Player Matchup

Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AdroitNGaming
Hel
Level 28
God Stats
20W - 11L
1,580 SR
Queue Stats
30W - 24L
1,384 Elo+
Solo
Arachne
Arachne
Rodeo15
Arachne
Level 13
God Stats
3W - 2L
1,477 SR
Queue Stats
44W - 34L
1,357 Elo+
Solo
Bellona
Bellona
WesternWyvern
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dabry420
Kukulkan
Level 23
God Stats
21W - 23L
1,377 SR
Queue Stats
21W - 23L
1,302 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,409 Elo+

VS

Team Averages
Level 22
1,501 SR
1,345 Elo+
Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Arcainyx
Morgan Le Fay
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,315 Elo+
Solo
Vamana
Vamana
Psychdeadlic
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,223 Elo+
Solo
Fenrir
Fenrir
iizAcEzZ
Fenrir
Level 29
God Stats
17W - 20L
1,504 SR
Queue Stats
75W - 105L
1,356 Elo+
Solo
Bacchus
Bacchus
lvleuropeo10
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 3 / 7
7,071
471
2,732
7,459
1,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 2 / 9
8,325
555
9,462
10,523
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Rodeo15
Arachne
13
9 / 5 / 8
8,618
575
12,515
11,470
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
5
2 / 7 / 3
5,511
367
2,091
6,659
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
dabry420
Kukulkan
13
7 / 3 / 12
8,587
572
13,563
5,328
1,933
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
2 / 10 / 4
6,262
417
1,907
9,982
3,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Arcainyx
Morgan Le Fay
11
6 / 3 / 4
7,686
512
8,366
9,287
3,247
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
8
1 / 4 / 3
5,279
352
1,807
9,013
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
iizAcEzZ
Fenrir
14
9 / 3 / 1
8,666
578
7,262
13,042
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lvleuropeo10
Bacchus
8
1 / 9 / 5
6,031
402
4,073
12,694
7,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
29
Kills
19
20
Deaths
29
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
7
2.5
L
Hachiman
 
Hachiman
2
10
4
0.4
W
7
2
9
5.75
L
Morgan Le Fay
Arcainyx
Morgan Le Fay
6
3
4
2.67
L
Vamana
1
4
3
0.63
W
Arachne
Rodeo15
Arachne
9
5
8
2.6
W
Bellona
2
7
3
0.5
W
Kukulkan
dabry420
Kukulkan
7
3
12
4.33
L
Fenrir
iizAcEzZ
Fenrir
9
3
1
3.17
L
Bacchus
lvleuropeo10
Bacchus
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,363
Damage
23,415
41,439
Taken
54,018
17,158
Mitigated
23,694
9,601
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,732
1,157
0
8
7,459
1,992
732
1,664
5,628
0
21,338
L
Hachiman
 
Hachiman
1,907
984
0
423
9,982
3,226
432
6,569
3,413
0
16,939
W
9,462
597
1,938
4,828
10,523
4,646
463
2,809
7,674
37,000
0
L
Morgan Le Fay
Arcainyx
Morgan Le Fay
8,366
1,570
62
1,552
9,287
3,247
273
4,291
4,996
26,555
0
L
Vamana
1,807
309
0
1,283
9,013
4,532
0
4,995
4,018
0
7,144
W
Arachne
Rodeo15
Arachne
12,515
7,708
0
1,891
11,470
4,722
756
4,327
7,059
0
44,895
W
Bellona
2,091
393
0
52
6,659
3,865
101
2,581
3,922
2,741
3,951
W
Kukulkan
dabry420
Kukulkan
13,563
1,317
0
884
5,328
1,933
735
1,058
4,231
45,384
0
L
Fenrir
iizAcEzZ
Fenrir
7,262
2,452
0
1,449
13,042
5,526
1,628
2,498
10,544
0
51,943
L
Bacchus
lvleuropeo10
Bacchus
4,073
331
50
1,122
12,694
7,163
312
5,230
7,464
18,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
33,924
245
Minions Killed
211
0
Camps Cleared
0
1,329,255
Distance Traveled
1,318,583
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,071
471
38
3
0
246,128
0
L
Hachiman
6,262
417
32
2
0
222,379
0
W
Hel
8,325
555
42
3
0
289,358
3
L
Morgan Le Fay
7,686
512
38
3
0
269,249
1
L
Vamana
5,279
352
4
0
0
290,439
0
W
Arachne
8,618
575
85
6
0
293,636
0
W
Bellona
5,511
367
4
0
0
217,075
0
W
Kukulkan
8,587
572
76
5
0
283,058
0
L
Fenrir
8,666
578
104
7
0
295,254
1
L
Bacchus
6,031
402
33
2
0
241,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role