Player Matchup

Medusa
Medusa
CoNcReTe_ToIlEt_
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,834 Elo+
Party 2
Arachne
Arachne
Jahpac
Arachne
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 25L
1,535 Elo+
Party 2
Achilles
Achilles
Jakeram71
Achilles
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,675 Elo+
Solo
Yemoja
Yemoja
State404
Yemoja
Level 14
God Stats
1W - 0L
1,301 SR
Queue Stats
26W - 19L
1,587 Elo+
Solo
Chiron
Chiron
TheReedBaron
Chiron
Level 18
God Stats
10W - 3L
1,845 SR
Queue Stats
65W - 49L
1,668 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,660 Elo+

VS

Team Averages
Level 10
1,499 SR
1,611 Elo+
Chaac
Chaac
AC_Starfighter
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Camazotz
Camazotz
FuRy Void
Camazotz
Level 22
God Stats
0W - 2L
1,191 SR
Queue Stats
31W - 29L
1,555 Elo+
Solo
Anubis
Anubis
NemesioXd7553
Anubis
Level 16
God Stats
0W - 3L
1,341 SR
Queue Stats
24W - 25L
1,611 Elo+
Solo
Loki
Loki
STANLEY4563
Loki
Level 3
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Ymir
Ymir
Smokedezze008
Ymir
Level 4
God Stats
1W - 2L
1,739 SR
Queue Stats
2W - 3L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 12
7,754
517
12,133
9,298
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Jahpac
Arachne
13
8 / 0 / 8
8,347
556
7,727
7,724
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Jakeram71
Achilles
12
14 / 1 / 4
8,631
575
10,995
9,897
9,480
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
State404
Yemoja
9
5 / 1 / 9
7,127
475
3,209
4,940
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
12
9 / 0 / 4
7,916
528
6,408
7,042
2,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 2
5,467
364
5,427
16,079
10,423
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
FuRy Void
Camazotz
10
2 / 3 / 1
6,575
438
4,156
7,994
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 4 / 0
6,906
460
7,420
9,580
5,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 11 / 0
4,855
324
2,559
8,470
1,567
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 15 / 1
4,722
315
813
12,288
3,903
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
7
43
Kills
3
3
Deaths
44
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
7
1
12
13
L
Camazotz
FuRy Void
Camazotz
2
3
1
0.83
W
Arachne
Jahpac
Arachne
8
0
8
12
W
Achilles
Jakeram71
Achilles
14
1
4
16
L
1
4
0
0.25
L
0
11
0
0
L
0
15
1
0.03
W
Yemoja
State404
Yemoja
5
1
9
9.5
W
Chiron
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,472
Damage
20,375
38,901
Taken
54,411
18,385
Mitigated
24,285
14,285
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,427
2,416
0
2,763
16,079
10,423
99
799
15,280
0
17,562
W
12,133
6,192
0
2,914
9,298
2,552
1,667
3,895
5,403
0
39,837
L
Camazotz
FuRy Void
Camazotz
4,156
1,069
0
3,588
7,994
3,164
0
388
7,606
0
31,538
W
Arachne
Jahpac
Arachne
7,727
6,383
0
1,988
7,724
2,438
200
1,181
6,543
0
50,894
W
Achilles
Jakeram71
Achilles
10,995
4,789
0
2,301
9,897
9,480
417
738
8,962
0
39,653
L
7,420
230
0
3,700
9,580
5,228
0
549
9,031
44,166
0
L
2,559
1,254
0
340
8,470
1,567
0
67
8,403
0
10,323
L
813
260
0
0
12,288
3,903
0
1,406
10,882
6,248
0
W
Yemoja
State404
Yemoja
3,209
1,498
2,170
1,535
4,940
1,883
1,016
1,730
3,210
9,567
0
W
Chiron
6,408
3,385
1,066
2,311
7,042
2,032
1,917
2,076
4,966
0
47,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
28,525
299
Minions Killed
187
0
Camps Cleared
0
1,360,862
Distance Traveled
1,287,184
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,467
364
22
1
0
256,638
2
W
Medusa
7,754
517
53
4
0
236,442
0
L
Camazotz
6,575
438
66
4
0
297,700
0
W
Arachne
8,347
556
95
6
0
334,907
0
W
Achilles
8,631
575
64
4
0
290,851
0
L
Anubis
6,906
460
78
5
0
230,307
2
L
Loki
4,855
324
19
1
0
259,555
0
L
Ymir
4,722
315
2
0
0
242,984
4
W
Yemoja
7,127
475
14
1
0
224,742
0
W
Chiron
7,916
528
73
5
0
273,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role