Artemis
Artemis
nazedim
Artemis
Level 18
God Stats
30W - 27L
1,495 SR
Queue Stats
107W - 110L
1,329 Elo+
Party 2
Ares
Ares
obesedenise
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,554 Elo+
Party 3
Team Averages
Level 15
1,555 SR
1,423 Elo+

VS

Team Averages
Level 26
1,523 SR
1,424 Elo+
Ullr
Ullr
Jdogi
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,462 Elo+
Party 1
Ra
Ra
Kaizora
Ra
Level 25
God Stats
8W - 8L
1,532 SR
Queue Stats
25W - 22L
1,466 Elo+
Party 1
Nemesis
Nemesis
Qaru
Nemesis
Level 21
God Stats
4W - 5L
1,601 SR
Queue Stats
13W - 14L
1,436 Elo+
Party 1
Bellona
Bellona
THEvillasukka
Bellona
Level 29
God Stats
7W - 3L
1,759 SR
Queue Stats
11W - 10L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
m4gg0tzzz
Morgan Le Fay
Level 28
God Stats
3W - 8L
1,224 SR
Queue Stats
118W - 172L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 3 / 2
9,851
579
6,114
13,548
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
XilllliX
Chaac
13
2 / 2 / 5
8,346
491
5,670
11,907
10,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 2 / 9
9,945
585
10,030
13,640
7,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
nazedim
Artemis
14
6 / 2 / 4
9,382
552
8,326
8,013
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 3 / 6
9,407
553
8,302
11,994
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jdogi
Ullr
11
1 / 9 / 0
7,121
419
4,308
12,889
3,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
2 / 7 / 1
8,495
500
5,398
8,910
2,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Qaru
Nemesis
14
5 / 5 / 3
9,162
539
7,726
14,714
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
13
2 / 3 / 4
8,484
499
7,690
11,081
10,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
m4gg0tzzz
Morgan Le Fay
15
2 / 3 / 3
9,213
542
7,108
8,812
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
26
Kills
12
12
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
3
2
2.67
L
Ullr
Jdogi
Ullr
1
9
0
0.11
L
2
7
1
0.36
L
Nemesis
Qaru
Nemesis
5
5
3
1.3
L
Bellona
2
3
4
1.33
W
Chaac
XilllliX
Chaac
2
2
5
2.25
L
Morgan Le Fay
m4gg0tzzz
Morgan Le Fay
2
3
3
1.17
W
6
2
9
5.25
W
Artemis
nazedim
Artemis
6
2
4
4
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
32,230
59,102
Taken
56,406
37,121
Mitigated
25,517
17,733
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,114
1,679
0
5,273
13,548
6,529
0
2,255
11,149
0
77,665
L
Ullr
Jdogi
Ullr
4,308
2,125
0
1,933
12,889
3,943
86
4,869
7,927
0
25,429
L
5,398
613
729
1,209
8,910
2,509
259
4,676
4,234
43,934
0
L
Nemesis
Qaru
Nemesis
7,726
4,567
0
2,936
14,714
5,421
401
4,420
10,125
0
59,347
L
Bellona
7,690
1,510
0
2,030
11,081
10,151
317
3,512
6,992
9,328
30,944
W
Chaac
XilllliX
Chaac
5,670
286
0
3,118
11,907
10,323
2,257
2,015
9,892
3,524
33,296
L
Morgan Le Fay
m4gg0tzzz
Morgan Le Fay
7,108
699
0
3,432
8,812
3,493
0
1,895
6,869
53,783
0
W
10,030
1,041
676
4,653
13,640
7,267
897
4,226
9,297
50,088
0
W
Artemis
nazedim
Artemis
8,326
3,542
0
1,609
8,013
3,004
1,936
2,836
5,155
0
48,813
W
8,302
625
0
2,404
11,994
9,998
830
2,432
9,368
33,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
42,475
403
Minions Killed
391
0
Camps Cleared
0
1,604,052
Distance Traveled
1,595,378
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,851
579
108
6
0
379,299
1
L
Ullr
7,121
419
49
3
0
315,840
1
L
Ra
8,495
500
84
5
0
302,694
5
L
Nemesis
9,162
539
85
5
0
329,545
0
L
Bellona
8,484
499
84
5
0
349,779
6
W
Chaac
8,346
491
64
4
0
342,545
1
L
Morgan Le Fay
9,213
542
89
5
0
297,520
12
W
Hades
9,945
585
95
6
0
309,747
3
W
Artemis
9,382
552
87
5
0
237,025
2
W
Ares
9,407
553
49
3
0
335,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role