Player Matchup

Skadi
Skadi
AbutreDiabo
Skadi
Level 18
God Stats
57W - 39L
1,715 SR
Queue Stats
155W - 155L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GUBRIGIDO
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Achilles
Achilles
Jogador59239515
Achilles
Level 13
God Stats
3W - 1L
1,779 SR
Queue Stats
26W - 25L
1,414 Elo+
Solo
Ymir
Ymir
Shock Wanted147
Ymir
Level 8
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 7L
1,144 Elo+
Party 1
Medusa
Medusa
WorkBIEL PLAY
Medusa
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,663 Elo+
Party 1
Team Averages
Level 10
1,503 SR
1,398 Elo+

VS

Team Averages
Level 11
1,519 SR
1,394 Elo+
Ra
Ra
Carmonauta
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,107 Elo+
Party 2
Apollo
Apollo
KaduIron666
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,476 Elo+
Party 2
Mercury
Mercury
Una-Rica-factura
Mercury
Level 12
God Stats
2W - 1L
1,659 SR
Queue Stats
81W - 68L
1,612 Elo+
Solo
Geb
Geb
jp1907888
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 125L
1,495 Elo+
Solo
Arachne
Arachne
yancamil7
Arachne
Level 6
God Stats
3W - 2L
1,437 SR
Queue Stats
7W - 10L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 2
12,450
566
16,864
14,089
8,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
GUBRIGIDO
Morgan Le Fay
10
3 / 6 / 1
8,218
374
8,126
9,376
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
13
0 / 0 / 2
8,631
392
3,909
7,300
5,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 4
8,674
394
2,530
15,576
13,113
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 8 / 5
9,924
451
9,439
15,502
6,231
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,834
447
8,878
9,295
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
13
0 / 9 / 4
9,052
411
4,639
13,241
4,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 1 / 4
11,735
533
10,525
12,183
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 10
9,466
430
5,801
13,629
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
yancamil7
Arachne
18
11 / 2 / 0
11,663
530
9,628
13,513
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
18
Kills
19
21
Deaths
18
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
11
2
2
6
W
2
5
6
1
L
Morgan Le Fay
GUBRIGIDO
Morgan Le Fay
3
6
1
0.58
L
Achilles
0
0
2
1
W
Apollo
0
9
4
0.22
L
1
5
4
0.6
W
6
1
4
8
L
3
8
5
0.69
W
0
1
10
5
W
Arachne
yancamil7
Arachne
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,868
Damage
39,471
61,843
Taken
61,861
36,245
Mitigated
33,869
7,384
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,864
6,974
0
4,332
14,089
8,278
2,830
2,707
11,382
0
97,988
W
8,878
236
997
1,621
9,295
2,848
1,451
2,011
7,284
52,642
0
L
Morgan Le Fay
GUBRIGIDO
Morgan Le Fay
8,126
1,012
0
1,205
9,376
3,199
0
2,718
6,658
37,199
0
L
Achilles
3,909
984
162
985
7,300
5,424
286
1,206
6,094
0
25,921
W
Apollo
4,639
2,104
0
1,756
13,241
4,091
1,391
1,196
12,045
0
45,903
L
2,530
415
0
0
15,576
13,113
28
4,389
11,187
25,199
0
W
10,525
3,412
0
4,693
12,183
6,259
970
1,749
10,434
0
77,823
L
9,439
3,827
0
700
15,502
6,231
1,152
3,875
11,627
0
62,136
W
5,801
666
0
1,474
13,629
13,594
365
4,255
9,374
19,309
0
W
Arachne
yancamil7
Arachne
9,628
6,499
0
4,394
13,513
7,077
524
1,445
12,068
0
69,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,897
Gold Earned
51,750
435
Minions Killed
441
0
Camps Cleared
0
1,804,796
Distance Traveled
2,096,751
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,450
566
171
8
0
390,154
0
W
Ra
9,834
447
98
4
0
339,420
4
L
Morgan Le Fay
8,218
374
57
3
0
288,667
1
L
Achilles
8,631
392
70
3
0
378,322
0
W
Apollo
9,052
411
86
4
0
325,828
0
L
Ymir
8,674
394
35
2
0
368,129
1
W
Mercury
11,735
533
117
5
0
476,271
1
L
Medusa
9,924
451
102
5
0
379,524
0
W
Geb
9,466
430
35
2
0
462,402
1
W
Arachne
11,663
530
105
5
0
492,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role