Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Elropx
Tsukuyomi
Level 147
God Stats
8W - 5L
1,689 SR
Queue Stats
464W - 356L
1,575 Elo+
Party 4
Cerberus
Cerberus
KITRITOAMV
Cerberus
Level 16
God Stats
2W - 1L
1,544 SR
Queue Stats
22W - 21L
1,519 Elo+
Party 1
Skadi
Skadi
Lorvenne
Skadi
Level 44
God Stats
18W - 8L
1,633 SR
Queue Stats
170W - 106L
1,569 Elo+
Party 4
Gilgamesh
Gilgamesh
SprayinmeChiron
Gilgamesh
Level 86
God Stats
23W - 10L
1,623 SR
Queue Stats
321W - 320L
1,523 Elo+
Party 1
Team Averages
Level 88
1,598 SR
1,537 Elo+

VS

Team Averages
Level 53
1,367 SR
1,402 Elo+
Ymir
Ymir
JosefoRobledo
Ymir
Level 88
God Stats
3W - 8L
1,346 SR
Queue Stats
27W - 42L
1,323 Elo+
Party 3
Erlang Shen
Erlang Shen
Riskinthehouse
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,356 Elo+
Party 3
Janus
Janus
Zarashia
Janus
Level 40
God Stats
0W - 5L
1,168 SR
Queue Stats
151W - 162L
1,499 Elo+
Party 2
Kali
Kali
lilgaynoah
Kali
Level 63
God Stats
4W - 6L
1,422 SR
Queue Stats
226W - 226L
1,511 Elo+
Party 2
Izanami
Izanami
themagician10037
Izanami
Level 47
God Stats
18W - 24L
1,401 SR
Queue Stats
69W - 93L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 0 / 1
9,747
750
9,559
13,393
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Elropx
Tsukuyomi
13
6 / 1 / 5
8,192
630
6,455
8,356
2,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KITRITOAMV
Cerberus
12
0 / 1 / 3
7,147
550
2,423
7,029
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Lorvenne
Skadi
13
4 / 1 / 2
8,123
625
4,463
4,343
1,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SprayinmeChiron
Gilgamesh
12
4 / 2 / 6
7,848
604
7,279
9,296
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,757
443
1,665
9,710
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Riskinthehouse
Erlang Shen
12
3 / 4 / 0
7,550
581
6,179
9,595
6,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Zarashia
Janus
10
0 / 8 / 1
6,262
482
3,319
8,452
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,751
519
4,650
8,801
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
6,498
500
2,496
7,885
1,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
24
Kills
5
5
Deaths
25
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
1
10.5
W
Tsukuyomi
Elropx
Tsukuyomi
6
1
5
8.5
L
0
5
1
0.1
W
Cerberus
KITRITOAMV
Cerberus
0
1
3
1.5
W
Skadi
Lorvenne
Skadi
4
1
2
5
L
Erlang Shen
Riskinthehouse
Erlang Shen
3
4
0
0.75
W
Gilgamesh
SprayinmeChiron
Gilgamesh
4
2
6
3.5
L
Janus
Zarashia
Janus
0
8
1
0.06
L
1
4
0
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
18,309
42,417
Taken
44,443
17,716
Mitigated
20,882
19,366
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,559
4,289
0
11,457
13,393
5,114
2,037
2,415
10,750
74,545
0
W
Tsukuyomi
Elropx
Tsukuyomi
6,455
1,602
0
3,323
8,356
2,440
0
1,222
7,128
0
40,947
L
1,665
192
0
452
9,710
6,657
0
788
8,922
23,891
0
W
Cerberus
KITRITOAMV
Cerberus
2,423
445
0
2,190
7,029
3,901
303
511
6,518
29,495
0
W
Skadi
Lorvenne
Skadi
4,463
1,663
0
1,185
4,343
1,559
373
892
3,441
0
45,388
L
Erlang Shen
Riskinthehouse
Erlang Shen
6,179
1,756
0
637
9,595
6,645
0
3,489
5,726
9,526
29,818
W
Gilgamesh
SprayinmeChiron
Gilgamesh
7,279
3,027
0
1,211
9,296
4,702
0
1,308
7,988
0
37,739
L
Janus
Zarashia
Janus
3,319
620
0
440
8,452
2,247
99
4,414
4,038
25,835
0
L
4,650
1,719
0
3,347
8,801
3,652
0
2,938
5,863
0
39,866
L
2,496
2,054
938
1,672
7,885
1,681
523
330
7,555
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
32,818
406
Minions Killed
306
0
Camps Cleared
0
1,325,908
Distance Traveled
1,216,602
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,747
750
113
9
0
268,501
6
W
Tsukuyomi
8,192
630
63
5
0
294,773
4
L
Ymir
5,757
443
37
3
0
229,288
2
W
Cerberus
7,147
550
70
5
0
207,779
1
W
Skadi
8,123
625
95
7
0
252,972
4
L
Erlang Shen
7,550
581
77
6
0
243,748
1
W
Gilgamesh
7,848
604
65
5
0
301,883
0
L
Janus
6,262
482
60
5
0
241,172
2
L
Kali
6,751
519
70
5
0
269,816
5
L
Izanami
6,498
500
62
5
0
232,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role