Player Matchup

Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Dresski
Mercury
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,503 MMR
Solo
Odin
Odin
Silver III
FridayNights
Odin
Silver III
Level 131
God Stats
1W - 1L
1,654 SR
Queue Stats
36W - 49L
1,307 MMR
Party 2
Olorun
Olorun
Bronze III
Nomadx10
Olorun
Bronze III
Level 85
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
ll Ryujin ll
Sun Wukong
Bronze III
Level 142
God Stats
0W - 1L
1,839 SR
Queue Stats
9W - 9L
1,486 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,643 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,447 SR
1,450 MMR
Kukulkan
Kukulkan
Silver I
Dalbert84
Kukulkan
Silver I
Level 62
God Stats
1W - 1L
1,423 SR
Queue Stats
16W - 15L
1,512 MMR
Party 3
Chiron
Chiron
Bronze III
Dklarz18
Chiron
Bronze III
Level 122
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Fx_SassySloth
Cthulhu
Silver I
Level 118
God Stats
1W - 0L
1,423 SR
Queue Stats
8W - 7L
1,452 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
W3EBNAT1ON66
Zhong Kui
Silver I
Level 95
God Stats
1W - 0L
1,458 SR
Queue Stats
20W - 19L
1,396 MMR
Party 3
Set
Set
Gold IV
mi-nouuuu
Set
Gold IV
Level 146
God Stats
3W - 3L
1,646 SR
Queue Stats
303W - 298L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 0 / 0
6,028
670
3,398
4,459
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Dresski
Mercury
2
0 / 0 / 0
3,413
379
0
95
26
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 1
4,794
533
2,416
3,953
1,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Nomadx10
Olorun
8
1 / 3 / 1
4,784
532
888
3,777
1,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ll Ryujin ll
Sun Wukong
10
1 / 1 / 1
5,566
618
3,573
5,910
3,356
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatAthenaGilgameshMorgan Le FayArtemis

VS

Bans
Ah Muzen CabArachneKumbhakarnaChaacFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dalbert84
Kukulkan
8
0 / 2 / 0
4,658
518
1,134
3,516
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Dklarz18
Chiron
10
2 / 1 / 1
5,349
594
1,977
2,973
673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
7
0 / 1 / 3
4,593
510
2,187
6,330
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
W3EBNAT1ON66
Zhong Kui
9
0 / 1 / 1
4,737
526
2,363
5,306
5,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 1
6,132
681
1,862
5,416
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
4
4
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
0
0
3
W
Kukulkan
Dalbert84
Kukulkan
0
2
0
0
W
Chiron
Dklarz18
Chiron
2
1
1
2.5
L
Mercury
Dresski
Mercury
0
0
0
0
L
1
0
1
1.5
W
Cthulhu
0
1
3
1.5
L
Olorun
Nomadx10
Olorun
1
3
1
0.5
W
Zhong Kui
W3EBNAT1ON66
Zhong Kui
0
1
1
0.5
L
Sun Wukong
ll Ryujin ll
Sun Wukong
1
1
1
1.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,275
Damage
9,523
18,194
Taken
23,541
7,557
Mitigated
11,518
4,969
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,398
0
0
2,243
4,459
1,132
228
1,572
2,801
33,791
0
W
Kukulkan
Dalbert84
Kukulkan
1,134
47
0
400
3,516
1,067
21
1,761
1,513
21,734
0
W
Chiron
Dklarz18
Chiron
1,977
1,224
449
1,612
2,973
673
207
307
2,666
0
30,831
L
Mercury
Dresski
Mercury
0
0
0
36
95
26
0
0
95
0
1,798
L
2,416
685
107
451
3,953
1,788
0
879
3,074
0
22,208
W
Cthulhu
2,187
213
0
1,716
6,330
2,746
0
995
5,309
12,210
0
L
Olorun
Nomadx10
Olorun
888
468
229
488
3,777
1,255
0
1,016
2,761
15,754
0
W
Zhong Kui
W3EBNAT1ON66
Zhong Kui
2,363
374
0
2,825
5,306
5,467
0
58
5,180
22,255
0
L
Sun Wukong
ll Ryujin ll
Sun Wukong
3,573
1,194
0
1,415
5,910
3,356
0
2,131
3,779
0
31,706
W
1,862
679
0
490
5,416
1,565
0
905
4,443
0
44,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,585
Gold Earned
25,469
245
Minions Killed
284
0
Camps Cleared
0
675,901
Distance Traveled
844,522
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,028
670
83
9
0
174,283
3
W
Kukulkan
4,658
518
48
5
0
154,019
0
W
Chiron
5,349
594
74
8
0
162,279
2
L
Mercury
3,413
379
6
1
0
14,599
0
L
Odin
4,794
533
41
5
0
185,482
1
W
Cthulhu
4,593
510
24
3
0
175,818
3
L
Olorun
4,784
532
37
4
0
135,228
0
W
Zhong Kui
4,737
526
49
5
0
158,778
1
L
Sun Wukong
5,566
618
78
9
0
166,309
1
W
Set
6,132
681
89
10
0
193,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role