Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Helmer1
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,156 Elo+
Party 1
Yemoja
Yemoja
Kentd1re
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,376 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,344 Elo+

VS

Team Averages
Level 84
1,543 SR
1,279 Elo+
Bacchus
Bacchus
BlemishedHalo
Bacchus
Level 127
God Stats
3W - 2L
1,674 SR
Queue Stats
28W - 31L
1,631 Elo+
Solo
Merlin
Merlin
Skrech993
Merlin
Level 118
God Stats
0W - 2L
1,261 SR
Queue Stats
22W - 48L
1,212 Elo+
Party 2
Artemis
Artemis
VENOMirl
Artemis
Level 8
God Stats
2W - 3L
1,693 SR
Queue Stats
4W - 19L
996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
17 / 5 / 2
14,424
848
24,842
21,603
8,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Helmer1
Fenrir
12
2 / 8 / 5
10,146
597
7,043
20,689
16,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
Kentd1re
Yemoja
16
0 / 0 / 17
12,161
715
8,098
11,274
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
3 / 4 / 9
11,336
667
11,372
20,801
35,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Skrech993
Merlin
14
6 / 7 / 6
12,188
717
17,489
13,613
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
VENOMirl
Artemis
13
4 / 8 / 7
10,883
640
12,117
14,019
5,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
19
Kills
13
13
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
17
5
2
3.6
L
Bacchus
3
4
9
1.88
W
Fenrir
Helmer1
Fenrir
2
8
5
0.56
W
Yemoja
Kentd1re
Yemoja
0
0
17
8.5
L
Merlin
Skrech993
Merlin
6
7
6
1.29
L
Artemis
VENOMirl
Artemis
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
40,978
53,566
Taken
48,433
36,781
Mitigated
47,741
17,239
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,842
18,035
0
9,376
21,603
8,544
1,821
13,448
8,155
0
76,427
L
Bacchus
11,372
1,992
0
769
20,801
35,895
0
3,328
17,473
24,672
0
W
Fenrir
Helmer1
Fenrir
7,043
2,274
0
1,657
20,689
16,252
223
11,268
9,421
0
17,081
W
Yemoja
Kentd1re
Yemoja
8,098
1,327
3,057
3,149
11,274
11,985
581
4,922
6,352
27,444
0
L
Merlin
Skrech993
Merlin
17,489
2,091
0
478
13,613
5,907
33
1,827
11,786
48,725
0
L
Artemis
VENOMirl
Artemis
12,117
6,047
0
1,234
14,019
5,939
885
3,161
10,858
0
31,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
34,407
161
Minions Killed
136
6
Camps Cleared
5
748,685
Distance Traveled
774,656
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,424
848
96
6
6
241,924
1
L
Bacchus
11,336
667
32
2
3
308,440
11
W
Fenrir
10,146
597
19
1
0
226,147
1
W
Yemoja
12,161
715
46
3
0
280,614
1
L
Merlin
12,188
717
67
4
1
273,995
4
L
Artemis
10,883
640
37
2
1
192,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role