Player Matchup

Olorun
Olorun
HumanBLu3
Olorun
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 99L
1,642 Elo+
Solo
Thanatos
Thanatos
Kenma_Desu
Thanatos
Level 29
God Stats
1W - 0L
1,306 SR
Queue Stats
38W - 38L
1,598 Elo+
Party 1
Neith
Neith
RaiderGiovanni
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,672 Elo+
Solo
Yemoja
Yemoja
RobinSchwan
Yemoja
Level 30
God Stats
2W - 1L
1,703 SR
Queue Stats
10W - 17L
1,383 Elo+
Party 1
Chaac
Chaac
Trxtq
Chaac
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 35L
1,583 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,576 Elo+

VS

Team Averages
Level 23
1,467 SR
1,488 Elo+
Artemis
Artemis
AKAEsteban
Artemis
Level 27
God Stats
1W - 3L
1,531 SR
Queue Stats
107W - 113L
1,582 Elo+
Solo
Arachne
Arachne
Cobrastealth97
Arachne
Level 20
God Stats
8W - 14L
1,285 SR
Queue Stats
71W - 79L
1,386 Elo+
Solo
King Arthur
King Arthur
RienSensei
King Arthur
Level 29
God Stats
1W - 2L
1,394 SR
Queue Stats
69W - 81L
1,415 Elo+
Solo
Sobek
Sobek
Somebou
Sobek
Level 26
God Stats
0W - 1L
1,857 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Sun Wukong
Sun Wukong
TheKlak
Sun Wukong
Level 13
God Stats
2W - 7L
1,266 SR
Queue Stats
3W - 8L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HumanBLu3
Olorun
18
6 / 4 / 7
11,557
525
18,021
18,256
7,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Kenma_Desu
Thanatos
18
8 / 5 / 7
11,512
523
16,435
17,980
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 9 / 5
9,933
452
8,865
12,549
3,653
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
14
3 / 3 / 10
9,607
437
2,462
9,423
10,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Trxtq
Chaac
19
9 / 1 / 12
12,792
581
23,625
24,766
30,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKAEsteban
Artemis
18
9 / 5 / 4
11,909
541
23,339
20,639
10,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 8 / 3
10,351
471
9,019
17,759
7,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RienSensei
King Arthur
13
0 / 7 / 2
9,025
410
3,685
15,890
10,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Somebou
Sobek
14
4 / 5 / 14
11,255
512
12,437
30,198
36,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
TheKlak
Sun Wukong
15
5 / 3 / 8
10,842
493
8,732
13,213
14,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
28
Kills
22
22
Deaths
28
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
AKAEsteban
Artemis
9
5
4
2.2
L
4
8
3
0.69
W
Olorun
HumanBLu3
Olorun
6
4
7
2.38
W
Thanatos
Kenma_Desu
Thanatos
8
5
7
2.3
W
2
9
5
0.5
L
King Arthur
RienSensei
King Arthur
0
7
2
0.14
W
Yemoja
3
3
10
2.67
L
Sobek
Somebou
Sobek
4
5
14
2.2
L
Sun Wukong
TheKlak
Sun Wukong
5
3
8
3
W
Chaac
Trxtq
Chaac
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,408
Damage
57,212
82,974
Taken
97,699
59,851
Mitigated
79,387
44,581
Healing
27,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AKAEsteban
Artemis
23,339
15,530
0
10,037
20,639
10,561
3,228
5,991
14,648
0
108,522
L
9,019
6,282
0
3,016
17,759
7,997
1,069
3,910
13,849
0
46,813
W
Olorun
HumanBLu3
Olorun
18,021
11,095
554
10,138
18,256
7,962
1,624
3,410
14,846
87,821
0
W
Thanatos
Kenma_Desu
Thanatos
16,435
4,433
0
15,623
17,980
6,638
0
2,448
15,532
0
85,438
W
8,865
2,433
0
875
12,549
3,653
676
1,698
10,851
0
45,359
L
King Arthur
RienSensei
King Arthur
3,685
551
0
1,760
15,890
10,273
72
2,767
13,123
0
44,343
W
Yemoja
2,462
483
3,803
1,460
9,423
10,756
406
2,738
6,685
12,247
0
L
Sobek
Somebou
Sobek
12,437
1,792
2,951
6,966
30,198
36,407
240
9,292
20,906
30,485
0
L
Sun Wukong
TheKlak
Sun Wukong
8,732
1,549
0
3,125
13,213
14,149
901
3,331
9,882
0
35,628
W
Chaac
Trxtq
Chaac
23,625
3,581
0
12,128
24,766
30,842
862
2,143
22,623
19,523
76,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
53,382
518
Minions Killed
379
0
Camps Cleared
0
2,050,054
Distance Traveled
2,004,891
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,909
541
141
6
0
343,189
4
L
Arachne
10,351
471
78
4
0
441,019
0
W
Olorun
11,557
525
116
5
0
401,853
0
W
Thanatos
11,512
523
133
6
0
428,162
3
W
Neith
9,933
452
94
4
0
400,279
0
L
King Arthur
9,025
410
83
4
0
328,392
1
W
Yemoja
9,607
437
19
1
0
409,715
5
L
Sobek
11,255
512
16
1
0
429,045
6
L
Sun Wukong
10,842
493
61
3
0
463,246
0
W
Chaac
12,792
581
156
7
0
410,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role