Player Matchup

Cupid
Cupid
Dead4Light
Cupid
Level 106
God Stats
2W - 7L
1,257 SR
Queue Stats
765W - 698L
1,424 Elo+
Party 1
Cerberus
Cerberus
Fijiqil
Cerberus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,583 Elo+
Party 2
Hou Yi
Hou Yi
Lord Drell
Hou Yi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 53L
1,373 Elo+
Solo
Medusa
Medusa
Nelaia
Medusa
Level 108
God Stats
6W - 12L
1,586 SR
Queue Stats
417W - 366L
1,435 Elo+
Party 1
Vamana
Vamana
UnicornTrash
Vamana
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 19L
1,490 Elo+
Party 2
Team Averages
Level 117
1,426 SR
1,461 Elo+

VS

Team Averages
Level 103
1,466 SR
1,489 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Cymbalta248
Odin
Level 41
God Stats
5W - 3L
1,430 SR
Queue Stats
354W - 391L
1,490 Elo+
Party 3
Sylvanus
Sylvanus
KRK_Autt20
Sylvanus
Level 86
God Stats
6W - 1L
1,628 SR
Queue Stats
281W - 271L
1,466 Elo+
Solo
Scylla
Scylla
Liria
Scylla
Level 109
God Stats
1W - 1L
1,271 SR
Queue Stats
287W - 306L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
1 / 5 / 12
9,616
601
9,878
11,891
5,090
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Fijiqil
Cerberus
17
2 / 5 / 10
10,257
641
13,383
22,185
25,623
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Lord Drell
Hou Yi
18
2 / 6 / 8
10,291
643
17,198
13,139
5,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Nelaia
Medusa
19
8 / 7 / 5
12,086
755
18,890
15,044
6,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
20
5 / 4 / 10
11,278
705
12,517
19,505
23,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
10 / 3 / 13
12,698
794
16,197
15,507
8,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
20
0 / 1 / 22
12,520
783
16,524
25,297
35,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 7 / 17
11,079
692
17,489
21,681
27,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
KRK_Autt20
Sylvanus
18
4 / 3 / 12
11,953
747
6,169
17,733
29,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Liria
Scylla
19
8 / 4 / 13
12,102
756
15,757
16,322
11,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
18
Kills
27
27
Deaths
18
45
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
3
13
5.5
W
Cthulhu
 
Cthulhu
0
1
22
11
W
5
7
17
1.93
L
Cupid
1
5
12
1.4
L
Cerberus
Fijiqil
Cerberus
2
5
10
1.4
W
Sylvanus
KRK_Autt20
Sylvanus
4
3
12
3.33
W
Scylla
Liria
Scylla
8
4
13
3.63
L
Hou Yi
Lord Drell
Hou Yi
2
6
8
1
L
Medusa
Nelaia
Medusa
8
7
5
1.5
L
Vamana
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,866
Damage
72,136
81,764
Taken
96,540
66,199
Mitigated
111,848
31,325
Healing
40,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
16,197
2,987
2,567
5,445
15,507
8,111
1,011
2,089
13,418
26,629
0
W
Cthulhu
 
Cthulhu
16,524
595
5,567
6,229
25,297
35,420
410
2,647
22,650
45,893
0
W
17,489
2,241
1,054
1,260
21,681
27,446
536
2,699
18,982
5,996
22,044
L
Cupid
9,878
6,039
2,015
3,761
11,891
5,090
0
8,766
3,125
0
18,514
L
Cerberus
Fijiqil
Cerberus
13,383
645
2,382
7,840
22,185
25,623
0
15,128
7,057
23,104
0
W
Sylvanus
KRK_Autt20
Sylvanus
6,169
1,459
7,337
6,073
17,733
29,337
1,135
3,154
14,579
24,884
0
W
Scylla
Liria
Scylla
15,757
1,401
2,227
2,765
16,322
11,534
2,772
3,373
12,949
33,098
0
L
Hou Yi
Lord Drell
Hou Yi
17,198
5,117
2,158
1,739
13,139
5,518
138
9,760
3,379
0
44,282
L
Medusa
Nelaia
Medusa
18,890
9,136
1,747
2,827
15,044
6,179
340
10,431
4,613
0
33,591
L
Vamana
12,517
5,012
0
6,856
19,505
23,789
0
13,210
6,295
726
26,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,528
Gold Earned
60,352
178
Minions Killed
163
0
Camps Cleared
0
1,392,299
Distance Traveled
1,511,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,698
794
26
2
0
331,116
1
W
Cthulhu
12,520
783
50
3
0
368,226
4
W
Odin
11,079
692
16
1
0
273,986
0
L
Cupid
9,616
601
26
2
0
274,747
0
L
Cerberus
10,257
641
18
1
0
250,546
1
W
Sylvanus
11,953
747
42
3
0
247,560
1
W
Scylla
12,102
756
29
2
0
290,135
0
L
Hou Yi
10,291
643
65
4
0
251,875
2
L
Medusa
12,086
755
45
3
0
279,758
0
L
Vamana
11,278
705
24
2
0
335,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role