Player Matchup

Horus
Horus
LinkDarkshire
Horus
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,413 Elo+
Party 1
Tiamat
Tiamat
TRBeatshunter
Tiamat
Level 123
God Stats
1W - 3L
1,290 SR
Queue Stats
26W - 23L
1,492 Elo+
Party 1
Loki
Loki
zanzaX
Loki
Level 148
God Stats
1W - 1L
1,434 SR
Queue Stats
48W - 31L
1,540 Elo+
Party 1
Team Averages
Level 114
1,408 SR
1,482 Elo+

VS

Team Averages
Level 74
1,693 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
VastoLorde76
Tsukuyomi
Level 78
God Stats
0W - 1L
1,893 SR
Queue Stats
23W - 29L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
Viking4Me7
Baron Samedi
Level 68
God Stats
16W - 9L
1,625 SR
Queue Stats
53W - 46L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
l9Tommy87
Gilgamesh
Level 76
God Stats
21W - 15L
1,563 SR
Queue Stats
420W - 485L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 16
9,677
744
9,709
11,329
11,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
8 / 1 / 10
10,252
789
9,767
8,128
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
zanzaX
Loki
14
10 / 2 / 11
10,598
815
16,362
10,268
3,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
VastoLorde76
Tsukuyomi
11
2 / 10 / 1
8,278
637
7,835
13,400
4,414
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Viking4Me7
Baron Samedi
11
0 / 7 / 2
7,802
600
6,165
11,640
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
l9Tommy87
Gilgamesh
11
1 / 5 / 1
8,245
634
7,187
17,255
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
22
Kills
3
3
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
W
8
1
10
13
L
Tsukuyomi
VastoLorde76
Tsukuyomi
2
10
1
0.25
L
Baron Samedi
Viking4Me7
Baron Samedi
0
7
2
0.14
L
Gilgamesh
l9Tommy87
Gilgamesh
1
5
1
0.3
W
Loki
zanzaX
Loki
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,838
Damage
21,187
29,725
Taken
42,295
19,971
Mitigated
18,931
6,616
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,709
4,353
572
2,574
11,329
11,774
818
3,375
7,532
171
20,368
W
9,767
811
90
3,380
8,128
4,277
881
1,850
6,172
36,284
0
L
Tsukuyomi
VastoLorde76
Tsukuyomi
7,835
2,744
0
1,318
13,400
4,414
38
4,238
9,162
0
21,139
L
Baron Samedi
Viking4Me7
Baron Samedi
6,165
336
1,808
2,454
11,640
3,691
120
2,174
9,466
31,373
0
L
Gilgamesh
l9Tommy87
Gilgamesh
7,187
1,432
0
3,091
17,255
10,826
0
4,202
13,053
0
19,778
W
Loki
zanzaX
Loki
16,362
4,006
0
0
10,268
3,920
528
1,440
8,574
0
33,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
24,325
132
Minions Killed
118
4
Camps Cleared
6
791,517
Distance Traveled
664,576
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,677
744
20
2
1
255,019
0
W
Tiamat
10,252
789
81
6
2
262,816
0
L
Tsukuyomi
8,278
637
35
3
2
224,489
2
L
Baron Samedi
7,802
600
62
5
1
207,122
3
L
Gilgamesh
8,245
634
21
2
3
232,965
5
W
Loki
10,598
815
31
2
1
273,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role