Player Matchup

Tiamat
Tiamat
Cenny Senpai
Tiamat
Level 107
God Stats
35W - 19L
1,522 SR
Queue Stats
277W - 301L
1,344 Elo+
Party 3
Ao Kuang
Ao Kuang
Chaotic_Felix
Ao Kuang
Level 47
God Stats
27W - 26L
1,437 SR
Queue Stats
48W - 50L
1,356 Elo+
Party 1
Awilix
Awilix
Chaotic_Maiden
Awilix
Level 27
God Stats
1W - 1L
1,187 SR
Queue Stats
6W - 7L
1,176 Elo+
Party 1
Heimdallr
Heimdallr
Penguinlyn
Heimdallr
Level 63
God Stats
9W - 12L
1,413 SR
Queue Stats
63W - 88L
1,324 Elo+
Party 3
Ganesha
Ganesha
lucas-covi
Ganesha
Level 100
God Stats
6W - 5L
1,482 SR
Queue Stats
148W - 161L
1,384 Elo+
Solo
Team Averages
Level 69
1,408 SR
1,317 Elo+

VS

Team Averages
Level 42
1,390 SR
1,389 Elo+
Janus
Janus
 
Janus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MTHiNRIX666
Bellona
Level 57
God Stats
2W - 1L
1,393 SR
Queue Stats
26W - 44L
1,280 Elo+
Party 2
Ganesha
Ganesha
QuickKitten7711
Ganesha
Level 44
God Stats
5W - 7L
1,322 SR
Queue Stats
20W - 26L
1,417 Elo+
Party 4
Jing Wei
Jing Wei
SpiderChop77
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Rama
Rama
Unity_divider173
Rama
Level 41
God Stats
1W - 5L
1,236 SR
Queue Stats
122W - 176L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 0 / 0
7,710
551
4,736
3,927
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Chaotic_Felix
Ao Kuang
12
5 / 3 / 0
7,539
539
7,587
9,699
6,218
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 0
6,101
436
966
6,108
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Penguinlyn
Heimdallr
12
7 / 0 / 1
7,405
529
7,545
6,093
2,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
lucas-covi
Ganesha
11
0 / 0 / 8
6,504
465
4,767
6,365
4,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 0
5,972
427
1,851
6,528
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MTHiNRIX666
Bellona
11
3 / 3 / 0
6,891
492
5,716
10,726
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
5,740
410
2,677
10,083
6,519
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
SpiderChop77
Jing Wei
8
1 / 7 / 0
5,481
392
2,827
7,638
1,645
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 0
6,221
444
1,978
6,051
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
18
Kills
4
4
Deaths
19
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
0
0
W
Tiamat
5
0
0
5
W
Ao Kuang
Chaotic_Felix
Ao Kuang
5
3
0
1.67
W
1
1
0
1
L
Bellona
MTHiNRIX666
Bellona
3
3
0
1
W
Heimdallr
Penguinlyn
Heimdallr
7
0
1
7.5
L
0
4
0
0
L
Jing Wei
SpiderChop77
Jing Wei
1
7
0
0.14
L
0
0
0
0
W
Ganesha
lucas-covi
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
15,049
32,192
Taken
41,026
17,176
Mitigated
19,595
13,059
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,851
69
0
0
6,528
1,817
442
3,484
3,044
29,442
0
W
Tiamat
4,736
305
0
2,863
3,927
2,179
820
1,420
2,369
42,046
0
W
Ao Kuang
Chaotic_Felix
Ao Kuang
7,587
2,355
0
3,871
9,699
6,218
0
0
8,972
35,278
0
W
966
375
0
1,133
6,108
2,332
0
99
5,846
0
29,565
L
Bellona
MTHiNRIX666
Bellona
5,716
1,279
23
2,959
10,726
7,354
331
5,840
4,886
0
31,887
W
Heimdallr
Penguinlyn
Heimdallr
7,545
4,440
0
2,573
6,093
2,056
826
1,646
4,443
0
46,234
L
2,677
442
184
1,558
10,083
6,519
0
2,106
7,977
15,606
0
L
Jing Wei
SpiderChop77
Jing Wei
2,827
2,213
0
75
7,638
1,645
495
4,217
3,420
0
19,348
L
1,978
1,281
0
2,474
6,051
2,260
0
1,443
4,608
0
38,779
W
Ganesha
lucas-covi
Ganesha
4,767
217
427
2,192
6,365
4,391
0
1,513
4,852
19,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
30,305
318
Minions Killed
241
0
Camps Cleared
0
1,203,136
Distance Traveled
1,270,220
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,972
427
69
5
0
226,427
3
W
Tiamat
7,710
551
82
6
0
201,219
0
W
Ao Kuang
7,539
539
65
5
0
232,349
4
W
Awilix
6,101
436
57
4
0
275,439
0
L
Bellona
6,891
492
46
3
0
289,264
3
W
Heimdallr
7,405
529
113
8
0
225,182
1
L
Ganesha
5,740
410
2
0
0
243,563
1
L
Jing Wei
5,481
392
39
3
0
260,892
4
L
Rama
6,221
444
85
6
0
250,074
0
W
Ganesha
6,504
465
1
0
0
268,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role