Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IamSpain1ee
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,174 Elo+
Solo
Ares
Ares
Judgedeath16
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 58L
1,448 Elo+
Party 3
Thanatos
Thanatos
TuX2BaD
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,402 Elo+
Solo
Hades
Hades
XxMonkeyMan-3xX
Hades
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 41L
1,500 Elo+
Party 3
Team Averages
Level 57
1,500 SR
1,405 Elo+

VS

Team Averages
Level 72
1,566 SR
1,388 Elo+
Amaterasu
Amaterasu
AGENT MURDA
Amaterasu
Level 110
God Stats
4W - 1L
1,553 SR
Queue Stats
38W - 31L
1,500 Elo+
Party 1
Eset
Eset
Axel_777_V2
Eset
Level 96
God Stats
1W - 0L
1,778 SR
Queue Stats
9W - 9L
1,309 Elo+
Party 2
Hun Batz
Hun Batz
WaristukiRD
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,400 Elo+
Solo
Terra
Terra
Xxsasaruler2XD
Terra
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 40L
1,293 Elo+
Party 2
Da Ji
Da Ji
zLil Lee v
Da Ji
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 10L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 5 / 3
7,797
780
9,544
10,604
5,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
13
3 / 8 / 5
7,906
791
12,320
11,814
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 6
7,736
774
6,472
14,861
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TuX2BaD
Thanatos
12
0 / 9 / 2
6,281
628
5,677
11,320
4,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

13
1 / 7 / 5
7,228
723
6,638
10,889
6,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AGENT MURDA
Amaterasu
16
7 / 2 / 24
9,279
928
7,002
15,894
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
9 / 2 / 22
9,586
959
15,579
9,539
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
WaristukiRD
Hun Batz
15
3 / 1 / 27
8,900
890
8,598
8,604
3,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 29
8,773
877
10,074
13,280
15,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
17
12 / 3 / 21
9,885
989
13,731
10,322
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
158
9
Kills
35
35
Deaths
10
21
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
3
0.9
W
Amaterasu
AGENT MURDA
Amaterasu
7
2
24
9.5
W
9
2
22
10
L
Merlin
3
8
5
0.69
L
2
6
6
0.83
L
Thanatos
TuX2BaD
Thanatos
0
9
2
0.11
W
Hun Batz
WaristukiRD
Hun Batz
3
1
27
16.5
L
1
7
5
0.5
W
4
2
29
9.25
W
Da Ji
12
3
21
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,651
Damage
54,984
59,488
Taken
57,639
37,450
Mitigated
41,796
7,649
Healing
31,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,544
4,269
664
2,103
10,604
5,276
468
3,629
6,854
0
21,982
W
Amaterasu
AGENT MURDA
Amaterasu
7,002
1,727
1,119
4,611
15,894
14,237
1,325
7,822
8,072
0
13,626
W
15,579
1,388
3,804
4,022
9,539
3,858
1,375
5,447
4,092
31,785
0
L
Merlin
12,320
955
234
694
11,814
4,736
0
5,698
5,704
21,604
0
L
6,472
949
0
636
14,861
16,063
0
6,444
7,854
9,512
0
L
Thanatos
TuX2BaD
Thanatos
5,677
1,139
72
1,685
11,320
4,510
0
3,961
7,018
0
11,821
W
Hun Batz
WaristukiRD
Hun Batz
8,598
2,115
1,648
2,288
8,604
3,708
942
2,805
5,799
0
23,284
L
6,638
760
139
1,422
10,889
6,865
140
4,874
5,452
11,113
0
W
10,074
1,602
7,000
4,909
13,280
15,293
529
6,387
6,893
13,767
0
W
Da Ji
13,731
4,473
219
1,593
10,322
4,700
1,246
2,969
7,353
0
20,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
46,423
78
Minions Killed
101
0
Camps Cleared
0
726,070
Distance Traveled
1,035,011
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,797
780
31
3
0
123,644
2
W
Amaterasu
9,279
928
5
1
0
211,979
1
W
Eset
9,586
959
35
4
0
196,565
0
L
Merlin
7,906
791
15
2
0
142,906
0
L
Ares
7,736
774
7
1
0
166,700
0
L
Thanatos
6,281
628
10
1
0
147,467
0
W
Hun Batz
8,900
890
41
4
0
220,268
0
L
Hades
7,228
723
15
2
0
145,353
1
W
Terra
8,773
877
10
1
0
206,796
1
W
Da Ji
9,885
989
10
1
0
199,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role