Player Matchup

Susano
Susano
ALTiTUDE zzzzzz
Susano
Level 159
God Stats
5W - 7L
1,203 SR
Queue Stats
41W - 44L
1,614 Elo+
Party 2
Fenrir
Fenrir
DrParker3484
Fenrir
Level 146
God Stats
10W - 2L
1,591 SR
Queue Stats
66W - 66L
1,467 Elo+
Party 2
Sol
Sol
Eclipse feeds
Sol
Level 153
God Stats
6W - 4L
1,807 SR
Queue Stats
124W - 76L
1,696 Elo+
Party 2
Neith
Neith
Papi Krabs
Neith
Level 157
God Stats
27W - 17L
1,723 SR
Queue Stats
389W - 327L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
dragonzcrazy
Gilgamesh
Level 29
God Stats
15W - 6L
1,645 SR
Queue Stats
144W - 109L
1,513 Elo+
Party 2
Team Averages
Level 129
1,594 SR
1,570 Elo+

VS

Team Averages
Level 71
1,667 SR
1,568 Elo+
Freya
Freya
Booty Ohs3930
Freya
Level 27
God Stats
1W - 2L
1,718 SR
Queue Stats
79W - 61L
1,542 Elo+
Party 1
Medusa
Medusa
LebronsBackpack
Medusa
Level 125
God Stats
1W - 1L
1,864 SR
Queue Stats
17W - 12L
1,667 Elo+
Party 3
Bacchus
Bacchus
Nightingale48
Bacchus
Level 109
God Stats
9W - 12L
1,529 SR
Queue Stats
290W - 256L
1,536 Elo+
Party 1
Awilix
Awilix
Phjsh
Awilix
Level 48
God Stats
2W - 2L
1,612 SR
Queue Stats
35W - 23L
1,605 Elo+
Party 3
Gilgamesh
Gilgamesh
RicSoSaucy
Gilgamesh
Level 48
God Stats
2W - 2L
1,610 SR
Queue Stats
84W - 94L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,215
614
6,955
8,538
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
10
1 / 4 / 5
7,160
477
2,036
9,395
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 1 / 1
9,313
621
10,868
7,676
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
15
2 / 2 / 3
8,943
596
7,886
7,950
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
dragonzcrazy
Gilgamesh
12
1 / 0 / 2
7,526
502
4,614
8,659
4,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,169
478
2,283
9,683
3,827
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 1
7,767
518
5,879
7,779
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
11
2 / 2 / 4
7,004
467
3,826
8,236
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Phjsh
Awilix
13
1 / 5 / 3
7,631
509
6,377
10,351
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RicSoSaucy
Gilgamesh
13
1 / 4 / 0
7,762
517
5,392
10,440
6,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
8
8
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
2
1
0.75
W
Fenrir
1
4
5
0.88
W
7
1
1
7.5
L
3
3
1
1.17
L
Bacchus
2
2
4
2
W
Neith
2
2
3
1.75
L
Awilix
Phjsh
Awilix
1
5
3
0.5
L
Gilgamesh
RicSoSaucy
Gilgamesh
1
4
0
0.25
W
Gilgamesh
dragonzcrazy
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,359
Damage
23,757
42,218
Taken
46,489
19,241
Mitigated
24,418
16,177
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,955
1,073
0
4,854
8,538
3,114
193
1,849
6,689
0
56,042
L
2,283
604
0
3,448
9,683
3,827
0
4,351
5,332
43,427
0
W
Fenrir
2,036
95
117
2,374
9,395
6,036
94
1,452
7,943
0
11,032
W
10,868
3,438
0
4,639
7,676
3,037
2,613
1,556
6,120
60,474
9,432
L
5,879
2,291
0
1,169
7,779
2,798
0
1,328
6,451
0
54,815
L
Bacchus
3,826
238
0
1,066
8,236
8,475
0
3,197
5,039
13,811
0
W
Neith
7,886
2,528
0
1,793
7,950
2,209
648
957
6,993
0
74,431
L
Awilix
Phjsh
Awilix
6,377
2,081
0
2,177
10,351
3,173
0
315
10,036
0
51,437
L
Gilgamesh
RicSoSaucy
Gilgamesh
5,392
473
0
2,564
10,440
6,145
148
1,719
8,721
10,067
27,798
W
Gilgamesh
dragonzcrazy
Gilgamesh
4,614
856
0
2,400
8,659
4,845
547
1,543
7,116
6,417
25,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
37,333
435
Minions Killed
386
0
Camps Cleared
0
1,460,667
Distance Traveled
1,460,750
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,215
614
112
7
0
330,794
8
L
Freya
7,169
478
82
5
0
282,655
3
W
Fenrir
7,160
477
16
1
0
220,537
1
W
Sol
9,313
621
98
7
0
299,398
6
L
Medusa
7,767
518
101
7
0
286,316
4
L
Bacchus
7,004
467
29
2
0
290,354
1
W
Neith
8,943
596
145
10
0
273,013
4
L
Awilix
7,631
509
97
6
0
305,509
6
L
Gilgamesh
7,762
517
77
5
0
295,916
4
W
Gilgamesh
7,526
502
64
4
0
336,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role