Player Matchup

Ah Puch
Ah Puch
ChiefMohron
Ah Puch
Level 66
God Stats
8W - 5L
1,817 SR
Queue Stats
192W - 216L
1,451 Elo+
Party 1
Terra
Terra
Martinartist
Terra
Level 85
God Stats
1W - 0L
1,502 SR
Queue Stats
5W - 8L
1,357 Elo+
Solo
Chaac
Chaac
XxAERICOxX
Chaac
Level 143
God Stats
3W - 4L
1,379 SR
Queue Stats
581W - 607L
1,428 Elo+
Party 1
Hercules
Hercules
dev21trev25
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,523 Elo+
Solo
Charybdis
Charybdis
josemaslash
Charybdis
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 101L
1,426 Elo+
Solo
Team Averages
Level 84
1,540 SR
1,437 Elo+

VS

Team Averages
Level 115
1,661 SR
1,449 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AnArChIsT2009
Xing Tian
Level 71
God Stats
2W - 1L
1,756 SR
Queue Stats
80W - 91L
1,415 Elo+
Solo
Pele
Pele
ONE910Falk
Pele
Level 157
God Stats
5W - 6L
1,757 SR
Queue Stats
382W - 401L
1,452 Elo+
Solo
Rama
Rama
RedZombieZ
Rama
Level 149
God Stats
1W - 1L
1,790 SR
Queue Stats
160W - 158L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChiefMohron
Ah Puch
16
5 / 2 / 16
10,115
723
16,010
11,079
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 20
10,357
740
6,165
16,050
16,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
20
15 / 2 / 12
11,928
852
24,420
22,251
14,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
dev21trev25
Hercules
17
2 / 1 / 18
10,153
725
8,754
32,965
15,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
josemaslash
Charybdis
16
3 / 5 / 15
9,528
681
7,099
12,227
4,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 4 / 6
9,690
692
27,442
11,079
3,897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
 
Hel
16
0 / 4 / 3
9,259
661
4,217
12,838
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
AnArChIsT2009
Xing Tian
17
2 / 5 / 3
10,265
733
17,370
20,718
21,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 10 / 5
10,001
714
16,153
14,434
4,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 3
9,479
677
10,222
12,886
5,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
27
Kills
11
11
Deaths
27
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
6
1
L
Hel
 
Hel
0
4
3
0.38
L
Xing Tian
AnArChIsT2009
Xing Tian
2
5
3
0.7
W
Ah Puch
ChiefMohron
Ah Puch
5
2
16
6.5
W
2
1
20
12
L
4
10
5
0.65
L
4
4
3
1.38
W
Chaac
15
2
12
10.5
W
Hercules
dev21trev25
Hercules
2
1
18
11
W
Charybdis
josemaslash
Charybdis
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,448
Damage
75,404
94,572
Taken
71,955
55,923
Mitigated
49,819
58,049
Healing
26,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
27,442
867
1,460
1,707
11,079
3,897
416
1,667
9,412
50,483
0
L
Hel
 
Hel
4,217
29
8,030
5,372
12,838
13,678
0
4,771
8,067
10,635
0
L
Xing Tian
AnArChIsT2009
Xing Tian
17,370
556
1,570
2,486
20,718
21,921
237
7,712
13,006
33,387
0
W
Ah Puch
ChiefMohron
Ah Puch
16,010
938
1,337
3,431
11,079
4,574
634
6,327
4,752
34,119
0
W
6,165
962
5,649
5,142
16,050
16,172
369
7,863
8,187
9,223
0
L
16,153
780
939
1,597
14,434
4,954
0
6,209
8,225
0
23,092
L
10,222
4,887
818
2,766
12,886
5,369
893
1,816
11,070
0
24,068
W
Chaac
24,420
4,194
4,121
11,482
22,251
14,569
80
9,896
12,355
0
45,952
W
Hercules
dev21trev25
Hercules
8,754
1,678
3,815
18,136
32,965
15,846
563
18,835
14,130
0
13,462
W
Charybdis
josemaslash
Charybdis
7,099
2,342
2,441
2,495
12,227
4,762
519
6,108
6,119
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
48,694
143
Minions Killed
160
0
Camps Cleared
0
1,289,471
Distance Traveled
1,201,378
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,690
692
50
4
0
270,509
1
L
Hel
9,259
661
12
1
0
260,381
0
L
Xing Tian
10,265
733
30
2
0
232,709
0
W
Ah Puch
10,115
723
41
3
0
237,042
0
W
Terra
10,357
740
2
0
0
284,828
3
L
Pele
10,001
714
14
1
0
218,105
3
L
Rama
9,479
677
54
4
0
219,674
0
W
Chaac
11,928
852
51
4
0
251,315
1
W
Hercules
10,153
725
9
1
0
302,313
0
W
Charybdis
9,528
681
40
3
0
213,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role