Player Matchup

Hera
Hera
Powerful-_-Goat
Hera
Level 29
God Stats
4W - 6L
1,301 SR
Queue Stats
222W - 257L
1,385 Elo+
Solo
Fenrir
Fenrir
SpazDemon
Fenrir
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 77L
1,500 Elo+
Party 2
Awilix
Awilix
goldensonic69
Awilix
Level 28
God Stats
34W - 36L
1,489 SR
Queue Stats
134W - 134L
1,408 Elo+
Solo
Geb
Geb
kryokyriss
Geb
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 75L
1,285 Elo+
Party 2
Nu Wa
Nu Wa
outlawfeline
Nu Wa
Level 28
God Stats
2W - 3L
1,418 SR
Queue Stats
160W - 154L
1,510 Elo+
Solo
Team Averages
Level 31
1,442 SR
1,418 Elo+

VS

Team Averages
Level 33
1,612 SR
1,440 Elo+
Anhur
Anhur
KnightCooz
Anhur
Level 28
God Stats
6W - 4L
1,705 SR
Queue Stats
94W - 74L
1,425 Elo+
Solo
Bellona
Bellona
MuddiRasuk
Bellona
Level 25
God Stats
9W - 5L
1,587 SR
Queue Stats
15W - 11L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dudu_the_man
Morgan Le Fay
Level 18
God Stats
5W - 5L
1,524 SR
Queue Stats
5W - 7L
1,330 Elo+
Party 1
Scylla
Scylla
hait-GG
Scylla
Level 29
God Stats
9W - 1L
1,683 SR
Queue Stats
26W - 23L
1,439 Elo+
Party 1
Anubis
Anubis
jonassej0101
Anubis
Level 66
God Stats
9W - 3L
1,563 SR
Queue Stats
29W - 21L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
11,381
948
16,507
12,750
4,050
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SpazDemon
Fenrir
17
1 / 16 / 6
10,567
881
6,734
24,541
8,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 0
9,306
776
2,372
4,794
1,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 2 / 5
12,265
1,022
14,420
18,899
25,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 7 / 6
11,144
929
21,983
16,877
8,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
2 / 5 / 15
11,006
917
10,426
13,651
5,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MuddiRasuk
Bellona
18
5 / 2 / 13
11,525
960
8,895
18,427
16,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
dudu_the_man
Morgan Le Fay
18
4 / 3 / 16
11,626
969
12,202
11,728
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
hait-GG
Scylla
19
4 / 1 / 21
12,120
1,010
12,609
7,106
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
20
17 / 0 / 10
15,113
1,259
26,128
14,854
7,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
11
Kills
32
32
Deaths
11
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
5
15
1.9
W
Bellona
MuddiRasuk
Bellona
5
2
13
5.75
L
3
5
5
1.1
L
Fenrir
SpazDemon
Fenrir
1
16
6
0.25
W
Morgan Le Fay
dudu_the_man
Morgan Le Fay
4
3
16
4
L
0
2
0
0
W
Scylla
hait-GG
Scylla
4
1
21
14.5
W
Anubis
17
0
10
22
L
5
2
5
3.75
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,016
Damage
70,260
77,861
Taken
65,766
47,870
Mitigated
37,083
2,640
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
10,426
4,901
615
2,946
13,651
5,448
0
11,016
2,635
0
26,006
W
Bellona
MuddiRasuk
Bellona
8,895
3,321
0
3,768
18,427
16,735
0
13,778
4,649
0
26,494
L
16,507
4,943
0
0
12,750
4,050
0
8,544
4,206
27,305
0
L
Fenrir
SpazDemon
Fenrir
6,734
1,894
0
1,372
24,541
8,200
0
17,099
7,442
0
19,075
W
Morgan Le Fay
dudu_the_man
Morgan Le Fay
12,202
1,776
236
946
11,728
4,600
0
9,640
2,088
25,778
0
L
2,372
1,041
0
0
4,794
1,292
0
2,587
2,207
0
5,467
W
Scylla
hait-GG
Scylla
12,609
900
0
0
7,106
2,907
0
5,732
1,374
29,488
0
W
Anubis
26,128
901
562
10,953
14,854
7,393
0
12,744
2,110
81,346
0
L
14,420
1,122
0
0
18,899
25,776
0
10,613
8,286
26,944
0
L
21,983
4,495
0
1,268
16,877
8,552
0
12,096
4,781
48,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,663
Gold Earned
61,390
130
Minions Killed
271
4
Camps Cleared
10
981,131
Distance Traveled
1,106,623
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,006
917
30
3
2
180,144
0
W
Bellona
11,525
960
43
4
0
242,618
1
L
Hera
11,381
948
14
1
2
229,988
0
L
Fenrir
10,567
881
29
2
0
196,908
2
W
Morgan Le Fay
11,626
969
19
2
0
216,551
0
L
Awilix
9,306
776
9
1
1
112,481
3
W
Scylla
12,120
1,010
52
4
1
246,402
0
W
Anubis
15,113
1,259
127
11
7
220,908
2
L
Geb
12,265
1,022
39
3
0
233,333
1
L
Nu Wa
11,144
929
39
3
1
208,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role