Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PRADÖS
Cerberus
Level 124
God Stats
2W - 3L
1,738 SR
Queue Stats
195W - 239L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lyndalucy05
Tsukuyomi
Level 67
God Stats
0W - 1L
1,275 SR
Queue Stats
38W - 79L
1,342 Elo+
Party 2
Team Averages
Level 112
1,505 SR
1,427 Elo+

VS

Team Averages
Level 132
1,435 SR
1,533 Elo+
Chaac
Chaac
Matthiuss
Chaac
Level 126
God Stats
2W - 2L
1,427 SR
Queue Stats
53W - 43L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
javier15503
Tsukuyomi
Level 124
God Stats
5W - 0L
1,495 SR
Queue Stats
95W - 81L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
perrocometacos
Nu Wa
Level 146
God Stats
1W - 0L
1,382 SR
Queue Stats
53W - 47L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 5 / 4
11,331
667
13,802
17,008
10,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
PRADÖS
Cerberus
13
2 / 7 / 6
10,464
616
6,251
26,814
24,373
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lyndalucy05
Tsukuyomi
15
4 / 9 / 5
11,806
694
6,468
14,504
4,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Matthiuss
Chaac
15
5 / 3 / 13
12,040
708
17,931
21,815
24,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
javier15503
Tsukuyomi
16
12 / 4 / 9
13,189
776
20,397
15,223
6,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 4 / 11
11,782
693
12,984
11,907
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
21
21
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
5
4
1.4
W
Chaac
Matthiuss
Chaac
5
3
13
3.83
L
Cerberus
PRADÖS
Cerberus
2
7
6
0.71
W
Tsukuyomi
javier15503
Tsukuyomi
12
4
9
4.13
L
Tsukuyomi
lyndalucy05
Tsukuyomi
4
9
5
0.72
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
51,312
58,326
Taken
48,945
39,769
Mitigated
34,197
12,750
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,802
444
1,484
5,934
17,008
10,605
0
4,461
12,199
42,923
0
W
Chaac
Matthiuss
Chaac
17,931
3,490
0
7,716
21,815
24,640
809
5,958
15,060
0
47,993
L
Cerberus
PRADÖS
Cerberus
6,251
342
0
5,130
26,814
24,373
0
5,927
20,295
42,243
0
W
Tsukuyomi
javier15503
Tsukuyomi
20,397
5,975
0
1,494
15,223
6,171
307
6,765
7,297
0
55,463
L
Tsukuyomi
lyndalucy05
Tsukuyomi
6,468
1,653
0
202
14,504
4,791
0
2,944
11,252
0
22,228
W
12,984
3,543
304
2,654
11,907
3,386
1,861
6,756
4,873
49,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
37,011
161
Minions Killed
188
3
Camps Cleared
10
816,071
Distance Traveled
950,655
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,331
667
52
3
1
249,208
3
W
Chaac
12,040
708
62
4
6
331,758
4
L
Cerberus
10,464
616
68
4
0
296,704
4
W
Tsukuyomi
13,189
776
74
4
0
335,743
2
L
Tsukuyomi
11,806
694
41
2
2
270,159
1
W
Nu Wa
11,782
693
52
3
4
283,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role