Player Matchup

Anubis
Anubis
Clickßait
Anubis
Level 17
God Stats
2W - 0L
1,763 SR
Queue Stats
30W - 34L
1,422 Elo+
Party 1
Ymir
Ymir
CrucialMarz
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,644 Elo+
Party 2
Nemesis
Nemesis
Madbaal
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,469 Elo+
Party 1
Ra
Ra
SkoomaJunkee
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,644 Elo+
Party 2
Hou Yi
Hou Yi
TheLeafBlade
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,644 Elo+
Party 2
Team Averages
Level 18
1,553 SR
1,565 Elo+

VS

Team Averages
Level 20
1,582 SR
1,432 Elo+
Anubis
Anubis
AGayFox
Anubis
Level 27
God Stats
4W - 3L
1,659 SR
Queue Stats
38W - 29L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Bambololo
Heimdallr
Level 23
God Stats
1W - 1L
1,714 SR
Queue Stats
29W - 28L
1,411 Elo+
Solo
Guan Yu
Guan Yu
FilthiestAnimal
Guan Yu
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
22W - 31L
1,033 Elo+
Solo
Ares
Ares
VoodooF
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Solo
Terra
Terra
alejandroMR2003
Terra
Level 31
God Stats
3W - 2L
1,537 SR
Queue Stats
116W - 111L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clickßait
Anubis
14
7 / 1 / 4
9,067
604
12,390
9,653
4,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 15
8,632
575
4,321
8,258
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Madbaal
Nemesis
13
3 / 6 / 8
8,376
558
7,150
12,132
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 3
7,877
525
5,355
8,072
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
17 / 2 / 3
10,713
714
21,324
10,468
3,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AGayFox
Anubis
16
10 / 3 / 2
10,065
671
9,739
13,395
6,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Bambololo
Heimdallr
9
0 / 9 / 7
6,383
426
3,727
11,110
3,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 8 / 1
5,849
390
1,308
9,164
2,672
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
VoodooF
Ares
11
1 / 4 / 3
7,003
467
4,177
13,485
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 6 / 6
8,074
538
10,716
16,526
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
30
Kills
16
16
Deaths
30
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
AGayFox
Anubis
10
3
2
3.67
L
Heimdallr
Bambololo
Heimdallr
0
9
7
0.39
W
Anubis
Clickßait
Anubis
7
1
4
9
W
2
2
15
4.75
L
0
8
1
0.06
W
Nemesis
Madbaal
Nemesis
3
6
8
1.17
W
1
5
3
0.5
W
Hou Yi
17
2
3
9.25
L
Ares
VoodooF
Ares
1
4
3
0.63
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,540
Damage
29,667
48,583
Taken
63,680
24,743
Mitigated
32,245
17,152
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AGayFox
Anubis
9,739
932
0
7,225
13,395
6,378
0
4,422
8,853
67,675
0
L
Heimdallr
Bambololo
Heimdallr
3,727
1,676
0
858
11,110
3,364
0
2,413
8,659
0
14,596
W
Anubis
Clickßait
Anubis
12,390
672
0
6,642
9,653
4,593
80
4,145
5,508
54,823
0
W
4,321
934
0
1,975
8,258
8,792
492
4,242
4,016
17,907
0
L
1,308
476
0
399
9,164
2,672
0
7,542
1,616
0
10,726
W
Nemesis
Madbaal
Nemesis
7,150
3,123
0
3,205
12,132
4,987
0
5,337
6,795
0
53,188
W
5,355
923
218
1,356
8,072
2,467
565
6,093
1,979
39,367
0
W
Hou Yi
21,324
10,818
0
3,756
10,468
3,904
2,802
4,161
6,307
0
64,746
L
Ares
VoodooF
Ares
4,177
455
0
3,141
13,485
11,243
0
2,371
11,114
27,104
0
L
10,716
2,364
1,782
4,370
16,526
8,588
0
5,080
11,372
36,524
4,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
37,374
385
Minions Killed
303
0
Camps Cleared
0
1,362,899
Distance Traveled
1,296,903
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,065
671
141
9
0
254,856
2
L
Heimdallr
6,383
426
21
1
0
245,121
2
W
Anubis
9,067
604
96
6
0
249,476
0
W
Ymir
8,632
575
28
2
0
272,430
2
L
Guan Yu
5,849
390
36
2
0
241,707
1
W
Nemesis
8,376
558
86
6
0
319,996
1
W
Ra
7,877
525
82
5
0
247,326
6
W
Hou Yi
10,713
714
93
6
0
273,671
5
L
Ares
7,003
467
43
3
0
302,967
4
L
Terra
8,074
538
62
4
0
252,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role