Player Matchup

Set
Set
Daydreck
Set
Level 61
God Stats
107W - 111L
1,474 SR
Queue Stats
181W - 170L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Deathstanse
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 196L
1,433 Elo+
Solo
Bellona
Bellona
Diitoxx
Bellona
Level 3
God Stats
3W - 4L
1,605 SR
Queue Stats
8W - 17L
1,407 Elo+
Party 1
Ymir
Ymir
MinusDaMinns
Ymir
Level 3
God Stats
3W - 6L
1,470 SR
Queue Stats
60W - 65L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
OhDatsnice
Ah Puch
Level 28
God Stats
1W - 2L
1,562 SR
Queue Stats
5W - 3L
1,672 Elo+
Party 1
Team Averages
Level 24
1,522 SR
1,480 Elo+

VS

Team Averages
Level 32
1,491 SR
1,455 Elo+
Scylla
Scylla
CrushTheBurdens
Scylla
Level 24
God Stats
20W - 22L
1,405 SR
Queue Stats
121W - 127L
1,484 Elo+
Party 2
Fenrir
Fenrir
Dextrolobito
Fenrir
Level 29
God Stats
56W - 53L
1,522 SR
Queue Stats
77W - 85L
1,414 Elo+
Solo
Chaac
Chaac
ICUPP420
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,532 Elo+
Party 3
Izanami
Izanami
SaucyStream
Izanami
Level 28
God Stats
36W - 22L
1,529 SR
Queue Stats
115W - 98L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
xkillXswitchXx1
Zhong Kui
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 75L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 10 / 1
12,755
607
16,363
25,063
10,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Deathstanse
Heimdallr
15
4 / 14 / 4
9,711
462
13,321
21,138
7,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Diitoxx
Bellona
14
1 / 10 / 1
8,739
416
3,276
17,208
13,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 12 / 6
8,872
422
5,560
22,356
27,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
OhDatsnice
Ah Puch
14
1 / 11 / 2
8,646
412
8,149
20,251
6,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
13,361
636
17,797
11,326
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
18
14 / 4 / 6
13,359
636
11,819
17,733
7,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ICUPP420
Chaac
14
1 / 7 / 13
10,373
494
4,672
14,922
12,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
SaucyStream
Izanami
20
16 / 3 / 8
14,578
694
22,186
17,530
7,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
xkillXswitchXx1
Zhong Kui
19
15 / 4 / 9
14,433
687
29,568
20,200
15,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
19
Kills
57
57
Deaths
20
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
L
12
10
1
1.25
L
Heimdallr
Deathstanse
Heimdallr
4
14
4
0.43
W
Fenrir
14
4
6
4.25
L
Bellona
Diitoxx
Bellona
1
10
1
0.15
W
Chaac
ICUPP420
Chaac
1
7
13
1.07
L
1
12
6
0.33
L
Ah Puch
OhDatsnice
Ah Puch
1
11
2
0.18
W
Izanami
SaucyStream
Izanami
16
3
8
6.67
W
Zhong Kui
xkillXswitchXx1
Zhong Kui
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,669
Damage
86,042
106,016
Taken
81,711
65,200
Mitigated
47,431
12,341
Healing
28,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,797
3,955
0
2,760
11,326
4,377
4,141
1,261
10,065
90,673
0
L
16,363
9,449
0
2,418
25,063
10,847
0
13,342
11,619
0
64,090
L
Heimdallr
Deathstanse
Heimdallr
13,321
6,492
0
2,421
21,138
7,387
0
7,120
13,985
0
62,790
W
Fenrir
11,819
3,020
0
5,152
17,733
7,582
249
943
14,955
0
84,966
L
Bellona
Diitoxx
Bellona
3,276
1,236
0
736
17,208
13,032
0
11,000
6,084
0
36,994
W
Chaac
ICUPP420
Chaac
4,672
574
0
278
14,922
12,958
425
4,297
10,625
9,111
10,289
L
5,560
1,930
0
1,088
22,356
27,139
0
7,792
14,490
22,904
0
L
Ah Puch
OhDatsnice
Ah Puch
8,149
1,236
71
5,607
20,251
6,795
46
7,798
12,325
51,596
0
W
Izanami
SaucyStream
Izanami
22,186
14,047
516
9,777
17,530
7,441
6,363
4,693
12,837
0
129,638
W
Zhong Kui
xkillXswitchXx1
Zhong Kui
29,568
6,861
0
10,312
20,200
15,073
6,677
2,515
17,685
83,487
6,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,723
Gold Earned
66,104
402
Minions Killed
621
0
Camps Cleared
0
1,646,743
Distance Traveled
2,074,776
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,361
636
136
6
0
433,149
7
L
Set
12,755
607
89
4
0
325,080
1
L
Heimdallr
9,711
462
106
5
0
349,444
1
W
Fenrir
13,359
636
101
5
0
520,691
0
L
Bellona
8,739
416
84
4
0
309,018
0
W
Chaac
10,373
494
38
2
0
402,315
1
L
Ymir
8,872
422
28
1
0
333,796
2
L
Ah Puch
8,646
412
95
5
0
329,405
1
W
Izanami
14,578
694
199
9
0
370,362
0
W
Zhong Kui
14,433
687
147
7
0
348,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role