Player Matchup

Horus
Horus
FN-2187-Ray
Horus
Level 24
God Stats
40W - 22L
1,605 SR
Queue Stats
59W - 48L
1,414 Elo+
Solo
Hel
Hel
MRBombastic4841
Hel
Level 23
God Stats
2W - 1L
1,590 SR
Queue Stats
28W - 25L
1,373 Elo+
Solo
Charybdis
Charybdis
MrMkcheesy
Charybdis
Level 24
God Stats
5W - 4L
1,613 SR
Queue Stats
30W - 36L
1,341 Elo+
Solo
Ymir
Ymir
OBITOUCHIHA8260
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,123 Elo+
Solo
Ra
Ra
XxAntwanxX132
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,196 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,289 Elo+

VS

Team Averages
Level 15
1,464 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
BlackWizzle
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Chlatttius
Thanatos
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 17L
1,300 Elo+
Solo
King Arthur
King Arthur
MOMO-ASSASSIN95
King Arthur
Level 28
God Stats
50W - 44L
1,508 SR
Queue Stats
168W - 180L
1,393 Elo+
Solo
Tiamat
Tiamat
Playboiii_Rj
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,400 Elo+
Party 1
Merlin
Merlin
kittnboss13
Merlin
Level 27
God Stats
1W - 2L
1,313 SR
Queue Stats
36W - 52L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 9
11,133
506
10,311
17,424
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
11 / 4 / 4
10,873
494
17,310
14,767
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
MrMkcheesy
Charybdis
15
3 / 2 / 5
10,232
465
7,764
12,860
5,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 1
10,815
492
1,797
12,814
16,626
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
17 / 3 / 2
11,996
545
22,446
13,001
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackWizzle
Tsukuyomi
9
1 / 7 / 3
7,348
334
5,964
12,381
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
Chlatttius
Thanatos
6
1 / 8 / 2
6,519
296
1,258
8,701
2,550
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MOMO-ASSASSIN95
King Arthur
17
8 / 5 / 2
11,392
518
13,932
18,075
12,868
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
8
1 / 12 / 2
6,709
305
1,967
12,818
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
15
2 / 7 / 1
9,854
448
12,209
23,286
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
39
Kills
13
15
Deaths
39
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlackWizzle
Tsukuyomi
1
7
3
0.36
L
Thanatos
Chlatttius
Thanatos
1
8
2
0.25
W
6
4
9
2.63
L
King Arthur
MOMO-ASSASSIN95
King Arthur
8
5
2
1.8
W
11
4
4
3.25
W
Charybdis
MrMkcheesy
Charybdis
3
2
5
2.75
W
2
2
1
1.25
L
Tiamat
1
12
2
0.17
W
17
3
2
6
L
Merlin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,628
Damage
35,330
70,866
Taken
75,261
40,856
Mitigated
31,661
30,330
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlackWizzle
Tsukuyomi
5,964
1,549
0
489
12,381
4,233
0
7,889
3,934
0
24,602
L
Thanatos
Chlatttius
Thanatos
1,258
409
0
1,178
8,701
2,550
0
4,739
3,689
0
7,665
W
10,311
4,441
1,205
5,369
17,424
6,752
1,594
3,359
13,906
0
47,904
L
King Arthur
MOMO-ASSASSIN95
King Arthur
13,932
2,513
0
3,008
18,075
12,868
196
8,385
9,130
405
64,967
W
17,310
2,587
3,584
8,213
14,767
7,397
1,661
4,164
10,443
49,534
0
W
Charybdis
MrMkcheesy
Charybdis
7,764
4,244
279
5,396
12,860
5,007
3,918
2,511
10,349
0
56,602
W
1,797
271
0
1,032
12,814
16,626
2,916
716
12,062
41,740
0
L
Tiamat
1,967
266
0
194
12,818
5,149
0
6,629
5,670
6,155
0
W
22,446
1,492
632
4,620
13,001
5,074
2,617
3,353
9,648
68,995
0
L
Merlin
12,209
1,064
0
5,597
23,286
6,861
0
10,973
11,285
56,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
41,822
432
Minions Killed
242
0
Camps Cleared
0
1,960,355
Distance Traveled
1,292,819
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,348
334
39
2
0
212,282
1
L
Thanatos
6,519
296
17
1
0
141,690
1
W
Horus
11,133
506
87
4
0
423,060
2
L
King Arthur
11,392
518
102
5
0
367,197
0
W
Hel
10,873
494
59
3
0
351,787
1
W
Charybdis
10,232
465
95
4
0
401,158
5
W
Ymir
10,815
492
89
4
0
394,977
0
L
Tiamat
6,709
305
11
1
0
208,193
1
W
Ra
11,996
545
102
5
0
389,373
0
L
Merlin
9,854
448
73
3
0
363,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role