Player Matchup

Chaac
Chaac
 
Chaac
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BDVince
Izanami
Level 25
God Stats
28W - 23L
1,546 SR
Queue Stats
92W - 78L
1,488 Elo+
Party 1
Discordia
Discordia
Rezulince
Discordia
Level 84
God Stats
62W - 72L
1,412 SR
Queue Stats
774W - 812L
1,420 Elo+
Party 1
Team Averages
Level 48
1,486 SR
1,469 Elo+

VS

Team Averages
Level 61
1,591 SR
1,506 Elo+
Jormungandr
Jormungandr
Jdoe4voe
Jormungandr
Level 22
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LilxLo
Morgan Le Fay
Level 97
God Stats
0W - 2L
1,325 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 2
Bellona
Bellona
oxKhi
Bellona
Level 63
God Stats
0W - 1L
1,747 SR
Queue Stats
10W - 4L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 10
8,674
723
7,299
10,524
12,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
BDVince
Izanami
13
5 / 1 / 5
8,802
734
4,712
4,793
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Rezulince
Discordia
13
7 / 2 / 3
9,155
763
14,038
8,113
2,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jdoe4voe
Jormungandr
11
1 / 2 / 2
7,193
599
5,413
9,476
8,523
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
LilxLo
Morgan Le Fay
11
1 / 6 / 1
7,063
589
3,116
10,926
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
oxKhi
Bellona
10
2 / 6 / 1
7,382
615
7,411
10,489
7,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
10
7
W
Izanami
BDVince
Izanami
5
1
5
7.5
L
Jormungandr
Jdoe4voe
Jormungandr
1
2
2
1
L
Morgan Le Fay
LilxLo
Morgan Le Fay
1
6
1
0.25
W
Discordia
Rezulince
Discordia
7
2
3
4.25
L
Bellona
oxKhi
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
15,940
23,430
Taken
30,891
17,079
Mitigated
19,408
9,855
Healing
551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,299
613
0
5,236
10,524
12,391
61
2,336
8,053
0
23,268
W
Izanami
BDVince
Izanami
4,712
2,987
0
1,761
4,793
1,977
1,894
1,722
2,981
0
18,513
L
Jormungandr
Jdoe4voe
Jormungandr
5,413
846
0
266
9,476
8,523
0
3,575
5,427
17,860
0
L
Morgan Le Fay
LilxLo
Morgan Le Fay
3,116
265
0
73
10,926
3,736
0
7,540
3,264
17,777
0
W
Discordia
Rezulince
Discordia
14,038
365
104
2,754
8,113
2,711
251
4,532
3,448
44,848
0
L
Bellona
oxKhi
Bellona
7,411
2,513
0
212
10,489
7,149
0
3,473
6,497
0
23,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
21,638
148
Minions Killed
105
8
Camps Cleared
4
704,746
Distance Traveled
613,658
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,674
723
25
2
0
265,815
1
W
Izanami
8,802
734
42
4
4
216,680
4
L
Jormungandr
7,193
599
21
2
0
216,058
0
L
Morgan Le Fay
7,063
589
48
4
3
191,216
1
W
Discordia
9,155
763
81
7
4
222,251
1
L
Bellona
7,382
615
36
3
1
206,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role