Player Matchup

Pele
Pele
Dracandys
Pele
Level 43
God Stats
10W - 17L
1,303 SR
Queue Stats
303W - 306L
1,409 Elo+
Party 1
Hun Batz
Hun Batz
Femboy_Port35
Hun Batz
Level 68
God Stats
3W - 0L
1,804 SR
Queue Stats
277W - 302L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
ItzYukiArashi
Nu Wa
Level 98
God Stats
20W - 20L
1,532 SR
Queue Stats
718W - 716L
1,439 Elo+
Party 1
Fafnir
Fafnir
Ridley014
Fafnir
Level 88
God Stats
47W - 58L
1,404 SR
Queue Stats
459W - 477L
1,407 Elo+
Party 1
Chernobog
Chernobog
oakesjoakes1997
Chernobog
Level 34
God Stats
118W - 149L
1,358 SR
Queue Stats
236W - 304L
1,293 Elo+
Solo
Team Averages
Level 66
1,480 SR
1,389 Elo+

VS

Team Averages
Level 57
1,587 SR
1,422 Elo+
Nu Wa
Nu Wa
DudeCalledQuest
Nu Wa
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 466L
1,407 Elo+
Party 3
Artemis
Artemis
NJ_Chase
Artemis
Level 45
God Stats
13W - 8L
1,604 SR
Queue Stats
204W - 220L
1,400 Elo+
Party 3
Nemesis
Nemesis
OniKing592
Nemesis
Level 28
God Stats
25W - 13L
1,641 SR
Queue Stats
197W - 202L
1,442 Elo+
Party 2
Charybdis
Charybdis
bloodoath555
Charybdis
Level 67
God Stats
38W - 38L
1,528 SR
Queue Stats
256W - 253L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
drastikNZ
Cthulhu
Level 65
God Stats
15W - 12L
1,663 SR
Queue Stats
206W - 231L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
10 / 5 / 4
12,323
616
14,588
16,582
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Femboy_Port35
Hun Batz
17
2 / 7 / 5
10,057
503
8,185
15,795
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 5 / 13
11,417
571
15,722
12,384
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Ridley014
Fafnir
16
5 / 5 / 9
10,637
532
12,625
17,425
9,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
oakesjoakes1997
Chernobog
16
5 / 7 / 5
10,578
529
9,405
11,940
3,683
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 6
10,226
511
10,489
13,049
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
NJ_Chase
Artemis
17
9 / 5 / 3
10,998
550
13,412
14,910
5,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
OniKing592
Nemesis
18
9 / 5 / 8
11,363
568
11,866
17,363
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
bloodoath555
Charybdis
16
7 / 5 / 5
10,306
515
8,925
14,883
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
drastikNZ
Cthulhu
12
0 / 5 / 7
8,184
409
5,640
18,251
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
58
28
Kills
29
29
Deaths
28
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
10
5
4
2.4
L
4
8
6
0.88
W
Hun Batz
Femboy_Port35
Hun Batz
2
7
5
0.64
W
6
5
13
2.5
L
Artemis
NJ_Chase
Artemis
9
5
3
2.1
L
Nemesis
OniKing592
Nemesis
9
5
8
2.6
W
Fafnir
Ridley014
Fafnir
5
5
9
1.9
L
Charybdis
bloodoath555
Charybdis
7
5
5
1.9
L
Cthulhu
drastikNZ
Cthulhu
0
5
7
0.7
W
Chernobog
oakesjoakes1997
Chernobog
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,525
Damage
50,332
74,126
Taken
78,456
30,032
Mitigated
37,010
20,452
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
14,588
2,885
0
7,855
16,582
5,469
237
4,121
12,461
0
76,762
L
10,489
1,824
0
661
13,049
3,831
717
5,342
7,411
64,607
0
W
Hun Batz
Femboy_Port35
Hun Batz
8,185
2,223
0
3,376
15,795
7,286
339
2,127
13,668
0
60,905
W
15,722
3,241
168
2,101
12,384
3,641
929
4,237
8,147
68,178
0
L
Artemis
NJ_Chase
Artemis
13,412
7,617
0
5,191
14,910
5,635
372
4,987
9,697
0
60,714
L
Nemesis
OniKing592
Nemesis
11,866
5,723
0
6,141
17,363
7,458
0
2,391
14,734
0
70,357
W
Fafnir
Ridley014
Fafnir
12,625
3,472
76
5,959
17,425
9,953
294
2,350
15,075
51,755
0
L
Charybdis
bloodoath555
Charybdis
8,925
4,150
0
4,444
14,883
4,763
228
6,931
7,472
0
57,926
L
Cthulhu
drastikNZ
Cthulhu
5,640
556
0
2,174
18,251
15,323
0
7,244
10,386
26,102
0
W
Chernobog
oakesjoakes1997
Chernobog
9,405
5,095
422
495
11,940
3,683
3,024
3,294
8,646
0
52,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,012
Gold Earned
51,077
482
Minions Killed
468
0
Camps Cleared
0
1,914,822
Distance Traveled
1,787,741
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,323
616
109
5
0
419,003
0
L
Nu Wa
10,226
511
103
5
0
339,265
6
W
Hun Batz
10,057
503
94
5
0
387,590
0
W
Nu Wa
11,417
571
103
5
0
368,092
0
L
Artemis
10,998
550
115
6
0
342,523
1
L
Nemesis
11,363
568
112
6
0
386,802
2
W
Fafnir
10,637
532
73
4
0
374,897
1
L
Charybdis
10,306
515
97
5
0
334,215
0
L
Cthulhu
8,184
409
41
2
0
384,936
4
W
Chernobog
10,578
529
103
5
0
365,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role