Player Matchup

Kukulkan
Kukulkan
Ricardoopologo
Kukulkan
Level 24
God Stats
0W - 1L
1,208 SR
Queue Stats
20W - 39L
1,132 Elo+
Solo
Fenrir
Fenrir
Stealthyarmor
Fenrir
Level 21
God Stats
8W - 9L
1,517 SR
Queue Stats
24W - 29L
1,289 Elo+
Party 1
Nu Wa
Nu Wa
lapiz_lazuli06
Nu Wa
Level 27
God Stats
21W - 14L
1,285 SR
Queue Stats
137W - 176L
1,243 Elo+
Solo
Arachne
Arachne
that_kid_the_don
Arachne
Level 40
God Stats
11W - 21L
1,321 SR
Queue Stats
88W - 87L
1,288 Elo+
Party 1
Artemis
Artemis
underanbier4321
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,366 SR
1,290 Elo+

VS

Team Averages
Level 17
1,450 SR
1,251 Elo+
Susano
Susano
EnablerX420
Susano
Level 27
God Stats
5W - 5L
1,406 SR
Queue Stats
128W - 122L
1,323 Elo+
Solo
Danzaburou
Danzaburou
RACCOON_SNIPER73
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,194 Elo+
Solo
Sun Wukong
Sun Wukong
Raaybolt
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,147 Elo+
Solo
Bellona
Bellona
TheMachine1995
Bellona
Level 29
God Stats
29W - 38L
1,373 SR
Queue Stats
64W - 89L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
XDeadpoolx8798
Baron Samedi
Level 18
God Stats
14W - 11L
1,470 SR
Queue Stats
20W - 28L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 8 / 1
8,347
363
8,162
11,468
3,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 4 / 6
10,071
438
11,762
15,593
12,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 5 / 1
9,455
411
8,096
15,982
3,892
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 4 / 4
10,310
448
11,590
15,636
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 3 / 1
5,900
257
857
1,730
316
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
9 / 3 / 5
13,563
590
19,440
17,759
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
RACCOON_SNIPER73
Danzaburou
18
5 / 2 / 3
12,285
534
8,123
17,197
5,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Raaybolt
Sun Wukong
13
0 / 6 / 3
9,170
399
2,000
11,735
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 5 / 4
11,246
489
5,326
15,189
12,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
XDeadpoolx8798
Baron Samedi
16
6 / 5 / 5
11,404
496
9,434
11,441
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
21
Kills
24
24
Deaths
21
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
9
3
5
3.83
W
Danzaburou
RACCOON_SNIPER73
Danzaburou
5
2
3
3.25
W
Sun Wukong
Raaybolt
Sun Wukong
0
6
3
0.25
L
Kukulkan
0
8
1
0.06
L
9
4
6
3
W
4
5
4
1.2
W
Baron Samedi
XDeadpoolx8798
Baron Samedi
6
5
5
1.7
L
5
5
1
1.1
L
7
4
4
2.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,467
Damage
44,323
60,409
Taken
73,321
26,781
Mitigated
41,161
8,615
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
19,440
3,656
0
7,024
17,759
8,856
665
3,954
13,805
0
117,183
W
Danzaburou
RACCOON_SNIPER73
Danzaburou
8,123
3,682
0
8,234
17,197
5,855
3,409
2,072
15,125
0
101,725
W
Sun Wukong
Raaybolt
Sun Wukong
2,000
719
0
514
11,735
8,506
243
1,856
9,879
0
24,591
L
Kukulkan
8,162
568
0
60
11,468
3,281
492
3,371
8,097
41,795
0
L
11,762
2,660
147
2,570
15,593
12,974
0
2,674
12,739
0
46,266
W
5,326
846
0
3,047
15,189
12,759
4,403
5,804
9,385
0
59,342
W
Baron Samedi
XDeadpoolx8798
Baron Samedi
9,434
377
850
2,152
11,441
5,185
1,776
3,843
7,598
58,734
0
L
8,096
2,328
0
756
15,982
3,892
559
2,718
13,264
44,471
0
L
11,590
7,976
469
4,560
15,636
6,318
0
406
15,072
0
49,821
L
857
551
0
53
1,730
316
0
265
1,465
0
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
57,668
276
Minions Killed
579
0
Camps Cleared
0
1,617,327
Distance Traveled
2,075,612
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,563
590
175
8
0
499,902
0
W
Danzaburou
12,285
534
145
6
0
397,243
7
W
Sun Wukong
9,170
399
38
2
0
354,859
0
L
Kukulkan
8,347
363
78
3
0
348,430
0
L
Fenrir
10,071
438
56
2
0
441,561
0
W
Bellona
11,246
489
113
5
0
420,828
0
W
Baron Samedi
11,404
496
108
5
0
402,780
0
L
Nu Wa
9,455
411
55
2
0
316,059
0
L
Arachne
10,310
448
86
4
0
440,499
0
L
Artemis
5,900
257
1
0
0
70,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role