Player Matchup

Hun Batz
Hun Batz
CDrike
Hun Batz
Level 124
God Stats
4W - 10L
1,300 SR
Queue Stats
141W - 166L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaos_Warning
Morgan Le Fay
Level 5
God Stats
1W - 2L
1,280 SR
Queue Stats
11W - 16L
1,593 Elo+
Solo
Ra
Ra
NotDiaperash
Ra
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 115L
1,531 Elo+
Solo
Team Averages
Level 46
1,360 SR
1,514 Elo+

VS

Team Averages
Level 47
1,741 SR
1,761 Elo+
Baron Samedi
Baron Samedi
Kixtsu
Baron Samedi
Level 29
God Stats
6W - 0L
1,854 SR
Queue Stats
92W - 19L
1,828 Elo+
Party 1
Achilles
Achilles
Kyxtsu
Achilles
Level 29
God Stats
4W - 0L
1,792 SR
Queue Stats
117W - 18L
1,925 Elo+
Party 1
Heimdallr
Heimdallr
WomboComboGG981
Heimdallr
Level 84
God Stats
9W - 3L
1,577 SR
Queue Stats
49W - 43L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CDrike
Hun Batz
12
3 / 6 / 5
9,463
728
6,656
13,570
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Kaos_Warning
Morgan Le Fay
12
4 / 7 / 0
8,915
686
8,622
11,706
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 4
7,807
601
5,651
12,614
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kixtsu
Baron Samedi
14
8 / 2 / 10
9,951
765
9,505
9,751
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Kyxtsu
Achilles
13
6 / 4 / 12
9,944
765
12,439
17,349
19,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
WomboComboGG981
Heimdallr
14
6 / 2 / 10
9,755
750
11,609
9,312
3,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
20
20
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CDrike
Hun Batz
3
6
5
0.92
L
Morgan Le Fay
Kaos_Warning
Morgan Le Fay
4
7
0
0.57
W
Baron Samedi
Kixtsu
Baron Samedi
8
2
10
6.5
W
Achilles
Kyxtsu
Achilles
6
4
12
3
L
0
7
4
0.29
W
Heimdallr
WomboComboGG981
Heimdallr
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,929
Damage
33,553
37,890
Taken
36,412
22,046
Mitigated
28,977
4,092
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CDrike
Hun Batz
6,656
1,788
0
106
13,570
6,711
0
4,343
8,788
0
17,737
L
Morgan Le Fay
Kaos_Warning
Morgan Le Fay
8,622
965
0
302
11,706
3,819
0
2,721
8,697
22,947
0
W
Baron Samedi
Kixtsu
Baron Samedi
9,505
681
2,114
3,914
9,751
6,206
472
6,112
3,639
32,156
0
W
Achilles
Kyxtsu
Achilles
12,439
3,247
0
4,787
17,349
19,162
138
5,486
11,863
0
22,123
L
5,651
495
1,466
2,218
12,614
11,516
0
2,684
9,240
20,315
0
W
Heimdallr
WomboComboGG981
Heimdallr
11,609
4,647
0
1,477
9,312
3,609
2,354
3,572
5,740
0
44,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,185
Gold Earned
29,650
90
Minions Killed
139
3
Camps Cleared
7
760,901
Distance Traveled
710,710
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,463
728
29
2
1
266,534
3
L
Morgan Le Fay
8,915
686
34
3
0
234,433
0
W
Baron Samedi
9,951
765
45
3
1
240,080
3
W
Achilles
9,944
765
15
1
1
247,676
1
L
Ra
7,807
601
27
2
2
259,934
5
W
Heimdallr
9,755
750
79
6
5
222,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role