Player Matchup

Erlang Shen
Erlang Shen
MiKe30H3
Erlang Shen
Level 148
God Stats
0W - 7L
1,159 SR
Queue Stats
244W - 262L
1,457 Elo+
Solo
Cabrakan
Cabrakan
Trissy-Trance
Cabrakan
Level 158
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Artio
Artio
TylerMart821
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Hera
Hera
kingshrimp222
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 2
Hou Yi
Hou Yi
xDrUnKbAcOnGoDx
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Team Averages
Level 87
1,484 SR
1,448 Elo+

VS

Team Averages
Level 108
1,494 SR
1,511 Elo+
Hou Yi
Hou Yi
GhostlySnake
Hou Yi
Level 41
God Stats
2W - 1L
1,592 SR
Queue Stats
68W - 51L
1,542 Elo+
Party 1
Fenrir
Fenrir
JiuViolence
Fenrir
Level 102
God Stats
1W - 0L
1,325 SR
Queue Stats
46W - 46L
1,460 Elo+
Solo
Serqet
Serqet
Klokhand
Serqet
Level 144
God Stats
7W - 8L
1,503 SR
Queue Stats
173W - 169L
1,477 Elo+
Solo
Heimdallr
Heimdallr
LUISSCHIFFER4
Heimdallr
Level 108
God Stats
10W - 8L
1,475 SR
Queue Stats
877W - 917L
1,507 Elo+
Solo
Medusa
Medusa
j_lopez69
Medusa
Level 145
God Stats
5W - 2L
1,574 SR
Queue Stats
158W - 138L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MiKe30H3
Erlang Shen
17
3 / 7 / 10
10,720
670
11,385
26,577
31,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Trissy-Trance
Cabrakan
20
6 / 5 / 12
12,795
800
17,331
25,426
38,801
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 6 / 9
10,779
674
7,656
19,204
29,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 6 / 11
12,140
759
16,809
18,159
10,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 6 / 6
11,154
697
11,233
13,522
6,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
14 / 4 / 13
13,353
835
26,325
16,111
6,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
1 / 5 / 15
9,600
600
7,034
16,681
14,493
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
Klokhand
Serqet
18
1 / 3 / 23
10,601
663
8,328
14,541
19,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
LUISSCHIFFER4
Heimdallr
18
1 / 5 / 24
11,326
708
15,473
16,416
7,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
j_lopez69
Medusa
20
13 / 5 / 15
13,653
853
29,193
19,663
8,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
120
20
Kills
30
30
Deaths
22
48
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
14
4
13
5.13
W
Fenrir
1
5
15
1.7
W
Serqet
Klokhand
Serqet
1
3
23
4.17
W
Heimdallr
LUISSCHIFFER4
Heimdallr
1
5
24
2.6
L
Erlang Shen
MiKe30H3
Erlang Shen
3
7
10
1.14
L
Cabrakan
Trissy-Trance
Cabrakan
6
5
12
2.4
L
3
6
9
1.25
W
Medusa
j_lopez69
Medusa
13
5
15
4.1
L
5
6
11
1.75
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,414
Damage
86,353
102,888
Taken
83,412
116,375
Mitigated
55,813
29,824
Healing
34,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
26,325
10,661
1,646
3,396
16,111
6,890
2,181
8,632
7,281
0
56,366
W
Fenrir
7,034
1,022
3,272
4,961
16,681
14,493
280
6,523
9,902
0
11,416
W
Serqet
Klokhand
Serqet
8,328
974
1,430
3,469
14,541
19,138
275
7,709
6,503
834
12,438
W
Heimdallr
LUISSCHIFFER4
Heimdallr
15,473
4,602
1,686
4,157
16,416
7,283
1,903
8,359
7,905
0
40,128
L
Erlang Shen
MiKe30H3
Erlang Shen
11,385
4,043
2,901
6,146
26,577
31,719
903
64
26,160
0
25,750
L
Cabrakan
Trissy-Trance
Cabrakan
17,331
1,281
2,704
6,220
25,426
38,801
261
23
25,187
28,963
0
L
7,656
212
2,369
2,970
19,204
29,090
282
0
19,090
16,712
0
W
Medusa
j_lopez69
Medusa
29,193
18,306
2,532
8,026
19,663
8,009
1,680
9,430
10,025
0
56,596
L
16,809
2,779
1,166
3,628
18,159
10,487
955
0
17,675
33,098
0
L
11,233
4,007
0
1,720
13,522
6,278
1,265
64
13,020
0
26,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,588
Gold Earned
58,533
134
Minions Killed
173
0
Camps Cleared
0
1,510,822
Distance Traveled
1,478,084
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,353
835
59
4
0
264,352
0
W
Fenrir
9,600
600
7
0
0
331,523
4
W
Serqet
10,601
663
8
1
0
331,721
0
W
Heimdallr
11,326
708
38
2
0
274,165
3
L
Erlang Shen
10,720
670
18
1
0
307,647
0
L
Cabrakan
12,795
800
18
1
0
384,700
1
L
Artio
10,779
674
14
1
0
360,307
0
W
Medusa
13,653
853
61
4
0
276,323
0
L
Hera
12,140
759
35
2
0
240,309
0
L
Hou Yi
11,154
697
49
3
0
217,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role