Player Matchup

Jing Wei
Jing Wei
BIG_PHACES
Jing Wei
Level 13
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Cthulhu
Cthulhu
DarknessSlayer15
Cthulhu
Level 109
God Stats
5W - 7L
1,588 SR
Queue Stats
155W - 170L
1,442 Elo+
Party 1
Kali
Kali
LongThread03
Kali
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
duckdan
Gilgamesh
Level 94
God Stats
1W - 2L
1,624 SR
Queue Stats
138W - 149L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
volsrung
Baron Samedi
Level 22
God Stats
4W - 6L
1,459 SR
Queue Stats
22W - 20L
1,400 Elo+
Party 2
Team Averages
Level 66
1,477 SR
1,324 Elo+

VS

Team Averages
Level 59
1,561 SR
1,411 Elo+
Heimdallr
Heimdallr
DrippyCJ242
Heimdallr
Level 100
God Stats
15W - 31L
1,293 SR
Queue Stats
510W - 585L
1,364 Elo+
Party 3
Loki
Loki
God_Killer_23_
Loki
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
321W - 334L
1,452 Elo+
Solo
Geb
Geb
Hokage_242
Geb
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 206L
1,408 Elo+
Party 3
Khepri
Khepri
juanjorios2003
Khepri
Level 78
God Stats
22W - 15L
1,557 SR
Queue Stats
131W - 116L
1,466 Elo+
Solo
Sol
Sol
stoowy3980
Sol
Level 31
God Stats
13W - 10L
1,955 SR
Queue Stats
346W - 330L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BIG_PHACES
Jing Wei
4
0 / 4 / 0
2,995
599
428
2,804
423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 1 / 0
2,527
505
192
754
356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

4
0 / 1 / 0
3,040
608
390
2,808
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
duckdan
Gilgamesh
6
1 / 1 / 0
3,583
717
2,022
2,937
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
volsrung
Baron Samedi
4
0 / 1 / 1
3,010
602
699
2,256
689
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrippyCJ242
Heimdallr
6
1 / 0 / 4
4,118
824
2,198
1,584
491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 1 / 0
4,026
805
1,350
2,585
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 2
3,730
746
1,283
3,355
1,559
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
4 / 0 / 1
4,285
857
683
2,650
897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 0
4,213
843
1,977
2,008
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BIG_PHACES
Jing Wei
0
4
0
0
L
0
1
0
0
W
Heimdallr
DrippyCJ242
Heimdallr
1
0
4
3
W
2
1
0
2
W
0
1
2
1
L
0
1
0
0
L
Gilgamesh
duckdan
Gilgamesh
1
1
0
1
W
4
0
1
4.5
W
1
0
0
1
L
Baron Samedi
volsrung
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,731
Damage
7,491
11,559
Taken
12,182
3,645
Mitigated
4,313
1,152
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BIG_PHACES
Jing Wei
428
236
0
0
2,804
423
0
469
2,335
0
4,871
L
192
0
0
12
754
356
0
165
589
314
0
W
Heimdallr
DrippyCJ242
Heimdallr
2,198
1,093
0
508
1,584
491
250
78
1,506
0
16,433
W
1,350
382
0
453
2,585
881
0
0
2,585
0
14,916
W
1,283
587
0
1,476
3,355
1,559
0
0
3,355
11,832
0
L
390
154
0
621
2,808
875
0
388
2,420
0
7,685
L
Gilgamesh
duckdan
Gilgamesh
2,022
708
0
373
2,937
1,302
0
1,245
1,692
0
11,075
W
683
85
415
1,143
2,650
897
275
78
2,536
8,946
0
W
1,977
528
0
885
2,008
485
2,091
592
1,309
20,428
0
L
Baron Samedi
volsrung
Baron Samedi
699
35
0
146
2,256
689
0
1,676
580
4,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,155
Gold Earned
20,372
61
Minions Killed
160
0
Camps Cleared
0
424,089
Distance Traveled
489,329
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,995
599
7
1
0
109,832
0
L
Cthulhu
2,527
505
1
0
0
38,585
0
W
Heimdallr
4,118
824
33
7
0
84,535
1
W
Loki
4,026
805
38
8
0
118,719
1
W
Geb
3,730
746
32
6
0
104,511
2
L
Kali
3,040
608
17
3
0
89,154
1
L
Gilgamesh
3,583
717
32
6
0
106,171
1
W
Khepri
4,285
857
17
3
0
91,744
1
W
Sol
4,213
843
40
8
0
89,820
0
L
Baron Samedi
3,010
602
4
1
0
80,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role