Player Matchup

Rama
Rama
Bluejacker
Rama
Level 160
God Stats
1W - 0L
1,737 SR
Queue Stats
29W - 16L
1,648 Elo+
Party 2
Cabrakan
Cabrakan
Dyl_b93
Cabrakan
Level 150
God Stats
6W - 4L
1,470 SR
Queue Stats
480W - 468L
1,611 Elo+
Party 1
Janus
Janus
ElGuta
Janus
Level 67
God Stats
1W - 0L
1,452 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
JJ_Yuzuriha
Jing Wei
Level 160
God Stats
1W - 0L
1,981 SR
Queue Stats
145W - 102L
1,616 Elo+
Party 1
Thoth
Thoth
KunMpeg
Thoth
Level 147
God Stats
5W - 6L
1,450 SR
Queue Stats
469W - 502L
1,585 Elo+
Solo
Team Averages
Level 137
1,618 SR
1,592 Elo+

VS

Team Averages
Level 146
1,536 SR
1,570 Elo+
He Bo
He Bo
Arelis
He Bo
Level 160
God Stats
1W - 3L
1,457 SR
Queue Stats
136W - 131L
1,517 Elo+
Party 3
Apollo
Apollo
Arshin
Apollo
Level 159
God Stats
4W - 7L
1,515 SR
Queue Stats
700W - 626L
1,610 Elo+
Solo
Charybdis
Charybdis
Corhax
Charybdis
Level 126
God Stats
2W - 3L
1,568 SR
Queue Stats
583W - 603L
1,550 Elo+
Solo
Hou Yi
Hou Yi
I-Vindicta-I
Hou Yi
Level 127
God Stats
5W - 9L
1,439 SR
Queue Stats
705W - 692L
1,590 Elo+
Solo
Sobek
Sobek
PRAGMA888
Sobek
Level 159
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 2L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 13
10,055
914
10,962
6,979
3,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Dyl_b93
Cabrakan
15
4 / 3 / 17
9,159
833
5,714
14,535
15,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
ElGuta
Janus
16
6 / 3 / 14
9,602
873
12,884
7,943
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
JJ_Yuzuriha
Jing Wei
15
4 / 2 / 16
9,200
836
6,904
8,103
3,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
KunMpeg
Thoth
16
7 / 1 / 18
9,899
900
14,138
8,188
3,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arelis
He Bo
16
3 / 7 / 4
8,806
801
9,015
9,695
4,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Arshin
Apollo
14
2 / 5 / 4
8,643
786
8,577
9,208
3,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Corhax
Charybdis
12
1 / 9 / 0
7,316
665
6,791
12,118
4,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
14
2 / 5 / 3
8,376
761
6,786
8,769
3,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
PRAGMA888
Sobek
16
2 / 5 / 5
8,805
800
4,608
16,561
17,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
31
Kills
10
10
Deaths
31
78
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
Arelis
He Bo
3
7
4
0.71
L
Apollo
Arshin
Apollo
2
5
4
0.8
W
10
1
13
16.5
L
Charybdis
Corhax
Charybdis
1
9
0
0.11
W
Cabrakan
Dyl_b93
Cabrakan
4
3
17
4.17
W
Janus
ElGuta
Janus
6
3
14
4.33
L
Hou Yi
2
5
3
0.7
W
Jing Wei
JJ_Yuzuriha
Jing Wei
4
2
16
6
W
Thoth
KunMpeg
Thoth
7
1
18
16
L
Sobek
PRAGMA888
Sobek
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,602
Damage
35,777
45,748
Taken
56,351
29,173
Mitigated
34,480
21,831
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Arelis
He Bo
9,015
0
0
722
9,695
4,292
0
5,686
4,009
20,993
0
L
Apollo
Arshin
Apollo
8,577
3,085
0
1,408
9,208
3,981
0
6,138
3,070
0
18,497
W
10,962
7,237
1,640
2,566
6,979
3,328
2,044
2,787
4,192
0
21,395
L
Charybdis
Corhax
Charybdis
6,791
2,756
500
467
12,118
4,940
180
9,387
2,731
0
15,493
W
Cabrakan
Dyl_b93
Cabrakan
5,714
524
2,163
3,577
14,535
15,842
288
2,483
11,348
7,696
0
W
Janus
ElGuta
Janus
12,884
471
1,300
2,300
7,943
3,196
570
2,475
5,468
25,518
0
L
Hou Yi
6,786
1,348
0
998
8,769
3,637
1,033
6,093
2,676
0
17,532
W
Jing Wei
JJ_Yuzuriha
Jing Wei
6,904
5,409
1,783
1,389
8,103
3,339
1,366
2,742
5,361
0
13,165
W
Thoth
KunMpeg
Thoth
14,138
222
2,173
2,940
8,188
3,468
2,004
3,136
5,052
42,166
0
L
Sobek
PRAGMA888
Sobek
4,608
100
1,001
4,032
16,561
17,630
0
5,432
11,129
12,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
41,946
120
Minions Killed
110
0
Camps Cleared
0
1,116,731
Distance Traveled
925,790
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,806
801
17
2
0
174,972
2
L
Apollo
8,643
786
29
3
0
194,379
0
W
Rama
10,055
914
22
2
0
217,186
1
L
Charybdis
7,316
665
22
2
0
155,246
0
W
Cabrakan
9,159
833
5
0
0
212,754
2
W
Janus
9,602
873
34
3
0
250,906
0
L
Hou Yi
8,376
761
35
3
0
189,410
3
W
Jing Wei
9,200
836
16
1
0
212,707
1
W
Thoth
9,899
900
43
4
0
223,178
3
L
Sobek
8,805
800
7
1
0
211,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role