Player Matchup

Jormungandr
Jormungandr
LUCKKL_444
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 41L
1,143 Elo+
Party 1
Tyr
Tyr
NGC_Rip
Tyr
Level 23
God Stats
4W - 5L
1,691 SR
Queue Stats
66W - 113L
1,168 Elo+
Party 1
Camazotz
Camazotz
danieldelimasilv
Camazotz
Level 11
God Stats
6W - 8L
1,591 SR
Queue Stats
11W - 30L
1,097 Elo+
Party 1
Team Averages
Level 17
1,594 SR
1,136 Elo+

VS

Team Averages
Level 101
1,304 SR
1,206 Elo+
Gilgamesh
Gilgamesh
Acidsquare
Gilgamesh
Level 154
God Stats
40W - 49L
1,364 SR
Queue Stats
269W - 352L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
MR BANDIT 88
Baron Samedi
Level 125
God Stats
3W - 3L
1,146 SR
Queue Stats
50W - 81L
1,075 Elo+
Solo
Thanatos
Thanatos
Ooh_KillEm721
Thanatos
Level 25
God Stats
25W - 30L
1,403 SR
Queue Stats
190W - 210L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LUCKKL_444
Jormungandr
13
4 / 5 / 4
10,239
683
12,170
18,820
17,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyr
13
4 / 6 / 6
10,204
680
16,272
15,255
10,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 10 / 6
10,279
685
11,053
19,572
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acidsquare
Gilgamesh
15
8 / 4 / 10
11,346
756
12,953
27,180
13,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MR BANDIT 88
Baron Samedi
15
7 / 0 / 9
11,350
757
14,397
9,631
3,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Ooh_KillEm721
Thanatos
13
6 / 8 / 10
10,626
708
15,477
13,786
4,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
21
21
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Acidsquare
Gilgamesh
8
4
10
3.25
L
Jormungandr
LUCKKL_444
Jormungandr
4
5
4
1.2
W
Baron Samedi
MR BANDIT 88
Baron Samedi
7
0
9
11.5
L
Tyr
4
6
6
1.17
W
Thanatos
Ooh_KillEm721
Thanatos
6
8
10
1.38
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
42,827
53,647
Taken
50,597
33,254
Mitigated
21,185
5,260
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Acidsquare
Gilgamesh
12,953
4,892
298
11,117
27,180
13,211
498
4,967
21,518
0
26,803
L
Jormungandr
LUCKKL_444
Jormungandr
12,170
3,583
0
727
18,820
17,875
25
5,527
13,293
26,226
0
W
Baron Samedi
MR BANDIT 88
Baron Samedi
14,397
2,352
2,877
3,687
9,631
3,568
887
3,780
5,476
41,787
0
L
Tyr
16,272
1,901
0
788
15,255
10,927
90
4,717
10,538
0
40,845
W
Thanatos
Ooh_KillEm721
Thanatos
15,477
4,795
0
5,592
13,786
4,406
1,204
2,480
11,130
0
26,319
L
11,053
2,905
0
3,745
19,572
4,452
0
4,605
14,967
0
23,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
33,322
116
Minions Killed
123
4
Camps Cleared
4
768,893
Distance Traveled
805,818
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,346
756
32
2
2
271,615
2
L
Jormungandr
10,239
683
29
2
1
227,690
1
W
Baron Samedi
11,350
757
70
5
2
273,468
0
L
Tyr
10,204
680
57
4
3
290,390
6
W
Thanatos
10,626
708
21
1
0
260,735
0
L
Camazotz
10,279
685
30
2
0
250,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role