Player Matchup

Artio
Artio
Joshì
Artio
Level 159
God Stats
4W - 1L
1,669 SR
Queue Stats
88W - 31L
1,813 Elo+
Party 1
Hel
Hel
gandalf194
Hel
Level 154
God Stats
1W - 0L
1,726 SR
Queue Stats
155W - 63L
1,801 Elo+
Party 1
Hun Batz
Hun Batz
ÐerHenker
Hun Batz
Level 160
God Stats
11W - 1L
1,383 SR
Queue Stats
205W - 68L
1,814 Elo+
Party 1
Team Averages
Level 158
1,593 SR
1,809 Elo+

VS

Team Averages
Level 139
1,671 SR
1,623 Elo+
Ne Zha
Ne Zha
CARLOMAN95
Ne Zha
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,918 Elo+
Solo
Sol
Sol
Gangiskhan101
Sol
Level 144
God Stats
11W - 7L
1,635 SR
Queue Stats
222W - 234L
1,487 Elo+
Solo
Chaac
Chaac
Rozjebator
Chaac
Level 122
God Stats
2W - 1L
1,879 SR
Queue Stats
19W - 26L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Joshì
Artio
9
4 / 0 / 7
5,779
1,156
1,911
4,103
3,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 2 / 8
5,355
1,071
2,848
3,359
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
ÐerHenker
Hun Batz
8
5 / 1 / 5
5,751
1,150
5,146
4,348
1,343
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CARLOMAN95
Ne Zha
8
1 / 5 / 2
4,521
904
3,888
4,911
1,407
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

8
2 / 5 / 0
4,801
960
3,673
5,441
1,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
4
0 / 1 / 0
3,620
724
146
1,487
439
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
3
3
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CARLOMAN95
Ne Zha
1
5
2
0.4
L
2
5
0
0.4
W
Artio
Joshì
Artio
4
0
7
7.5
L
Chaac
0
1
0
0
W
2
2
8
3
W
Hun Batz
ÐerHenker
Hun Batz
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,905
Damage
7,707
11,810
Taken
11,839
5,567
Mitigated
3,247
7,415
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CARLOMAN95
Ne Zha
3,888
1,291
0
206
4,911
1,407
0
1,417
3,494
0
13,352
L
3,673
1,048
0
1,152
5,441
1,401
0
3,117
2,324
11,229
0
W
Artio
Joshì
Artio
1,911
287
504
1,819
4,103
3,286
340
1,476
2,627
8,369
0
L
Chaac
146
0
0
643
1,487
439
0
578
909
0
1,361
W
2,848
435
2,328
1,582
3,359
938
448
1,195
2,164
13,540
0
W
Hun Batz
ÐerHenker
Hun Batz
5,146
1,925
0
1,182
4,348
1,343
496
1,411
2,937
0
16,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,885
Gold Earned
12,942
57
Minions Killed
42
3
Camps Cleared
3
347,135
Distance Traveled
220,806
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,521
904
17
3
2
108,079
1
L
Sol
4,801
960
24
5
1
88,708
2
W
Artio
5,779
1,156
13
3
0
131,062
1
L
Chaac
3,620
724
1
0
0
24,019
0
W
Hel
5,355
1,071
24
5
1
109,814
2
W
Hun Batz
5,751
1,150
20
4
2
106,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role