Player Matchup

Osiris
Osiris
LukiñasFlow
Osiris
Level 18
God Stats
1W - 2L
1,381 SR
Queue Stats
90W - 49L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Nocyampelota
Cthulhu
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
23W - 33L
1,285 Elo+
Solo
Bellona
Bellona
RANDOMLAIFE_XD
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Charybdis
Charybdis
joaquimsantosw
Charybdis
Level 7
God Stats
1W - 1L
1,740 SR
Queue Stats
4W - 14L
1,228 Elo+
Solo
Nemesis
Nemesis
phsilvabrito
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,309 Elo+
Solo
Team Averages
Level 10
1,480 SR
1,425 Elo+

VS

Team Averages
Level 19
1,582 SR
1,414 Elo+
Kukulkan
Kukulkan
Deadppool100
Kukulkan
Level 18
God Stats
29W - 37L
1,352 SR
Queue Stats
55W - 71L
1,325 Elo+
Solo
Geb
Geb
HenriBan
Geb
Level 14
God Stats
17W - 6L
1,866 SR
Queue Stats
30W - 32L
1,425 Elo+
Solo
Scylla
Scylla
Kawns
Scylla
Level 16
God Stats
6W - 5L
1,537 SR
Queue Stats
57W - 39L
1,533 Elo+
Solo
Nu Wa
Nu Wa
demonicgrrl
Nu Wa
Level 25
God Stats
4W - 5L
1,523 SR
Queue Stats
13W - 16L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
kar4su
Baron Samedi
Level 22
God Stats
4W - 3L
1,634 SR
Queue Stats
12W - 14L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
8 / 7 / 1
12,943
1,177
19,401
25,320
32,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Nocyampelota
Cthulhu
16
0 / 1 / 2
9,957
905
7,231
15,805
14,100
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 15 / 6
11,192
1,017
12,956
32,826
22,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
joaquimsantosw
Charybdis
16
0 / 15 / 2
9,859
896
3,930
23,262
6,062
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
phsilvabrito
Nemesis
16
0 / 6 / 1
9,224
839
1,203
10,531
3,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

8

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deadppool100
Kukulkan
20
11 / 1 / 13
13,251
1,205
25,198
7,448
3,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 19
11,751
1,068
12,633
12,241
12,678
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
Kawns
Scylla
19
7 / 2 / 28
12,601
1,146
21,697
7,358
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 1 / 20
13,224
1,202
25,092
8,569
3,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
kar4su
Baron Samedi
19
8 / 2 / 18
11,922
1,084
12,503
12,269
6,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
142
9
Kills
44
44
Deaths
9
12
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Deadppool100
Kukulkan
11
1
13
17.5
W
6
3
19
5.17
W
Scylla
Kawns
Scylla
7
2
28
10.5
L
Osiris
8
7
1
1.21
L
Cthulhu
Nocyampelota
Cthulhu
0
1
2
1
L
1
15
6
0.27
W
12
1
20
22
L
Charybdis
joaquimsantosw
Charybdis
0
15
2
0.07
W
Baron Samedi
kar4su
Baron Samedi
8
2
18
8.5
L
Nemesis
phsilvabrito
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,721
Damage
97,123
107,744
Taken
47,885
78,526
Mitigated
29,509
3,179
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Deadppool100
Kukulkan
25,198
3,563
0
1,066
7,448
3,774
0
1,450
5,998
58,312
0
W
12,633
1,736
0
1,308
12,241
12,678
0
1,304
10,937
17,895
0
W
Scylla
Kawns
Scylla
21,697
3,404
0
0
7,358
3,044
0
1,445
5,913
31,843
0
L
Osiris
19,401
6,562
0
0
25,320
32,407
0
22,005
3,315
1,116
49,677
L
Cthulhu
Nocyampelota
Cthulhu
7,231
88
883
0
15,805
14,100
0
13,915
1,890
29,988
0
L
12,956
3,554
972
1,324
32,826
22,512
0
31,197
1,629
0
27,169
W
25,092
6,256
0
1,137
8,569
3,772
0
1,735
6,834
47,417
0
L
Charybdis
joaquimsantosw
Charybdis
3,930
2,433
0
0
23,262
6,062
0
20,859
2,403
0
16,774
W
Baron Samedi
kar4su
Baron Samedi
12,503
3,466
924
1,760
12,269
6,241
0
2,263
10,006
22,406
0
L
Nemesis
phsilvabrito
Nemesis
1,203
291
0
0
10,531
3,445
0
9,147
1,384
0
7,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
62,749
171
Minions Killed
195
3
Camps Cleared
11
907,917
Distance Traveled
1,081,280
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,251
1,205
79
7
3
214,314
0
W
Geb
11,751
1,068
0
0
0
211,632
2
W
Scylla
12,601
1,146
31
3
1
239,578
0
L
Osiris
12,943
1,177
71
6
0
220,076
2
L
Cthulhu
9,957
905
49
4
1
207,721
0
L
Bellona
11,192
1,017
26
2
0
200,162
1
W
Nu Wa
13,224
1,202
59
5
4
213,799
1
L
Charybdis
9,859
896
16
1
0
168,641
2
W
Baron Samedi
11,922
1,084
26
2
3
201,957
0
L
Nemesis
9,224
839
9
1
2
111,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role