Player Matchup

Ymir
Ymir
RedDragon20018
Ymir
Level 28
God Stats
22W - 27L
1,467 SR
Queue Stats
120W - 153L
1,414 Elo+
Solo
Thanatos
Thanatos
Sascha11-husysas
Thanatos
Level 27
God Stats
1W - 2L
1,859 SR
Queue Stats
4W - 5L
1,563 Elo+
Solo
Skadi
Skadi
exectioner12
Skadi
Level 98
God Stats
19W - 18L
1,592 SR
Queue Stats
173W - 139L
1,578 Elo+
Party 2
Fenrir
Fenrir
meathousemafia
Fenrir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
toxic_dragon_09
Ah Puch
Level 17
God Stats
2W - 1L
1,641 SR
Queue Stats
119W - 117L
1,441 Elo+
Solo
Team Averages
Level 35
1,612 SR
1,499 Elo+

VS

Team Averages
Level 19
1,447 SR
1,428 Elo+
King Arthur
King Arthur
AyoCruz
King Arthur
Level 9
God Stats
1W - 5L
1,278 SR
Queue Stats
6W - 13L
1,364 Elo+
Solo
Nox
Nox
Red_Rose194
Nox
Level 25
God Stats
1W - 3L
1,238 SR
Queue Stats
38W - 45L
1,409 Elo+
Party 1
Neith
Neith
iamlegendj25
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
kcoburn425
Kukulkan
Level 28
God Stats
9W - 4L
1,574 SR
Queue Stats
38W - 39L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
useonce666
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,643 SR
Queue Stats
76W - 86L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 15
8,753
515
4,801
11,627
12,797
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 0
8,309
489
2,485
8,858
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
19 / 4 / 2
10,680
628
15,128
13,251
4,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 12 / 2
6,431
378
1,348
9,541
3,064
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 0 / 1
10,726
631
8,954
8,805
4,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyoCruz
King Arthur
12
5 / 4 / 1
7,783
458
5,229
9,361
6,859
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 8 / 2
7,128
419
3,473
10,319
2,802
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 8 / 1
6,926
407
5,366
9,475
3,005
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
kcoburn425
Kukulkan
9
0 / 7 / 2
6,310
371
1,854
9,819
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
useonce666
Ah Muzen Cab
11
3 / 8 / 1
7,584
446
7,136
10,751
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
33
Kills
12
18
Deaths
35
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AyoCruz
King Arthur
5
4
1
1.38
W
2
1
15
9.5
L
2
8
2
0.38
W
3
1
0
3
W
19
4
2
5
L
2
8
1
0.31
L
Kukulkan
kcoburn425
Kukulkan
0
7
2
0.14
W
0
12
2
0.08
W
9
0
1
9.5
L
Ah Muzen Cab
useonce666
Ah Muzen Cab
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
23,058
52,082
Taken
49,725
27,892
Mitigated
18,621
21,253
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AyoCruz
King Arthur
5,229
1,708
0
1,623
9,361
6,859
288
732
8,629
0
30,587
W
4,801
801
534
1,592
11,627
12,797
348
1,969
9,412
30,116
0
L
3,473
519
0
692
10,319
2,802
0
2,364
7,955
20,901
0
W
2,485
503
0
6,836
8,858
2,903
822
645
8,131
0
43,191
W
15,128
8,277
779
6,276
13,251
4,826
3,067
1,277
11,868
0
57,310
L
5,366
1,893
0
727
9,475
3,005
320
7,000
2,475
0
33,977
L
Kukulkan
kcoburn425
Kukulkan
1,854
250
0
0
9,819
2,485
0
1,222
8,597
27,230
0
W
1,348
591
0
139
9,541
3,064
194
383
9,158
0
7,148
W
8,954
955
0
5,097
8,805
4,302
3,352
670
8,107
71,689
0
L
Ah Muzen Cab
useonce666
Ah Muzen Cab
7,136
2,378
0
2,524
10,751
3,470
0
2,677
8,074
0
41,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
35,731
390
Minions Killed
286
0
Camps Cleared
0
1,377,644
Distance Traveled
1,254,113
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,783
458
69
4
0
255,016
0
W
Ymir
8,753
515
55
3
0
286,021
4
L
Nox
7,128
419
30
2
0
265,461
0
W
Thanatos
8,309
489
84
5
0
258,973
0
W
Skadi
10,680
628
102
6
0
293,866
1
L
Neith
6,926
407
65
4
0
261,168
2
L
Kukulkan
6,310
371
53
3
0
224,710
3
W
Fenrir
6,431
378
13
1
0
266,556
0
W
Ah Puch
10,726
631
136
8
0
272,228
4
L
Ah Muzen Cab
7,584
446
69
4
0
247,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role