Player Matchup

Zeus
Zeus
DUCTTAPE52
Zeus
Level 36
God Stats
8W - 7L
1,455 SR
Queue Stats
71W - 71L
1,417 Elo+
Party 1
Vulcan
Vulcan
Flakeypoppy420
Vulcan
Level 102
God Stats
65W - 63L
1,558 SR
Queue Stats
199W - 244L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
Saltsman1
Heimdallr
Level 58
God Stats
7W - 6L
1,342 SR
Queue Stats
58W - 55L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
SlingingSiete
Ne Zha
Level 122
God Stats
116W - 101L
1,530 SR
Queue Stats
251W - 279L
1,400 Elo+
Party 2
Tyr
Tyr
TrollsTheKing93
Tyr
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,358 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,392 Elo+

VS

Team Averages
Level 48
1,441 SR
1,250 Elo+
Heimdallr
Heimdallr
DreadSkull1337
Heimdallr
Level 27
God Stats
0W - 2L
1,373 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 3
Geb
Geb
GoldenZiggy
Geb
Level 18
God Stats
0W - 2L
1,583 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Achilles
Achilles
KidRoyalty843
Achilles
Level 47
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 12L
1,015 Elo+
Solo
Chronos
Chronos
TUMAMATEPEGA
Chronos
Level 133
God Stats
4W - 5L
1,364 SR
Queue Stats
27W - 30L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
joeynjordan
Ratatoskr
Level 17
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,445
746
14,238
6,065
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 1 / 8
9,733
695
9,777
4,794
2,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Saltsman1
Heimdallr
16
4 / 3 / 9
10,139
724
12,704
11,455
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 1 / 7
12,175
870
12,379
9,036
3,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 14
11,054
790
11,116
14,080
12,954
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DreadSkull1337
Heimdallr
17
3 / 4 / 1
9,941
710
8,423
10,206
4,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 1
8,332
595
2,761
13,729
11,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
KidRoyalty843
Achilles
15
1 / 6 / 3
8,477
606
7,561
15,963
16,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
TUMAMATEPEGA
Chronos
16
2 / 4 / 2
9,001
643
12,455
13,189
5,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
joeynjordan
Ratatoskr
11
0 / 7 / 0
7,185
513
3,545
17,011
10,164
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
23
Kills
6
6
Deaths
23
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Heimdallr
DreadSkull1337
Heimdallr
3
4
1
0.88
W
1
1
8
5
L
0
2
1
0.25
L
Achilles
KidRoyalty843
Achilles
1
6
3
0.42
W
Heimdallr
Saltsman1
Heimdallr
4
3
9
2.83
W
11
1
7
14.5
L
Chronos
TUMAMATEPEGA
Chronos
2
4
2
0.75
W
4
0
14
11
L
Ratatoskr
joeynjordan
Ratatoskr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,214
Damage
34,745
45,430
Taken
70,098
25,392
Mitigated
48,342
7,027
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,238
1,477
0
166
6,065
1,982
355
3,140
2,701
45,048
0
L
Heimdallr
DreadSkull1337
Heimdallr
8,423
2,413
363
1,604
10,206
4,267
0
4,655
5,551
0
39,743
W
9,777
4,807
117
492
4,794
2,254
1,067
714
4,003
38,618
0
L
2,761
100
0
948
13,729
11,876
0
6,870
6,859
12,004
0
L
Achilles
KidRoyalty843
Achilles
7,561
968
257
2,180
15,963
16,925
0
6,049
9,914
0
23,994
W
Heimdallr
Saltsman1
Heimdallr
12,704
5,615
0
829
11,455
4,382
1,125
4,033
7,113
0
27,622
W
12,379
6,035
0
3,055
9,036
3,820
2,581
3,657
5,287
0
36,191
L
Chronos
TUMAMATEPEGA
Chronos
12,455
2,665
0
2,216
13,189
5,110
498
4,896
8,293
35,689
0
W
11,116
1,088
0
2,368
14,080
12,954
1
4,134
9,502
8,244
27,571
L
Ratatoskr
joeynjordan
Ratatoskr
3,545
667
0
0
17,011
10,164
0
4,105
12,906
0
11,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
42,936
317
Minions Killed
214
11
Camps Cleared
5
1,490,251
Distance Traveled
1,337,425
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,445
746
87
6
1
270,815
1
L
Heimdallr
9,941
710
91
7
3
267,001
1
W
Vulcan
9,733
695
68
5
4
292,445
4
L
Geb
8,332
595
18
1
0
266,688
1
L
Achilles
8,477
606
37
3
1
266,137
0
W
Heimdallr
10,139
724
44
3
1
317,434
0
W
Ne Zha
12,175
870
53
4
1
277,273
0
L
Chronos
9,001
643
59
4
0
258,977
2
W
Tyr
11,054
790
65
5
4
332,284
1
L
Ratatoskr
7,185
513
9
1
1
278,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role