Player Matchup

Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Banshok
Hera
Level 129
God Stats
7W - 3L
1,645 SR
Queue Stats
344W - 341L
1,535 Elo+
Party 2
Nemesis
Nemesis
Krigerica
Nemesis
Level 159
God Stats
1W - 1L
1,289 SR
Queue Stats
165W - 154L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
Liberast
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 123L
1,478 Elo+
Party 2
Terra
Terra
LoboMonsta
Terra
Level 160
God Stats
6W - 3L
1,704 SR
Queue Stats
508W - 490L
1,553 Elo+
Party 1
Team Averages
Level 140
1,528 SR
1,510 Elo+

VS

Team Averages
Level 89
1,500 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
mnsa96
Hun Batz
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 160L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
11 / 2 / 13
11,522
886
21,678
26,820
20,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Banshok
Hera
16
4 / 4 / 12
10,163
782
12,901
12,428
4,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Krigerica
Nemesis
17
6 / 4 / 11
10,571
813
7,497
15,027
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Liberast
Danzaburou
16
1 / 4 / 11
9,866
759
7,437
13,098
4,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
17
2 / 2 / 12
10,400
800
5,018
18,384
16,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 5 / 4
10,323
794
20,714
10,408
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
 
Da Ji
16
5 / 5 / 9
9,543
734
13,645
13,023
6,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
 
Ah Puch
15
4 / 3 / 6
9,214
709
14,883
9,365
4,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
 
Yemoja
14
1 / 4 / 7
8,412
647
7,575
12,682
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
mnsa96
Hun Batz
12
0 / 7 / 4
7,739
595
8,895
12,883
5,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
24
Kills
15
16
Deaths
24
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
11
2
13
8.75
L
Janus
 
Janus
5
5
4
1.4
L
Da Ji
 
Da Ji
5
5
9
1.9
L
Ah Puch
 
Ah Puch
4
3
6
2.33
L
Yemoja
 
Yemoja
1
4
7
1.13
W
Hera
Banshok
Hera
4
4
12
2.5
W
Nemesis
Krigerica
Nemesis
6
4
11
2.88
W
Danzaburou
Liberast
Danzaburou
1
4
11
1.63
W
Terra
2
2
12
4
L
Hun Batz
mnsa96
Hun Batz
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,531
Damage
65,712
85,757
Taken
58,361
52,343
Mitigated
29,370
51,009
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
21,678
1,136
1,269
11,154
26,820
20,441
411
11,394
15,426
0
33,485
L
Janus
 
Janus
20,714
359
1,320
1,458
10,408
3,760
0
1,882
7,994
38,315
0
L
Da Ji
 
Da Ji
13,645
2,343
1,957
2,725
13,023
6,218
0
4,775
7,531
0
18,236
L
Ah Puch
 
Ah Puch
14,883
840
557
2,608
9,365
4,085
129
2,735
6,283
31,085
0
L
Yemoja
 
Yemoja
7,575
1,279
3,554
2,154
12,682
9,998
0
3,244
8,854
14,128
0
W
Hera
Banshok
Hera
12,901
1,468
2,022
2,802
12,428
4,287
909
8,283
4,145
22,636
0
W
Nemesis
Krigerica
Nemesis
7,497
2,403
2,404
4,042
15,027
6,169
609
7,447
7,580
0
17,516
W
Danzaburou
Liberast
Danzaburou
7,437
1,201
1,599
2,982
13,098
4,973
3,327
6,744
6,354
0
33,215
W
Terra
5,018
345
13,312
9,423
18,384
16,473
54
9,304
9,080
10,666
0
L
Hun Batz
mnsa96
Hun Batz
8,895
1,019
1,031
1,614
12,883
5,309
0
4,313
8,011
0
19,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,522
Gold Earned
45,231
155
Minions Killed
113
0
Camps Cleared
0
1,327,081
Distance Traveled
1,143,456
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,522
886
32
2
0
290,631
1
L
Janus
10,323
794
41
3
0
237,591
0
L
Da Ji
9,543
734
15
1
0
245,612
0
L
Ah Puch
9,214
709
37
3
0
205,568
1
L
Yemoja
8,412
647
5
0
0
234,411
2
W
Hera
10,163
782
36
3
0
240,142
0
W
Nemesis
10,571
813
35
3
0
259,495
0
W
Danzaburou
9,866
759
49
4
0
246,417
0
W
Terra
10,400
800
3
0
0
290,396
0
L
Hun Batz
7,739
595
15
1
0
220,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role