Player Matchup

Chiron
Chiron
Platinum I
JamacianPandatl
Chiron
Platinum I
Level 147
God Stats
6W - 3L
1,904 SR
Queue Stats
47W - 38L
2,080 MMR
Party 1
Raijin
Raijin
Diamond IV
Juzry
Raijin
Diamond IV
Level 114
God Stats
10W - 11L
1,545 SR
Queue Stats
255W - 243L
1,991 MMR
Solo
Sobek
Sobek
Diamond II
M0en
Sobek
Diamond II
Level 159
God Stats
11W - 18L
1,495 SR
Queue Stats
1,000W - 993L
2,008 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Niqqle
Tsukuyomi
Platinum IV
Level 123
God Stats
13W - 10L
1,548 SR
Queue Stats
176W - 173L
1,761 MMR
Party 1
Terra
Terra
Diamond IV
antunes1
Terra
Diamond IV
Level 157
God Stats
7W - 3L
1,747 SR
Queue Stats
381W - 380L
1,955 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,648 SR
1,959 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,487 SR
1,788 MMR
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Eqrome
Gilgamesh
Diamond V
Level 67
God Stats
1W - 2L
1,288 SR
Queue Stats
139W - 133L
2,009 MMR
Solo
Hercules
Hercules
Platinum II
Garcellot
Hercules
Platinum II
Level 126
God Stats
4W - 5L
1,518 SR
Queue Stats
331W - 326L
1,957 MMR
Solo
Merlin
Merlin
Diamond V
Levyº
Merlin
Diamond V
Level 148
God Stats
9W - 13L
1,628 SR
Queue Stats
231W - 236L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,013
530
7,556
11,542
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Juzry
Raijin
18
4 / 1 / 2
11,081
652
8,197
9,450
4,069
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
M0en
Sobek
13
3 / 4 / 5
8,412
495
3,203
15,722
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Niqqle
Tsukuyomi
14
3 / 5 / 5
8,748
515
6,042
11,682
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
antunes1
Terra
18
2 / 2 / 3
10,423
613
5,615
12,242
9,591
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatPersephoneOdinMorgan Le FayArtio

VS

Bans
AthenaThothArtemisScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 3 / 5
8,940
526
9,067
9,602
3,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
 
Geb
13
0 / 2 / 11
8,117
477
7,956
13,240
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Eqrome
Gilgamesh
12
8 / 5 / 2
8,360
492
7,917
7,901
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Garcellot
Hercules
16
2 / 1 / 2
9,199
541
8,997
11,619
9,369
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Levyº
Merlin
18
4 / 2 / 1
10,362
610
5,550
6,080
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
13
Kills
17
17
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
5
1.83
L
Geb
 
Geb
0
2
11
2.75
L
Gilgamesh
Eqrome
Gilgamesh
8
5
2
1.8
L
Hercules
Garcellot
Hercules
2
1
2
3
W
1
5
2
0.4
W
Raijin
Juzry
Raijin
4
1
2
5
L
Merlin
Levyº
Merlin
4
2
1
2.25
W
Sobek
M0en
Sobek
3
4
5
1.38
W
Tsukuyomi
Niqqle
Tsukuyomi
3
5
5
1.1
W
Terra
antunes1
Terra
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,613
Damage
39,487
60,638
Taken
48,442
37,599
Mitigated
30,353
19,447
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,067
5,789
0
2,532
9,602
3,177
0
2,716
6,886
0
57,446
L
Geb
 
Geb
7,956
2,086
0
2,071
13,240
11,902
0
5,049
8,191
25,263
0
L
Gilgamesh
Eqrome
Gilgamesh
7,917
2,412
0
1,553
7,901
3,551
0
2,736
5,165
0
39,444
L
Hercules
Garcellot
Hercules
8,997
2,804
0
4,844
11,619
9,369
416
4,099
7,520
389
65,286
W
7,556
4,445
277
2,920
11,542
4,123
1,342
2,288
9,254
0
73,287
W
Raijin
Juzry
Raijin
8,197
112
0
4,215
9,450
4,069
0
4,050
5,400
97,200
0
L
Merlin
Levyº
Merlin
5,550
327
60
1,902
6,080
2,354
0
2,415
3,665
98,676
0
W
Sobek
M0en
Sobek
3,203
184
0
4,000
15,722
14,794
0
3,707
11,927
14,068
0
W
Tsukuyomi
Niqqle
Tsukuyomi
6,042
1,270
0
2,201
11,682
5,022
0
2,790
8,806
0
61,311
W
Terra
antunes1
Terra
5,615
854
46
5,788
12,242
9,591
0
1,012
10,519
75,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
44,978
651
Minions Killed
538
0
Camps Cleared
0
1,774,315
Distance Traveled
1,626,835
40
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,940
526
120
7
0
328,391
7
L
Geb
8,117
477
14
1
0
378,451
8
L
Gilgamesh
8,360
492
74
4
0
248,400
2
L
Hercules
9,199
541
149
9
0
330,705
1
W
Chiron
9,013
530
147
9
0
331,084
6
W
Raijin
11,081
652
207
12
0
328,970
9
L
Merlin
10,362
610
181
11
0
340,888
5
W
Sobek
8,412
495
24
1
0
355,333
12
W
Tsukuyomi
8,748
515
94
6
0
387,239
9
W
Terra
10,423
613
179
11
0
371,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role