Player Matchup

Mercury
Mercury
TheGolden_Arch
Mercury
Level 27
God Stats
0W - 4L
1,337 SR
Queue Stats
110W - 211L
1,217 Elo+
Solo
Ymir
Ymir
Trench Coat8066
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Fenrir
Fenrir
canguro_24
Fenrir
Level 25
God Stats
6W - 3L
1,861 SR
Queue Stats
19W - 7L
1,602 Elo+
Solo
Artio
Artio
dpd12
Artio
Level 28
God Stats
6W - 5L
1,454 SR
Queue Stats
61W - 56L
1,272 Elo+
Solo
Cthulhu
Cthulhu
lil_Tub420
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,363 Elo+

VS

Team Averages
Level 10
1,448 SR
1,401 Elo+
Kukulkan
Kukulkan
AV8USMC
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
CODE Form8634
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Disabelito_
Sun Wukong
Level 14
God Stats
5W - 3L
1,345 SR
Queue Stats
34W - 35L
1,236 Elo+
Solo
Thanatos
Thanatos
JEFFE11B
Thanatos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Hel
Hel
TrevorSucato23
Hel
Level 27
God Stats
4W - 8L
1,395 SR
Queue Stats
116W - 146L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
10,265
367
3,570
14,326
3,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 13 / 3
8,797
314
1,154
19,339
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
canguro_24
Fenrir
20
13 / 3 / 1
14,062
502
21,770
19,008
12,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
dpd12
Artio
18
6 / 4 / 1
12,121
433
16,427
29,316
32,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
lil_Tub420
Cthulhu
18
5 / 8 / 7
12,662
452
16,881
40,322
32,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AV8USMC
Kukulkan
6
0 / 10 / 3
8,198
293
1,770
6,899
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 7 / 9
13,190
471
26,989
22,313
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Disabelito_
Sun Wukong
19
6 / 2 / 3
12,501
446
16,944
22,491
24,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
JEFFE11B
Thanatos
20
9 / 6 / 7
13,340
476
18,708
24,234
12,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 5 / 11
13,046
466
21,074
17,269
7,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
27
Kills
32
36
Deaths
30
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AV8USMC
Kukulkan
0
10
3
0.15
W
10
7
9
2.07
W
Sun Wukong
Disabelito_
Sun Wukong
6
2
3
3.75
W
Thanatos
JEFFE11B
Thanatos
9
6
7
2.08
L
3
8
4
0.63
L
0
13
3
0.12
W
7
5
11
2.5
L
Fenrir
canguro_24
Fenrir
13
3
1
4.5
L
Artio
dpd12
Artio
6
4
1
1.63
L
Cthulhu
lil_Tub420
Cthulhu
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,802
Damage
85,485
122,311
Taken
93,206
95,244
Mitigated
56,546
20,631
Healing
42,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AV8USMC
Kukulkan
1,770
801
0
0
6,899
2,010
0
2,044
4,855
8,110
0
W
26,989
8,754
0
1,837
22,313
9,796
2,678
8,822
13,491
0
72,907
W
Sun Wukong
Disabelito_
Sun Wukong
16,944
4,311
0
6,044
22,491
24,778
995
10,117
12,374
0
75,444
W
Thanatos
JEFFE11B
Thanatos
18,708
7,488
0
17,128
24,234
12,374
3,382
8,571
15,663
0
88,282
L
3,570
1,558
0
820
14,326
3,648
0
1,666
12,522
0
27,258
L
1,154
428
0
233
19,339
15,053
0
2,303
16,802
11,174
0
W
21,074
6,632
7,232
9,876
17,269
7,588
2,595
5,484
11,785
76,440
0
L
Fenrir
canguro_24
Fenrir
21,770
5,575
207
3,032
19,008
12,179
782
4,640
14,169
0
77,907
L
Artio
dpd12
Artio
16,427
1,208
297
8,634
29,316
32,333
1,692
4,322
23,519
69,434
0
L
Cthulhu
lil_Tub420
Cthulhu
16,881
2,802
0
7,408
40,322
32,031
412
9,751
30,342
62,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,907
Gold Earned
60,275
339
Minions Killed
450
0
Camps Cleared
0
2,279,633
Distance Traveled
2,115,146
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,198
293
1
0
0
214,760
0
W
Loki
13,190
471
84
3
0
534,418
4
W
Sun Wukong
12,501
446
112
4
0
486,596
1
W
Thanatos
13,340
476
143
5
0
421,265
2
L
Mercury
10,265
367
49
2
0
426,357
4
L
Ymir
8,797
314
12
0
0
362,249
0
W
Hel
13,046
466
110
4
0
458,107
6
L
Fenrir
14,062
502
102
4
0
557,230
1
L
Artio
12,121
433
97
3
0
498,427
2
L
Cthulhu
12,662
452
79
3
0
435,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role