Player Matchup

Yemoja
Yemoja
Flamezani
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,565 Elo+
Party 1
Arachne
Arachne
FourLyfer_
Arachne
Level 9
God Stats
10W - 3L
1,790 SR
Queue Stats
15W - 13L
1,461 Elo+
Party 1
Agni
Agni
Twitch PalmTreh
Agni
Level 100
God Stats
3W - 1L
1,677 SR
Queue Stats
11W - 8L
1,565 Elo+
Party 1
Artemis
Artemis
XInfernolynxX
Artemis
Level 29
God Stats
31W - 27L
1,537 SR
Queue Stats
139W - 146L
1,506 Elo+
Solo
Hercules
Hercules
dimeNieves93
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,709 Elo+
Party 1
Team Averages
Level 34
1,601 SR
1,561 Elo+

VS

Team Averages
Level 10
1,436 SR
1,657 Elo+
Thor
Thor
ALDUINTOOCHER445
Thor
Level 3
God Stats
0W - 1L
1,241 SR
Queue Stats
2W - 5L
1,707 Elo+
Party 2
Bellona
Bellona
SyntheticZodiac
Bellona
Level 9
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 4L
1,707 Elo+
Party 2
Guan Yu
Guan Yu
monkeyface169
Guan Yu
Level 10
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 4L
1,707 Elo+
Party 2
Loki
Loki
sryimbadatgames
Loki
Level 24
God Stats
15W - 13L
1,602 SR
Queue Stats
78W - 86L
1,456 Elo+
Solo
Ymir
Ymir
superslime9000
Ymir
Level 4
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Flamezani
Yemoja
13
7 / 1 / 23
10,243
569
7,121
6,896
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
FourLyfer_
Arachne
16
18 / 2 / 15
11,450
636
13,763
12,342
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
22 / 1 / 15
11,953
664
25,718
12,159
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
19
8 / 0 / 5
11,828
657
7,545
9,460
4,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
dimeNieves93
Hercules
12
2 / 1 / 13
8,486
471
3,870
5,629
2,517
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 18 / 0
6,060
337
4,475
16,389
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 13 / 1
6,019
334
5,278
17,235
11,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
10
1 / 7 / 1
7,248
403
3,273
14,652
8,201
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 0
7,147
397
2,578
6,779
1,950
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 15 / 1
6,032
335
4,259
19,849
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
7
57
Kills
4
5
Deaths
57
71
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
18
0
0.06
W
Yemoja
Flamezani
Yemoja
7
1
23
18.5
W
Arachne
FourLyfer_
Arachne
18
2
15
12.75
L
0
13
1
0.04
W
22
1
15
29.5
W
Artemis
8
0
5
10.5
W
Hercules
dimeNieves93
Hercules
2
1
13
8.5
L
Guan Yu
1
7
1
0.21
L
2
4
0
0.5
L
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,017
Damage
19,863
46,486
Taken
74,904
24,170
Mitigated
44,027
16,496
Healing
961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,475
2,053
0
0
16,389
5,137
942
7,415
8,646
0
14,603
W
Yemoja
Flamezani
Yemoja
7,121
3,230
2,654
905
6,896
6,579
1,182
1,830
5,066
19,126
0
W
Arachne
FourLyfer_
Arachne
13,763
9,895
0
3,780
12,342
6,575
4,623
1,621
10,721
0
73,943
L
5,278
1,509
0
160
17,235
11,561
0
6,569
10,376
4,025
11,297
W
25,718
2,307
300
3,066
12,159
4,432
826
1,796
10,363
82,864
0
W
Artemis
7,545
4,574
0
4,491
9,460
4,067
5,926
313
9,147
0
94,487
W
Hercules
dimeNieves93
Hercules
3,870
1,427
0
1,300
5,629
2,517
3,091
178
5,451
0
20,023
L
Guan Yu
3,273
961
128
374
14,652
8,201
89
7,828
6,529
0
29,279
L
2,578
723
0
0
6,779
1,950
0
1,353
5,400
0
35,177
L
4,259
555
0
299
19,849
17,178
46
8,440
11,114
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,960
Gold Earned
32,506
478
Minions Killed
193
0
Camps Cleared
0
1,755,303
Distance Traveled
1,491,696
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,060
337
19
1
0
297,185
0
W
Yemoja
10,243
569
28
2
0
315,097
0
W
Arachne
11,450
636
118
7
0
420,831
0
L
Bellona
6,019
334
17
1
0
346,277
0
W
Agni
11,953
664
126
7
0
384,820
0
W
Artemis
11,828
657
167
9
0
308,418
1
W
Hercules
8,486
471
39
2
0
326,137
0
L
Guan Yu
7,248
403
61
3
0
348,678
0
L
Loki
7,147
397
68
4
0
182,354
0
L
Ymir
6,032
335
28
2
0
317,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role