Player Matchup

Sun Wukong
Sun Wukong
Andy S2 Evil
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
DingleDee
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KiingLyyfe
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Legende_Kasak
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
coolerzocker3
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 20
1,475 SR
1,309 Elo+
Cthulhu
Cthulhu
BaNaNa_mAyH3mM
Cthulhu
Level 24
God Stats
33W - 42L
1,383 SR
Queue Stats
141W - 192L
1,213 Elo+
Party 1
Geb
Geb
DemonSterling
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
F4D3DCL0UDS
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,211 Elo+
Solo
Anubis
Anubis
NLA_olegys1
Anubis
Level 28
God Stats
5W - 5L
1,490 SR
Queue Stats
42W - 59L
1,298 Elo+
Solo
Kumbhakarna
Kumbhakarna
PerkanPtp
Kumbhakarna
Level 25
God Stats
9W - 12L
1,500 SR
Queue Stats
255W - 292L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andy S2 Evil
Sun Wukong
9
2 / 10 / 2
6,577
411
4,136
14,559
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
DingleDee
Freya
15
6 / 2 / 0
9,293
581
13,000
10,132
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
KiingLyyfe
Tsukuyomi
8
1 / 9 / 3
6,568
411
5,406
9,215
2,087
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
10
2 / 9 / 2
7,228
452
7,200
10,346
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 12 / 2
5,511
344
1,414
12,900
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,362
398
3,022
8,737
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
6 / 2 / 14
8,686
543
5,348
12,370
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
F4D3DCL0UDS
Bakasura
14
12 / 5 / 6
9,354
585
10,907
11,934
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
19 / 3 / 9
9,495
593
19,430
8,632
3,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
PerkanPtp
Kumbhakarna
11
1 / 1 / 5
7,314
457
2,457
7,804
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
11
Kills
39
42
Deaths
12
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andy S2 Evil
Sun Wukong
2
10
2
0.3
W
1
1
2
2
W
6
2
14
6.5
L
Freya
DingleDee
Freya
6
2
0
3
W
Bakasura
F4D3DCL0UDS
Bakasura
12
5
6
3
L
Tsukuyomi
KiingLyyfe
Tsukuyomi
1
9
3
0.28
L
Artemis
2
9
2
0.33
W
Anubis
19
3
9
7.83
W
Kumbhakarna
PerkanPtp
Kumbhakarna
1
1
5
3.5
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
41,164
57,152
Taken
49,477
21,029
Mitigated
30,121
9,019
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andy S2 Evil
Sun Wukong
4,136
1,205
0
804
14,559
8,921
43
9,938
4,411
0
19,434
W
3,022
281
0
522
8,737
6,900
212
4,153
4,584
25,279
0
W
5,348
813
0
1,196
12,370
8,070
291
1,713
10,421
19,203
0
L
Freya
DingleDee
Freya
13,000
3,968
0
6,307
10,132
3,419
730
3,309
6,388
61,443
0
W
Bakasura
F4D3DCL0UDS
Bakasura
10,907
7,741
0
4,835
11,934
5,515
318
1,662
10,138
0
56,543
L
Tsukuyomi
KiingLyyfe
Tsukuyomi
5,406
1,393
0
274
9,215
2,087
0
3,458
5,515
0
13,211
L
Artemis
7,200
4,020
0
1,394
10,346
2,421
0
5,929
4,149
0
28,745
W
Anubis
19,430
430
0
1,121
8,632
3,662
1,391
2,297
6,087
47,269
0
W
Kumbhakarna
PerkanPtp
Kumbhakarna
2,457
273
0
456
7,804
5,974
0
4,589
3,175
18,807
0
L
1,414
786
0
240
12,900
4,181
0
7,063
5,038
3,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
41,211
204
Minions Killed
266
0
Camps Cleared
0
1,344,304
Distance Traveled
1,498,813
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,577
411
38
2
0
271,834
1
W
Cthulhu
6,362
398
52
3
0
298,797
0
W
Geb
8,686
543
20
1
0
329,318
1
L
Freya
9,293
581
108
7
0
293,789
1
W
Bakasura
9,354
585
102
6
0
324,013
0
L
Tsukuyomi
6,568
411
10
1
0
264,840
0
L
Artemis
7,228
452
43
3
0
254,501
0
W
Anubis
9,495
593
71
4
0
239,978
0
W
Kumbhakarna
7,314
457
21
1
0
306,707
3
L
Ymir
5,511
344
5
0
0
259,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role