Player Matchup

Bellona
Bellona
VFAFornax
Bellona
Level 127
God Stats
3W - 4L
1,414 SR
Queue Stats
268W - 226L
1,519 Elo+
Party 2
Zeus
Zeus
ninja ghost185
Zeus
Level 109
God Stats
88W - 59L
1,660 SR
Queue Stats
133W - 115L
1,496 Elo+
Party 2
Cerberus
Cerberus
o Indica
Cerberus
Level 124
God Stats
35W - 20L
1,635 SR
Queue Stats
634W - 530L
1,535 Elo+
Party 2
Team Averages
Level 120
1,570 SR
1,517 Elo+

VS

Team Averages
Level 106
1,581 SR
1,454 Elo+
Bacchus
Bacchus
AllanHptoxic
Bacchus
Level 88
God Stats
0W - 2L
1,404 SR
Queue Stats
166W - 160L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
JDM301
Sun Wukong
Level 100
God Stats
4W - 5L
1,767 SR
Queue Stats
34W - 37L
1,474 Elo+
Solo
Chang'e
Chang'e
Shifu_Aprovechao
Chang'e
Level 129
God Stats
1W - 2L
1,572 SR
Queue Stats
176W - 169L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
VFAFornax
Bellona
10
2 / 3 / 3
6,660
666
3,595
6,526
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 3
6,436
644
7,844
1,130
472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
o Indica
Cerberus
11
2 / 1 / 2
6,791
679
4,369
6,002
5,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AllanHptoxic
Bacchus
7
0 / 2 / 3
5,782
578
1,911
7,864
7,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
JDM301
Sun Wukong
9
0 / 1 / 3
5,937
594
2,488
7,940
7,161
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 2 / 0
7,268
727
3,566
6,307
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
4
4
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AllanHptoxic
Bacchus
0
2
3
0.75
L
Sun Wukong
JDM301
Sun Wukong
0
1
3
1.5
L
4
2
0
2
W
Bellona
VFAFornax
Bellona
2
3
3
1.17
W
1
0
3
2.5
W
Cerberus
o Indica
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,808
Damage
7,965
13,658
Taken
22,111
11,719
Mitigated
16,828
3,549
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AllanHptoxic
Bacchus
1,911
95
0
0
7,864
7,721
0
3,947
3,917
5,744
0
L
Sun Wukong
JDM301
Sun Wukong
2,488
370
0
775
7,940
7,161
0
4,879
3,061
0
14,261
L
3,566
266
1,648
1,742
6,307
1,946
0
3,624
2,683
20,831
0
W
Bellona
VFAFornax
Bellona
3,595
881
0
1,213
6,526
5,464
0
2,253
4,273
0
22,536
W
7,844
305
0
642
1,130
472
0
632
498
26,951
0
W
Cerberus
o Indica
Cerberus
4,369
202
0
1,694
6,002
5,783
0
3,085
2,917
18,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,887
Gold Earned
18,987
146
Minions Killed
83
8
Camps Cleared
1
531,096
Distance Traveled
522,062
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,782
578
9
1
0
150,909
1
L
Sun Wukong
5,937
594
21
2
0
193,601
3
L
Chang'e
7,268
727
53
5
1
177,552
2
W
Bellona
6,660
666
44
4
5
176,938
2
W
Zeus
6,436
644
50
5
0
166,620
3
W
Cerberus
6,791
679
52
5
3
187,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role