Player Matchup

Vulcan
Vulcan
Alemeza12
Vulcan
Level 120
God Stats
4W - 13L
1,563 SR
Queue Stats
87W - 87L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
Bersercus88
Erlang Shen
Level 125
God Stats
0W - 1L
1,498 SR
Queue Stats
86W - 87L
1,488 Elo+
Solo
Cupid
Cupid
Shrunnk
Cupid
Level 68
God Stats
0W - 1L
1,741 SR
Queue Stats
3W - 9L
1,336 Elo+
Solo
Nu Wa
Nu Wa
Wenomu
Nu Wa
Level 101
God Stats
24W - 23L
1,514 SR
Queue Stats
413W - 405L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
liadis
Ratatoskr
Level 123
God Stats
0W - 1L
1,594 SR
Queue Stats
30W - 20L
1,565 Elo+
Solo
Team Averages
Level 107
1,582 SR
1,474 Elo+

VS

Team Averages
Level 66
1,426 SR
1,428 Elo+
Jormungandr
Jormungandr
Loridar
Jormungandr
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 1
Ra
Ra
Pessí
Ra
Level 84
God Stats
1W - 1L
1,199 SR
Queue Stats
11W - 14L
1,330 Elo+
Party 1
Chang'e
Chang'e
RAAMOOONE
Chang'e
Level 69
God Stats
19W - 21L
1,459 SR
Queue Stats
644W - 646L
1,481 Elo+
Solo
Xbalanque
Xbalanque
XbalaJr
Xbalanque
Level 60
God Stats
24W - 18L
1,475 SR
Queue Stats
102W - 111L
1,457 Elo+
Solo
Janus
Janus
babuin54
Janus
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 92L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alemeza12
Vulcan
20
7 / 5 / 16
14,867
1,144
33,913
15,703
6,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Bersercus88
Erlang Shen
20
2 / 8 / 21
13,517
1,040
10,478
37,029
48,821
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Shrunnk
Cupid
20
8 / 7 / 17
14,755
1,135
29,406
19,756
8,238
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Wenomu
Nu Wa
20
6 / 7 / 15
13,404
1,031
23,326
21,878
7,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
liadis
Ratatoskr
20
12 / 12 / 13
15,073
1,159
22,349
28,896
24,750
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Loridar
Jormungandr
20
2 / 12 / 23
13,412
1,032
10,944
32,259
38,197
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
20
6 / 13 / 16
14,119
1,086
22,063
25,967
10,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
RAAMOOONE
Chang'e
20
1 / 2 / 27
14,530
1,118
13,069
20,279
17,878
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
XbalaJr
Xbalanque
20
22 / 5 / 12
18,811
1,447
46,239
24,515
9,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
babuin54
Janus
20
8 / 3 / 20
14,923
1,148
24,186
21,713
7,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
137
35
Kills
39
39
Deaths
35
82
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Alemeza12
Vulcan
7
5
16
3
L
Erlang Shen
Bersercus88
Erlang Shen
2
8
21
1.56
W
Jormungandr
Loridar
Jormungandr
2
12
23
1.13
W
Ra
6
13
16
1.08
W
Chang'e
RAAMOOONE
Chang'e
1
2
27
7.25
L
Cupid
Shrunnk
Cupid
8
7
17
2.36
L
Nu Wa
Wenomu
Nu Wa
6
7
15
1.93
W
Xbalanque
XbalaJr
Xbalanque
22
5
12
5.6
W
Janus
babuin54
Janus
8
3
20
6
L
Ratatoskr
liadis
Ratatoskr
12
12
13
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,472
Damage
116,501
123,262
Taken
124,733
96,506
Mitigated
83,640
17,837
Healing
39,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Alemeza12
Vulcan
33,913
10,409
156
1,907
15,703
6,889
0
8,866
6,837
78,512
0
L
Erlang Shen
Bersercus88
Erlang Shen
10,478
5,075
0
2,871
37,029
48,821
0
20,756
16,273
0
25,545
W
Jormungandr
Loridar
Jormungandr
10,944
2,256
0
0
32,259
38,197
0
11,672
19,846
29,867
0
W
Ra
22,063
2,186
4,073
4,253
25,967
10,536
0
12,059
13,562
54,678
0
W
Chang'e
RAAMOOONE
Chang'e
13,069
985
9,466
7,758
20,279
17,878
0
10,707
9,274
42,540
0
L
Cupid
Shrunnk
Cupid
29,406
11,900
497
3,550
19,756
8,238
0
11,807
7,949
0
66,758
L
Nu Wa
Wenomu
Nu Wa
23,326
5,136
698
2,922
21,878
7,808
0
12,993
8,885
42,027
0
W
Xbalanque
XbalaJr
Xbalanque
46,239
31,400
0
10,478
24,515
9,352
0
11,737
12,462
0
100,841
W
Janus
babuin54
Janus
24,186
886
341
3,526
21,713
7,677
0
9,219
12,112
62,662
0
L
Ratatoskr
liadis
Ratatoskr
22,349
6,522
0
5,236
28,896
24,750
0
15,840
13,056
0
33,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,616
Gold Earned
75,795
278
Minions Killed
353
3
Camps Cleared
13
1,272,346
Distance Traveled
1,260,184
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,867
1,144
88
7
1
287,528
0
L
Erlang Shen
13,517
1,040
30
2
1
274,385
1
W
Jormungandr
13,412
1,032
16
1
0
203,495
0
W
Ra
14,119
1,086
91
7
0
257,869
0
W
Chang'e
14,530
1,118
77
6
0
275,944
2
L
Cupid
14,755
1,135
89
7
0
234,134
0
L
Nu Wa
13,404
1,031
41
3
0
229,656
0
W
Xbalanque
18,811
1,447
84
6
12
256,025
3
W
Janus
14,923
1,148
85
7
1
266,851
0
L
Ratatoskr
15,073
1,159
30
2
1
246,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role