Player Matchup

King Arthur
King Arthur
BloodandBone8
King Arthur
Level 151
God Stats
2W - 2L
1,541 SR
Queue Stats
165W - 172L
1,466 Elo+
Party 3
Athena
Athena
OmegaDragon9002
Athena
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,439 Elo+
Party 1
Merlin
Merlin
Parlaee
Merlin
Level 113
God Stats
5W - 6L
1,576 SR
Queue Stats
39W - 44L
1,474 Elo+
Party 3
Hou Yi
Hou Yi
Varek123
Hou Yi
Level 67
God Stats
0W - 1L
1,663 SR
Queue Stats
5W - 5L
1,439 Elo+
Party 1
Team Averages
Level 106
1,570 SR
1,454 Elo+

VS

Team Averages
Level 104
1,674 SR
1,619 Elo+
Geb
Geb
RedHeadedRuckus
Geb
Level 158
God Stats
4W - 0L
1,774 SR
Queue Stats
111W - 74L
1,664 Elo+
Party 2
Sol
Sol
TyisTheTrapMan
Sol
Level 83
God Stats
5W - 0L
1,785 SR
Queue Stats
30W - 19L
1,665 Elo+
Party 2
Chaac
Chaac
Xeddikus
Chaac
Level 28
God Stats
1W - 2L
1,476 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Danzaburou
Danzaburou
heresmikey666
Danzaburou
Level 147
God Stats
6W - 2L
1,661 SR
Queue Stats
59W - 40L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodandBone8
King Arthur
13
2 / 2 / 0
7,894
789
3,485
9,749
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 0 / 2
8,216
822
4,218
12,175
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Parlaee
Merlin
13
0 / 2 / 1
7,693
769
5,284
6,845
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Varek123
Hou Yi
12
0 / 4 / 1
7,361
736
4,468
7,027
2,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,030
803
7,328
5,402
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 1 / 2
8,327
833
9,152
7,483
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Xeddikus
Chaac
14
1 / 1 / 4
8,031
803
6,439
9,887
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
heresmikey666
Danzaburou
14
3 / 1 / 1
9,027
903
6,490
6,869
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BloodandBone8
King Arthur
2
2
0
1
L
1
0
2
2
L
Merlin
Parlaee
Merlin
0
2
1
0.25
W
1
0
3
2.5
W
3
1
2
4
L
Hou Yi
Varek123
Hou Yi
0
4
1
0.13
W
Chaac
Xeddikus
Chaac
1
1
4
3
W
Danzaburou
heresmikey666
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,455
Damage
29,409
35,796
Taken
29,641
27,242
Mitigated
21,510
4,944
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BloodandBone8
King Arthur
3,485
454
252
893
9,749
10,208
0
3,578
5,786
0
15,226
L
4,218
1,032
0
1,414
12,175
11,602
0
6,923
5,038
16,192
0
L
Merlin
Parlaee
Merlin
5,284
389
63
1,647
6,845
2,854
168
3,094
3,434
41,617
0
W
7,328
616
0
805
5,402
5,202
0
1,593
3,420
15,730
0
W
9,152
2,738
0
2,464
7,483
3,174
2,691
3,441
3,998
32,696
0
L
Hou Yi
Varek123
Hou Yi
4,468
975
0
675
7,027
2,578
118
2,703
3,804
0
23,356
W
Chaac
Xeddikus
Chaac
6,439
478
364
3,502
9,887
9,802
683
2,274
7,572
0
21,538
W
Danzaburou
heresmikey666
Danzaburou
6,490
2,324
0
1,798
6,869
3,332
879
2,628
4,072
0
37,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
33,415
187
Minions Killed
180
6
Camps Cleared
6
772,749
Distance Traveled
870,601
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,894
789
23
2
0
203,462
3
L
Athena
8,216
822
35
4
1
221,171
1
L
Merlin
7,693
769
88
9
4
166,518
2
W
Geb
8,030
803
13
1
2
243,445
1
W
Sol
8,327
833
57
6
1
192,936
1
L
Hou Yi
7,361
736
41
4
1
181,598
1
W
Chaac
8,031
803
38
4
1
213,532
2
W
Danzaburou
9,027
903
72
7
2
220,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role