Player Matchup

Medusa
Medusa
Link207
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ScrubGxd
Gilgamesh
Level 74
God Stats
6W - 2L
1,842 SR
Queue Stats
7W - 9L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
ScrubGxd2
Aphrodite
Level 62
God Stats
7W - 5L
1,609 SR
Queue Stats
7W - 9L
1,495 Elo+
Party 1
Team Averages
Level 73
1,650 SR
1,497 Elo+

VS

Team Averages
Level 81
1,545 SR
1,372 Elo+
Charybdis
Charybdis
Lucario47279
Charybdis
Level 45
God Stats
6W - 10L
1,353 SR
Queue Stats
17W - 30L
1,263 Elo+
Party 2
Chaac
Chaac
Mr_Taco5deMayo
Chaac
Level 108
God Stats
1W - 1L
1,748 SR
Queue Stats
17W - 37L
1,387 Elo+
Party 2
Janus
Janus
Slumpmasterflex
Janus
Level 89
God Stats
28W - 35L
1,533 SR
Queue Stats
225W - 254L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Link207
Medusa
12
1 / 7 / 1
8,712
545
12,264
16,768
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ScrubGxd
Gilgamesh
12
3 / 4 / 0
9,498
594
8,771
23,920
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
ScrubGxd2
Aphrodite
13
0 / 7 / 4
8,989
562
6,689
14,913
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lucario47279
Charybdis
14
5 / 2 / 13
11,152
697
13,258
8,582
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 15
10,436
652
17,679
19,429
17,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
10 / 0 / 6
11,609
726
20,413
8,668
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
18
18
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
Link207
Medusa
1
7
1
0.21
W
Charybdis
Lucario47279
Charybdis
5
2
13
5.75
W
3
2
15
5.25
L
Gilgamesh
ScrubGxd
Gilgamesh
3
4
0
0.75
L
Aphrodite
ScrubGxd2
Aphrodite
0
7
4
0.29
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
51,350
55,601
Taken
36,679
24,277
Mitigated
23,305
16,227
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Link207
Medusa
12,264
3,800
0
1,318
16,768
5,116
26
7,775
8,217
0
38,349
W
Charybdis
Lucario47279
Charybdis
13,258
8,284
0
1,630
8,582
2,786
1,590
603
7,722
0
39,209
W
17,679
1,479
0
10,065
19,429
17,682
0
4,819
13,989
189
36,149
L
Gilgamesh
ScrubGxd
Gilgamesh
8,771
1,692
144
5,215
23,920
12,139
0
6,920
15,961
0
28,920
L
Aphrodite
ScrubGxd2
Aphrodite
6,689
501
3,892
5,658
14,913
7,022
62
5,417
8,912
24,236
0
W
20,413
745
0
1,527
8,668
2,837
577
1,885
6,562
54,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
33,197
165
Minions Killed
180
5
Camps Cleared
7
826,446
Distance Traveled
856,791
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,712
545
51
3
0
284,049
6
W
Charybdis
11,152
697
62
4
0
290,699
5
W
Chaac
10,436
652
35
2
4
296,583
4
L
Gilgamesh
9,498
594
54
3
4
289,070
4
L
Aphrodite
8,989
562
60
4
1
253,327
1
W
Janus
11,609
726
83
5
3
269,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role