Player Matchup

Awilix
Awilix
Jesusmylord6815
Awilix
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,637 Elo+
Party 1
Thanatos
Thanatos
Player2307
Thanatos
Level 29
God Stats
8W - 3L
1,826 SR
Queue Stats
10W - 7L
1,450 Elo+
Solo
Apollo
Apollo
Thizzelle 91
Apollo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,390 Elo+
Party 1
Ymir
Ymir
igametomuch6782
Ymir
Level 22
God Stats
4W - 3L
1,694 SR
Queue Stats
49W - 62L
1,247 Elo+
Solo
Zeus
Zeus
xd_Mxguell
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,705 Elo+
Solo
Team Averages
Level 40
1,604 SR
1,486 Elo+

VS

Team Averages
Level 21
1,454 SR
1,194 Elo+
Nu Wa
Nu Wa
BAN_Rayssa
Nu Wa
Level 26
God Stats
0W - 2L
1,183 SR
Queue Stats
35W - 61L
1,305 Elo+
Solo
Izanami
Izanami
FawnLemon6073
Izanami
Level 29
God Stats
27W - 21L
1,593 SR
Queue Stats
100W - 101L
1,334 Elo+
Solo
Cerberus
Cerberus
NightMare230044
Cerberus
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 20L
967 Elo+
Party 2
Danzaburou
Danzaburou
PlayboiProximity
Danzaburou
Level 11
God Stats
1W - 7L
1,740 SR
Queue Stats
3W - 21L
1,033 Elo+
Party 2
Thanatos
Thanatos
jason-cesarafael
Thanatos
Level 26
God Stats
1W - 2L
1,256 SR
Queue Stats
22W - 35L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 3
12,837
676
20,171
13,100
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Player2307
Thanatos
18
9 / 3 / 2
10,936
576
13,323
12,140
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
16
3 / 2 / 10
9,949
524
6,407
9,130
3,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 2 / 4
8,546
450
1,997
11,390
6,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 8 / 4
7,903
416
2,995
9,230
2,513
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
3 / 6 / 4
8,141
428
2,759
7,432
1,596
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
15
3 / 6 / 0
9,663
509
8,738
10,844
3,666
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
2 / 8 / 1
8,131
428
4,543
16,790
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PlayboiProximity
Danzaburou
14
0 / 4 / 0
8,571
451
1,058
7,120
2,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
9 / 9 / 2
11,941
628
11,829
17,617
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
33
Kills
17
17
Deaths
33
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
6
4
0.83
L
Izanami
3
6
0
0.5
W
19
2
3
10.25
L
Cerberus
2
8
1
0.31
L
Danzaburou
PlayboiProximity
Danzaburou
0
4
0
0
W
Thanatos
Player2307
Thanatos
9
3
2
3.33
W
Apollo
3
2
10
4
W
1
2
4
1.5
L
9
9
2
1.11
W
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
28,927
54,990
Taken
59,803
21,896
Mitigated
23,048
22,792
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
2,759
617
0
1,617
7,432
1,596
468
711
6,721
12,401
0
L
Izanami
8,738
7,158
0
1,411
10,844
3,666
2,738
1,038
9,806
0
65,441
W
20,171
8,304
0
4,286
13,100
5,014
491
1,876
11,224
0
83,698
L
Cerberus
4,543
703
0
2,006
16,790
7,828
496
2,050
14,740
24,294
0
L
Danzaburou
PlayboiProximity
Danzaburou
1,058
496
0
480
7,120
2,553
2,352
0
7,120
0
31,729
W
Thanatos
Player2307
Thanatos
13,323
3,728
0
10,624
12,140
4,864
923
1,647
10,008
0
70,733
W
Apollo
6,407
2,976
0
3,334
9,130
3,129
2,695
757
8,373
0
59,876
W
1,997
98
0
3,459
11,390
6,376
704
789
10,601
45,088
0
L
11,829
3,450
0
9,667
17,617
7,405
517
1,193
16,424
0
60,882
W
2,995
1,318
0
1,089
9,230
2,513
477
2,233
6,997
28,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
46,447
482
Minions Killed
354
0
Camps Cleared
0
1,722,876
Distance Traveled
1,467,904
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,141
428
18
1
0
176,174
0
L
Izanami
9,663
509
126
7
0
308,220
6
W
Awilix
12,837
676
131
7
0
406,125
7
L
Cerberus
8,131
428
31
2
0
354,783
0
L
Danzaburou
8,571
451
68
4
0
303,154
0
W
Thanatos
10,936
576
119
6
0
373,991
4
W
Apollo
9,949
524
99
5
0
357,316
2
W
Ymir
8,546
450
92
5
0
362,531
0
L
Thanatos
11,941
628
111
6
0
325,573
0
W
Zeus
7,903
416
41
2
0
222,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role