Player Matchup

Odin
Odin
El_Loco_Donkey
Odin
Level 27
God Stats
57W - 31L
1,700 SR
Queue Stats
338W - 315L
1,518 Elo+
Party 1
Chaac
Chaac
LocoRamboo
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 151L
1,635 Elo+
Party 1
Charybdis
Charybdis
Sp1ri_
Charybdis
Level 27
God Stats
24W - 20L
1,747 SR
Queue Stats
185W - 177L
1,536 Elo+
Party 1
Scylla
Scylla
fennty_kh
Scylla
Level 86
God Stats
153W - 142L
1,589 SR
Queue Stats
351W - 388L
1,541 Elo+
Party 1
Thanatos
Thanatos
techtonicol
Thanatos
Level 11
God Stats
2W - 5L
1,299 SR
Queue Stats
10W - 24L
1,241 Elo+
Solo
Team Averages
Level 34
1,567 SR
1,494 Elo+

VS

Team Averages
Level 18
1,501 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FLEXTA
Charybdis
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 19L
1,359 Elo+
Party 2
Merlin
Merlin
NᎾKᎥA
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Talismã
Nemesis
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 110L
1,597 Elo+
Solo
Nu Wa
Nu Wa
pfvrnmexinga
Nu Wa
Level 19
God Stats
8W - 4L
1,504 SR
Queue Stats
18W - 16L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,338
1,223
2,863
10,683
5,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
13
4 / 2 / 4
7,716
1,286
10,078
9,397
6,514
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Sp1ri_
Charybdis
13
3 / 2 / 4
7,531
1,255
5,744
8,228
2,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
fennty_kh
Scylla
13
3 / 3 / 7
8,070
1,345
4,807
6,065
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
techtonicol
Thanatos
10
0 / 0 / 0
4,180
697
0
492
147
Team 1 Tickets

295

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 5
6,864
1,144
6,910
6,195
2,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
FLEXTA
Charybdis
13
5 / 5 / 4
8,173
1,362
7,253
8,748
3,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
NᎾKᎥA
Merlin
12
0 / 0 / 5
6,610
1,102
5,422
1,750
615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Talismã
Nemesis
12
3 / 2 / 4
7,584
1,264
5,944
4,385
1,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 3 / 6
6,508
1,085
6,182
4,881
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
12
Kills
9
9
Deaths
12
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
5
1.75
L
2
2
5
2.25
W
Charybdis
FLEXTA
Charybdis
5
5
4
1.4
L
Chaac
4
2
4
3
W
Merlin
NᎾKᎥA
Merlin
0
0
5
2.5
L
Charybdis
Sp1ri_
Charybdis
3
2
4
2.5
W
Nemesis
Talismã
Nemesis
3
2
4
2.5
L
Scylla
fennty_kh
Scylla
3
3
7
2.17
W
0
3
6
1
L
Thanatos
techtonicol
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,492
Damage
31,711
34,865
Taken
25,959
16,856
Mitigated
9,984
3,466
Healing
2,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,910
2,349
0
1,140
6,195
2,614
0
663
5,532
18,484
0
L
2,863
278
90
105
10,683
5,704
0
6,684
3,675
0
9,241
W
Charybdis
FLEXTA
Charybdis
7,253
3,784
0
282
8,748
3,183
0
2,278
6,470
0
17,494
L
Chaac
10,078
2,158
0
2,880
9,397
6,514
0
4,760
4,432
0
23,724
W
Merlin
NᎾKᎥA
Merlin
5,422
350
0
0
1,750
615
0
0
1,750
25,875
0
L
Charybdis
Sp1ri_
Charybdis
5,744
3,174
0
391
8,228
2,584
0
4,112
3,964
0
18,240
W
Nemesis
Talismã
Nemesis
5,944
3,105
0
1,275
4,385
1,902
0
793
3,592
0
15,496
L
Scylla
fennty_kh
Scylla
4,807
158
0
0
6,065
1,907
0
1,753
4,280
13,104
0
W
6,182
1,538
0
55
4,881
1,670
0
1,073
3,808
9,869
0
L
Thanatos
techtonicol
Thanatos
0
0
0
0
492
147
0
420
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
35,739
109
Minions Killed
114
2
Camps Cleared
8
504,522
Distance Traveled
644,082
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,864
1,144
18
3
1
122,775
0
L
Odin
7,338
1,223
13
2
1
136,577
1
W
Charybdis
8,173
1,362
40
7
2
113,312
0
L
Chaac
7,716
1,286
30
5
0
138,050
0
W
Merlin
6,610
1,102
32
5
2
139,940
0
L
Charybdis
7,531
1,255
39
7
0
110,458
1
W
Nemesis
7,584
1,264
17
3
3
148,279
2
L
Scylla
8,070
1,345
27
5
1
119,437
1
W
Nu Wa
6,508
1,085
7
1
0
119,776
0
L
Thanatos
4,180
697
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role