Player Matchup

Raijin
Raijin
 
Raijin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GatoDeMelaxP
Thanatos
Level 121
God Stats
1W - 0L
1,203 SR
Queue Stats
26W - 32L
1,483 Elo+
Solo
Geb
Geb
Hide Yah Wife
Geb
Level 29
God Stats
2W - 2L
1,449 SR
Queue Stats
15W - 20L
1,429 Elo+
Party 2
Team Averages
Level 85
1,384 SR
1,470 Elo+

VS

Team Averages
Level 50
1,431 SR
1,520 Elo+
Erlang Shen
Erlang Shen
Astro1180
Erlang Shen
Level 3
God Stats
2W - 2L
1,278 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
Itzsleepy
Discordia
Level 68
God Stats
1W - 2L
1,763 SR
Queue Stats
187W - 197L
1,624 Elo+
Solo
Thanatos
Thanatos
Jack69son
Thanatos
Level 79
God Stats
2W - 3L
1,253 SR
Queue Stats
139W - 159L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
9 / 2 / 5
9,523
866
10,968
7,939
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GatoDeMelaxP
Thanatos
13
5 / 4 / 7
8,781
798
5,924
10,626
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 10
7,800
709
2,248
8,428
5,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Astro1180
Erlang Shen
10
3 / 4 / 4
7,410
674
4,118
7,919
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Itzsleepy
Discordia
11
3 / 3 / 5
7,768
706
10,094
5,782
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Jack69son
Thanatos
10
3 / 7 / 3
7,491
681
8,896
10,443
3,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
9
9
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
2
5
5.75
L
Erlang Shen
Astro1180
Erlang Shen
3
4
4
1.25
W
Thanatos
GatoDeMelaxP
Thanatos
5
4
7
2.13
W
0
3
10
1.67
L
Discordia
Itzsleepy
Discordia
3
3
5
1.83
L
Thanatos
Jack69son
Thanatos
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,140
Damage
23,108
26,993
Taken
24,144
11,019
Mitigated
8,353
11,123
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,968
631
0
1,675
7,939
2,339
592
3,473
4,190
37,086
0
L
Erlang Shen
Astro1180
Erlang Shen
4,118
1,553
62
244
7,919
3,278
0
5,281
2,341
0
11,556
W
Thanatos
GatoDeMelaxP
Thanatos
5,924
851
0
8,224
10,626
2,920
94
3,390
6,986
0
19,305
W
2,248
107
161
1,063
8,428
5,760
276
2,809
5,321
6,046
0
L
Discordia
Itzsleepy
Discordia
10,094
498
0
750
5,782
1,787
0
3,651
1,887
24,701
0
L
Thanatos
Jack69son
Thanatos
8,896
2,355
101
5,015
10,443
3,288
0
3,800
6,313
0
23,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
22,669
113
Minions Killed
101
4
Camps Cleared
4
631,507
Distance Traveled
607,554
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,523
866
79
7
1
198,437
2
L
Erlang Shen
7,410
674
20
2
0
208,832
3
W
Thanatos
8,781
798
29
3
3
219,373
0
W
Geb
7,800
709
5
0
0
213,697
4
L
Discordia
7,768
706
50
5
1
203,562
4
L
Thanatos
7,491
681
31
3
3
195,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role