Player Matchup

Hachiman
Hachiman
Dragonlordcat
Hachiman
Level 29
God Stats
5W - 2L
1,750 SR
Queue Stats
37W - 15L
1,689 Elo+
Party 1
Tiamat
Tiamat
Kaurfus
Tiamat
Level 6
God Stats
2W - 3L
1,354 SR
Queue Stats
6W - 5L
1,434 Elo+
Party 2
Nemesis
Nemesis
NotScoobers
Nemesis
Level 18
God Stats
3W - 0L
1,686 SR
Queue Stats
34W - 15L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
colorbow
Nu Wa
Level 29
God Stats
37W - 38L
1,692 SR
Queue Stats
69W - 79L
1,725 Elo+
Solo
Cu Chulainn
Cu Chulainn
dayrat
Cu Chulainn
Level 47
God Stats
1W - 2L
1,157 SR
Queue Stats
66W - 52L
1,519 Elo+
Party 2
Team Averages
Level 26
1,528 SR
1,587 Elo+

VS

Team Averages
Level 12
1,496 SR
1,444 Elo+
Scylla
Scylla
 
Scylla
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Nickstradamus
Khepri
Level 9
God Stats
1W - 1L
1,823 SR
Queue Stats
13W - 14L
1,470 Elo+
Solo
Odin
Odin
OD711
Odin
Level 4
God Stats
0W - 2L
1,360 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Artemis
Artemis
TheLonePeasant
Artemis
Level 7
God Stats
0W - 3L
1,311 SR
Queue Stats
0W - 3L
1,304 Elo+
Solo
Cupid
Cupid
oOTorckOo
Cupid
Level 18
God Stats
5W - 5L
1,487 SR
Queue Stats
58W - 68L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dragonlordcat
Hachiman
16
9 / 2 / 12
10,228
1,279
13,742
6,839
2,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Kaurfus
Tiamat
15
3 / 1 / 14
8,899
1,112
9,106
8,113
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
NotScoobers
Nemesis
15
8 / 3 / 11
9,546
1,193
11,058
8,257
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
colorbow
Nu Wa
16
2 / 2 / 15
9,116
1,140
9,822
4,653
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
dayrat
Cu Chulainn
16
3 / 1 / 18
9,698
1,212
8,407
7,868
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

350

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
8 / 5 / 1
10,530
1,316
12,539
10,247
3,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 2
7,451
931
3,297
15,647
16,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
OD711
Odin
14
0 / 3 / 4
7,870
984
5,181
9,695
5,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 4
8,557
1,070
6,444
11,197
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
oOTorckOo
Cupid
13
0 / 6 / 3
7,839
980
3,382
9,784
3,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
25
Kills
9
9
Deaths
25
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
5
1
1.7
W
Hachiman
Dragonlordcat
Hachiman
9
2
12
7.5
W
Tiamat
Kaurfus
Tiamat
3
1
14
10
L
0
5
2
0.2
W
Nemesis
NotScoobers
Nemesis
8
3
11
4.5
L
Odin
OD711
Odin
0
3
4
0.67
L
1
6
4
0.5
W
Nu Wa
colorbow
Nu Wa
2
2
15
4.75
W
Cu Chulainn
dayrat
Cu Chulainn
3
1
18
12
L
Cupid
oOTorckOo
Cupid
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,135
Damage
30,843
35,730
Taken
56,570
18,661
Mitigated
32,793
5,753
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,539
1,349
195
1,122
10,247
3,217
0
3,263
6,651
29,748
0
W
Hachiman
Dragonlordcat
Hachiman
13,742
7,277
0
1,213
6,839
2,003
0
3,343
3,496
0
26,857
W
Tiamat
Kaurfus
Tiamat
9,106
1,346
0
2,105
8,113
4,966
0
1,850
6,263
13,304
0
L
3,297
673
33
343
15,647
16,394
0
4,891
10,490
12,275
0
W
Nemesis
NotScoobers
Nemesis
11,058
6,454
0
822
8,257
3,635
0
4,267
3,990
0
17,727
L
Odin
OD711
Odin
5,181
2,424
0
0
9,695
5,861
0
2,711
6,723
0
13,711
L
6,444
3,274
0
376
11,197
3,839
0
5,079
5,934
0
16,628
W
Nu Wa
colorbow
Nu Wa
9,822
3,303
573
218
4,653
1,434
0
2,692
1,961
31,463
0
W
Cu Chulainn
dayrat
Cu Chulainn
8,407
1,997
0
822
7,868
6,623
0
3,684
4,184
2,885
24,830
L
Cupid
oOTorckOo
Cupid
3,382
2,299
97
686
9,784
3,482
0
3,137
6,105
0
15,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
42,247
164
Minions Killed
117
5
Camps Cleared
6
791,208
Distance Traveled
581,285
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,530
1,316
37
5
3
147,925
1
W
Hachiman
10,228
1,279
38
5
1
154,620
0
W
Tiamat
8,899
1,112
14
2
1
168,625
0
L
Khepri
7,451
931
9
1
1
119,733
0
W
Nemesis
9,546
1,193
21
3
1
160,851
0
L
Odin
7,870
984
25
3
0
128,650
1
L
Artemis
8,557
1,070
26
3
0
76,639
0
W
Nu Wa
9,116
1,140
40
5
0
132,109
0
W
Cu Chulainn
9,698
1,212
51
6
2
175,003
0
L
Cupid
7,839
980
20
3
2
108,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role