Player Matchup

Sol
Sol
Crazy allen2008
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 23L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
SneakyDutchman
Hou Yi
Level 27
God Stats
11W - 7L
1,365 SR
Queue Stats
121W - 120L
1,402 Elo+
Solo
Ymir
Ymir
Tylord8765
Ymir
Level 4
God Stats
1W - 1L
1,227 SR
Queue Stats
2W - 3L
1,184 Elo+
Party 1
Amaterasu
Amaterasu
hunterlionxd
Amaterasu
Level 29
God Stats
4W - 1L
1,329 SR
Queue Stats
17W - 12L
1,438 Elo+
Solo
Chang'e
Chang'e
s u g a h h a
Chang'e
Level 26
God Stats
12W - 10L
1,537 SR
Queue Stats
47W - 45L
1,499 Elo+
Solo
Team Averages
Level 20
1,392 SR
1,392 Elo+

VS

Team Averages
Level 11
1,530 SR
1,412 Elo+
Ymir
Ymir
DQdareDevil3
Ymir
Level 6
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 9L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
InSanE Hildwulf
Sun Wukong
Level 18
God Stats
2W - 6L
1,489 SR
Queue Stats
9W - 11L
1,404 Elo+
Solo
Chaac
Chaac
Jair3456gamer
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,461 Elo+
Solo
Kukulkan
Kukulkan
NutritiveBoat3
Kukulkan
Level 12
God Stats
73W - 81L
1,437 SR
Queue Stats
74W - 83L
1,414 Elo+
Solo
Zeus
Zeus
RankJarl2532
Zeus
Level 10
God Stats
8W - 7L
1,498 SR
Queue Stats
12W - 11L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 32
13,796
1,061
16,821
17,661
5,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
15 / 4 / 21
15,383
1,183
22,591
27,120
8,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 9 / 24
12,220
940
4,953
29,826
11,288
Amaterasu
hunterlionxd
Amaterasu
20
15 / 7 / 16
14,937
1,149
22,183
24,041
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
20
9 / 4 / 21
14,256
1,097
27,710
24,877
10,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 13 / 7
12,053
927
9,107
27,171
12,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
InSanE Hildwulf
Sun Wukong
20
4 / 5 / 15
13,999
1,077
11,800
19,579
16,488
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 16 / 11
11,742
903
4,049
26,973
13,362
Kukulkan
20
8 / 8 / 10
15,144
1,165
32,521
20,431
8,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 5 / 10
16,436
1,264
59,017
14,005
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
79
47
Kills
26
26
Deaths
47
114
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
2
32
10.5
L
1
13
7
0.35
L
Sun Wukong
InSanE Hildwulf
Sun Wukong
4
5
15
2.3
L
1
16
11
0.41
L
Kukulkan
8
8
10
1.63
L
12
5
10
3.4
W
15
4
21
6.38
W
3
9
24
1.67
W
Amaterasu
hunterlionxd
Amaterasu
15
7
16
3.29
W
Chang'e
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,258
Damage
116,494
123,525
Taken
108,159
45,736
Mitigated
55,611
25,548
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,821
4,363
0
2,877
17,661
5,580
0
12,289
5,132
39,701
0
L
9,107
2,848
0
25
27,171
12,842
0
18,319
8,852
29,766
2,077
L
Sun Wukong
InSanE Hildwulf
Sun Wukong
11,800
3,410
0
2,808
19,579
16,488
0
7,976
11,603
0
38,451
L
4,049
605
0
1,615
26,973
13,362
0
12,271
13,938
0
10,078
L
Kukulkan
32,521
4,703
0
4,299
20,431
8,091
0
8,466
11,965
65,224
0
L
59,017
3,185
0
3,215
14,005
4,828
0
2,452
11,553
94,460
0
W
22,591
17,836
0
5,218
27,120
8,911
0
22,854
3,707
0
39,451
W
4,953
859
0
0
29,826
11,288
0
25,689
3,761
18,105
0
W
Amaterasu
hunterlionxd
Amaterasu
22,183
8,284
0
2,833
24,041
9,815
0
17,630
6,119
0
39,864
W
Chang'e
27,710
2,304
6,933
7,687
24,877
10,142
0
19,832
4,681
61,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,592
Gold Earned
69,374
230
Minions Killed
271
4
Camps Cleared
6
1,182,503
Distance Traveled
1,128,326
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,796
1,061
45
3
0
256,911
1
L
Ymir
12,053
927
29
2
2
199,820
0
L
Sun Wukong
13,999
1,077
67
5
3
268,512
0
L
Chaac
11,742
903
6
0
0
204,063
0
L
Kukulkan
15,144
1,165
83
6
1
224,065
0
L
Zeus
16,436
1,264
86
7
0
231,866
0
W
Hou Yi
15,383
1,183
38
3
0
237,296
0
W
Ymir
12,220
940
31
2
0
220,802
0
W
Amaterasu
14,937
1,149
31
2
1
228,397
0
W
Chang'e
14,256
1,097
85
7
3
239,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role