Player Matchup

Scylla
Scylla
Not0nMyShift
Scylla
Level 28
God Stats
33W - 33L
1,488 SR
Queue Stats
52W - 53L
1,377 Elo+
Party 1
Rama
Rama
YoungSasuke207
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 97L
1,375 Elo+
Party 1
Chaac
Chaac
animeporno
Chaac
Level 43
God Stats
37W - 43L
1,407 SR
Queue Stats
131W - 166L
1,431 Elo+
Party 1
Team Averages
Level 45
1,465 SR
1,394 Elo+

VS

Team Averages
Level 25
1,570 SR
1,282 Elo+
Hou Yi
Hou Yi
Ace_jmoney1335
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
Vonlictinstein
Guan Yu
Level 22
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 2
Charybdis
Charybdis
yeen12
Charybdis
Level 29
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 4L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 7 / 7
11,655
686
14,736
11,707
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 17
11,603
683
12,212
12,288
4,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
16
14 / 3 / 6
13,219
778
21,458
18,354
11,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 2
9,380
552
8,013
17,390
5,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
7 / 3 / 5
12,145
714
10,379
19,395
26,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
yeen12
Charybdis
13
2 / 10 / 6
10,122
595
9,050
18,412
5,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
22
Kills
12
13
Deaths
22
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Scylla
7
7
7
1.5
L
7
3
5
3.17
W
1
3
17
3.17
W
Chaac
14
3
6
5.67
L
Charybdis
yeen12
Charybdis
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
27,442
42,349
Taken
55,197
19,166
Mitigated
37,170
15,193
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,013
1,353
162
468
17,390
5,181
306
6,754
10,636
0
30,970
W
Scylla
14,736
944
15
2,812
11,707
3,246
401
0
11,707
32,527
0
L
10,379
2,021
860
3,394
19,395
26,712
120
4,606
14,789
0
26,624
W
12,212
8,238
0
2,804
12,288
4,091
1,741
200
12,088
0
51,015
W
Chaac
21,458
3,164
0
9,562
18,354
11,829
456
1,094
17,260
0
58,463
L
Charybdis
yeen12
Charybdis
9,050
3,042
0
333
18,412
5,277
188
3,856
14,556
0
29,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
31,647
178
Minions Killed
118
12
Camps Cleared
2
932,517
Distance Traveled
837,454
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,380
552
41
2
0
235,100
1
W
Scylla
11,655
686
49
3
3
300,790
1
L
Guan Yu
12,145
714
26
2
0
348,079
0
W
Rama
11,603
683
70
4
5
301,573
3
W
Chaac
13,219
778
59
3
4
330,154
1
L
Charybdis
10,122
595
51
3
2
254,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role