Player Matchup

Kumbhakarna
Kumbhakarna
DOWlS
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,523 Elo+
Party 1
Fenrir
Fenrir
Marsonelli
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,783 Elo+
Solo
Ares
Ares
Meezee829
Ares
Level 18
God Stats
11W - 11L
1,591 SR
Queue Stats
17W - 20L
1,490 Elo+
Party 1
Skadi
Skadi
cjlopez036
Skadi
Level 80
God Stats
1W - 1L
1,757 SR
Queue Stats
16W - 20L
1,538 Elo+
Party 1
Apollo
Apollo
seyerstew3
Apollo
Level 4
God Stats
9W - 9L
1,717 SR
Queue Stats
62W - 52L
1,638 Elo+
Solo
Team Averages
Level 27
1,613 SR
1,595 Elo+

VS

Team Averages
Level 21
1,643 SR
1,502 Elo+
Neith
Neith
Fergus0523
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo
Da Ji
Da Ji
MinkayMoth
Da Ji
Level 34
God Stats
16W - 16L
1,575 SR
Queue Stats
128W - 126L
1,519 Elo+
Party 2
Mulan
Mulan
Mkrzz
Mulan
Level 10
God Stats
5W - 7L
1,670 SR
Queue Stats
56W - 58L
1,463 Elo+
Solo
Ymir
Ymir
NomadicMango757
Ymir
Level 24
God Stats
25W - 21L
1,562 SR
Queue Stats
28W - 27L
1,493 Elo+
Party 2
Ra
Ra
samoht33
Ra
Level 28
God Stats
2W - 4L
1,909 SR
Queue Stats
167W - 208L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DOWlS
Kumbhakarna
17
3 / 1 / 5
10,362
576
5,186
13,679
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Marsonelli
Fenrir
17
10 / 5 / 4
11,476
638
12,018
15,050
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
13
1 / 5 / 7
8,687
483
5,057
14,099
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
17
7 / 2 / 6
10,562
587
12,967
10,349
4,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
seyerstew3
Apollo
17
2 / 8 / 5
10,443
580
6,119
13,473
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
1 / 4 / 1
5,894
327
2,530
4,288
726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
16
9 / 6 / 3
10,578
588
12,183
12,910
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Mkrzz
Mulan
14
0 / 5 / 6
8,375
465
6,162
9,443
7,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 2
8,153
453
3,739
15,752
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
8 / 5 / 5
10,287
572
12,261
12,872
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
23
Kills
21
21
Deaths
24
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DOWlS
Kumbhakarna
3
1
5
5.5
L
Neith
1
4
1
0.38
W
Fenrir
Marsonelli
Fenrir
10
5
4
2.4
W
Ares
1
5
7
0.9
L
Da Ji
9
6
3
1.75
L
Mulan
Mkrzz
Mulan
0
5
6
0.6
L
3
4
2
1
W
Skadi
7
2
6
5
L
8
5
5
2.1
W
Apollo
seyerstew3
Apollo
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
36,875
66,650
Taken
55,265
45,549
Mitigated
34,268
14,705
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DOWlS
Kumbhakarna
5,186
923
0
3,340
13,679
14,362
723
744
12,877
41,569
0
L
Neith
2,530
1,556
0
974
4,288
726
212
664
3,624
0
15,950
W
Fenrir
Marsonelli
Fenrir
12,018
4,044
0
3,334
15,050
9,254
0
2,912
12,020
0
70,622
W
Ares
5,057
635
0
1,377
14,099
12,909
309
5,779
8,208
19,550
0
L
Da Ji
12,183
3,603
0
2,103
12,910
4,298
0
1,928
10,982
0
43,540
L
Mulan
Mkrzz
Mulan
6,162
1,028
0
1,857
9,443
7,634
0
3,275
6,168
0
36,211
L
3,739
1,252
0
412
15,752
16,745
75
3,165
12,587
35,933
0
W
Skadi
12,967
6,344
0
3,087
10,349
4,078
3,190
399
9,908
0
99,880
L
12,261
958
179
3,558
12,872
4,865
815
1,440
11,432
64,197
0
W
Apollo
seyerstew3
Apollo
6,119
4,032
0
3,567
13,473
4,946
860
5,784
7,354
0
67,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
43,287
478
Minions Killed
353
0
Camps Cleared
0
1,545,833
Distance Traveled
1,328,257
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,362
576
77
4
0
297,628
5
L
Neith
5,894
327
33
2
0
123,578
2
W
Fenrir
11,476
638
104
6
0
302,466
1
W
Ares
8,687
483
20
1
0
319,362
0
L
Da Ji
10,578
588
74
4
0
318,902
0
L
Mulan
8,375
465
84
5
0
335,761
2
L
Ymir
8,153
453
45
3
0
261,363
1
W
Skadi
10,562
587
146
8
0
313,454
0
L
Ra
10,287
572
117
7
0
288,653
2
W
Apollo
10,443
580
131
7
0
312,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role