Player Matchup

Sun Wukong
Sun Wukong
Dr-TooooT2019
Sun Wukong
Level 4
God Stats
0W - 2L
1,460 SR
Queue Stats
1W - 6L
1,080 Elo+
Solo
Geb
Geb
Jack1234iu
Geb
Level 3
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 5L
1,631 Elo+
Party 1
Achilles
Achilles
XxcaptaincurlsXx
Achilles
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 287L
1,372 Elo+
Solo
Kukulkan
Kukulkan
gman7766777888
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
xCozmicParasite
Cthulhu
Level 24
God Stats
10W - 9L
1,363 SR
Queue Stats
299W - 317L
1,386 Elo+
Solo
Team Averages
Level 11
1,512 SR
1,394 Elo+

VS

Team Averages
Level 23
1,588 SR
1,337 Elo+
Athena
Athena
FourlnchPounder
Athena
Level 22
God Stats
46W - 32L
1,778 SR
Queue Stats
338W - 323L
1,389 Elo+
Solo
King Arthur
King Arthur
MOMO-ASSASSIN95
King Arthur
Level 28
God Stats
50W - 44L
1,449 SR
Queue Stats
168W - 180L
1,384 Elo+
Solo
Bakasura
Bakasura
NotoriousMan___
Bakasura
Level 26
God Stats
3W - 2L
1,773 SR
Queue Stats
78W - 71L
1,412 Elo+
Solo
Ra
Ra
The_marxn
Ra
Level 27
God Stats
43W - 54L
1,439 SR
Queue Stats
110W - 142L
1,308 Elo+
Solo
Neith
Neith
elyogidar
Neith
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr-TooooT2019
Sun Wukong
6
0 / 6 / 1
4,389
399
2,247
7,759
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 6 / 0
4,113
374
529
9,463
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 0
4,147
377
2,267
6,403
2,584
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Kukulkan
4
0 / 10 / 0
3,895
354
1,718
6,071
1,297
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
2 / 5 / 0
5,032
457
8,754
10,194
6,938
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 10
7,452
677
4,936
8,861
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MOMO-ASSASSIN95
King Arthur
11
7 / 0 / 4
6,835
621
4,959
5,881
3,382
Bakasura
13
9 / 0 / 2
7,657
696
6,386
6,265
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
5 / 0 / 5
7,002
637
5,101
4,478
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
elyogidar
Neith
9
3 / 2 / 12
6,445
586
6,220
7,098
2,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
2
Kills
31
32
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dr-TooooT2019
Sun Wukong
0
6
1
0.08
W
7
0
10
12
L
0
6
0
0
W
King Arthur
MOMO-ASSASSIN95
King Arthur
7
0
4
9
W
Bakasura
9
0
2
10
W
5
0
5
7.5
L
0
5
0
0
W
Neith
elyogidar
Neith
3
2
12
4.5
L
Kukulkan
0
10
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
27,602
39,890
Taken
32,583
18,124
Mitigated
21,596
2,278
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dr-TooooT2019
Sun Wukong
2,247
710
0
239
7,759
3,539
0
3,112
4,647
0
12,018
W
4,936
2,013
0
925
8,861
11,133
552
3,187
5,594
13,556
0
L
529
164
0
202
9,463
3,766
0
2,743
6,120
9,052
0
W
King Arthur
MOMO-ASSASSIN95
King Arthur
4,959
1,070
0
1,500
5,881
3,382
774
1,278
4,603
0
23,399
W
Bakasura
6,386
4,206
0
3,544
6,265
2,761
1,692
509
5,732
0
40,691
W
5,101
934
743
2,183
4,478
1,718
569
1,531
2,907
38,361
0
L
2,267
309
0
243
6,403
2,584
0
238
5,895
0
11,423
W
Neith
elyogidar
Neith
6,220
3,948
0
1,873
7,098
2,602
2,251
4,352
2,746
0
27,488
L
Kukulkan
1,718
636
0
0
6,071
1,297
0
1,076
4,795
6,878
0
L
8,754
1,181
100
1,494
10,194
6,938
0
2,868
7,061
20,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,576
Gold Earned
35,391
88
Minions Killed
300
0
Camps Cleared
0
882,482
Distance Traveled
1,051,566
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,389
399
22
2
0
188,679
0
W
Athena
7,452
677
24
2
0
197,347
1
L
Geb
4,113
374
16
1
0
155,956
0
W
King Arthur
6,835
621
46
4
0
220,901
0
W
Bakasura
7,657
696
112
10
0
241,679
0
W
Ra
7,002
637
66
6
0
217,530
0
L
Achilles
4,147
377
20
2
0
148,704
1
W
Neith
6,445
586
52
5
0
174,109
0
L
Kukulkan
3,895
354
5
0
0
176,842
2
L
Cthulhu
5,032
457
25
2
0
212,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role