Player Matchup

Artio
Artio
Gold III
CLAVEL10_4
Artio
Gold III
Level 118
God Stats
21W - 15L
1,752 SR
Queue Stats
184W - 211L
1,614 MMR
Solo
Artemis
Artemis
Silver I
Jake Shaw 08
Artemis
Silver I
Level 122
God Stats
1W - 2L
1,690 SR
Queue Stats
15W - 19L
1,492 MMR
Party 1
King Arthur
King Arthur
Gold V
WILD 3 AWAKE
King Arthur
Gold V
Level 126
God Stats
0W - 2L
1,628 SR
Queue Stats
18W - 18L
1,813 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,690 SR
1,640 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,605 SR
1,542 MMR
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
QueenBilquis
Eset
Silver I
Level 41
God Stats
8W - 5L
1,812 SR
Queue Stats
9W - 6L
1,610 MMR
Party 2
Chaac
Chaac
Silver II
StronkIand
Chaac
Silver II
Level 128
God Stats
7W - 2L
1,504 SR
Queue Stats
13W - 7L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
1 / 5 / 2
8,379
645
5,190
20,520
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Jake Shaw 08
Artemis
11
1 / 7 / 2
7,889
607
8,864
12,134
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
WILD 3 AWAKE
King Arthur
11
2 / 6 / 0
7,735
595
7,309
14,822
11,378
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayGilgameshBacchusAthenaTiamat

VS

Bans
OdinKumbhakarnaVulcanAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 1 / 8
9,583
737
11,505
9,017
3,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
7 / 2 / 10
9,866
759
18,766
9,627
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
13
5 / 2 / 9
9,485
730
9,836
11,939
11,887
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
18
18
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
8
10
L
Artio
1
5
2
0.4
L
Artemis
Jake Shaw 08
Artemis
1
7
2
0.29
W
7
2
10
6
W
Chaac
5
2
9
4.75
L
King Arthur
WILD 3 AWAKE
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
40,107
47,476
Taken
30,583
35,359
Mitigated
18,770
9,722
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,505
6,117
795
5,405
9,017
3,357
1,217
1,540
7,477
0
39,087
L
Artio
5,190
770
1,824
5,300
20,520
20,064
0
8,343
12,177
12,502
0
L
Artemis
Jake Shaw 08
Artemis
8,864
2,682
0
1,218
12,134
3,917
0
4,763
7,371
0
35,187
W
18,766
1,384
803
1,880
9,627
3,526
597
1,672
7,955
40,762
0
W
Chaac
9,836
2,075
0
4,989
11,939
11,887
519
2,324
9,615
714
27,216
L
King Arthur
WILD 3 AWAKE
King Arthur
7,309
1,182
0
1,380
14,822
11,378
0
6,219
8,603
0
20,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
28,934
106
Minions Killed
130
3
Camps Cleared
7
659,568
Distance Traveled
720,059
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,583
737
47
4
2
226,913
4
L
Artio
8,379
645
15
1
0
238,093
4
L
Artemis
7,889
607
60
5
2
208,630
1
W
Eset
9,866
759
42
3
2
243,572
2
W
Chaac
9,485
730
41
3
3
249,574
5
L
King Arthur
7,735
595
31
2
1
212,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role